Another one that comes to mind (that someone can correct me on). Was Uncharted the game that made the “no health bar, but redder screen as you are close to dying” popular?
Nah, CoD2 switched to health regen and dumped the health bar before them. It was partially to adapt to the console gameplay pioneered by, IIRC, Bungee with Halo.
I’ve curated a list based on my own preferences. A couple caveats are that I haven’t played most of them, some stuff like DBZ and Yugioh are whatever if you’re not into those franchises and some stuff has better ports elsewhere and isnt included: pastebin.com/Fv2RtN61
I played rdr2 on a 1060 3gb before I upgraded my card. I had to turn pretty much everything down to low except for texture quality, keep that high or at least medium cuz anything lower and it straight up becomes a ps2 game. Was able to get around 50 fps most of the time, up to 60 indoors and 30-40 in saint denis. Your 4gb card should get better performance than that due to higher vram tho.
Just got into Shantae and The Seven Sirens. Haven’t had a good new side-scroller in quite a while. I’m enjoying it very much so far.
And ofcause, running around on Helldivers 2’s new difficulty being stupid. Getting caught up in that whole debacle (what is life without a bit of drama). Fun, if a bit unpolished.
Blasphemous, a 2D Metroidvania game with a very distinctive art style.
So far loving the world design and level design, it reminds me strongly of Dark Souls, without feeling like a clone in any way. I do unfortunately suck at platforming, and this game is so far not forgiving about it…
Started playing the Fallout: London mod over the weekend and it’s such a joy to play. It’s jam-packed with all kinds of great enviornmental details and map design that I always felt was missing to the Fallout4 base game.
Under Night In-Birth II [Sys:Celes] - Made top 8 at locals. Then played a long casual set with the guy who eliminated me from bracket, came out of it feeling like I understand the Carmine matchup better now.
Kitsune Tails - Got to act 2 and I'm just replaying the same levels with a character who has a bunch of strong movement abilities. New levels designed for this character would've been great, but why am I replaying the same ones but now way easier?
Dungeons and Degenerate Gamblers - My opinions on this game keep going back and forth. I've found the strats to win more consistently by just relying on disrupting the opponent's deck, but doing so feels a little too linear. I saw there's a big balance update in beta now, so I guess I'll have to see how the changes feel.
Went through the ports available on my retro handheld and saw they have all three Descent games from back in the 90s so I’m playing through all of those.
I picked Satisfactory back up because I keep getting part way in and losing focus. Just unlocked tiers 5 and 6! In the process of setting up hypertubes to my major locations.
Maybe a bad time to pick up the game again, since 1.0 is releasing next month, along with the story/campaign, so you might just get to do it all over again!
Yeah I’m about to the spot where I normally get stuck right now. So I probably won’t make much progress in that amount of time anyway. I guess we’ll see!
If you wish to turn your brain off and pass some time then you can’t go wrong with either Destiny 2 (which is free-to-play) or Borderlands (1-3 it doesn’t matter) These are fun games with extremely addictive gunplay and all of them have Classes/Roles systems. I’d say test the waters with D2 with its fun customisation system (transmog, armour colours etc) and if that is not your cup of tea then go for Borderlands which you should find pretty cheap.
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