bin.pol.social

RogueBanana, do games w Would you prefer if games had a separate difficulty setting for boss fights?

Would be nice if there was a dynamic difficulty that constantly changes based on how well your performing. You can always have a hard fought and be victorious but just barely to have a great experience. Would need a different implementation to have some penalty or reduce reward for not performing well so you will be motivated to try your best. Although properly implementing that is definetely a difficult task but seems possible enough to hope for. The closest thing I can imagine is hades that gradually increases damage resistance each time you die and I really like that implementation for a rougelike. I am someone who likes a bit of challenge but will definitely lose interest if I have to repeat something multiple times. Hades is an exception as each runs varies a lot but soulslike game that you have to try multiple times to learn and defeat a boss is a massive turn off for me.

Fixbeat, do games w Would you prefer if games had a separate difficulty setting for boss fights?

I’d like to skip them all together. They are often gimmicky and tiresome.

TheAnonymouseJoker, (edited ) do gaming w AITAH for pirating games before buying them?

If you play the game beyond what would be a trial/demo (equivalent of first chapter/level content), yes you would be. And the fact is, basically everyone is okay being an asshole, because the demographic of video games cannot ask their parents for thousands of dollars every year, at the rate they complete each game. Most video game pirates are either completionists, collectors or speedrunners.

I would say though the differentiator is video games that have practically stopped selling (pre 2007 and retro) and their companies that have gone bankrupt/defunct/extinct, in which case it does not matter at all, as the creators no longer earn money from the game.

Many unreasonable people that claim DRM is bad for performance, disguise the argument that all DRM is as evil and bad for performance as Denuvo is. Arguments need to be honest, so call DRM what it is. Masking arguments makes them weaker.

coltorl, do games w Apparently, all you need to do to "git gud" in an online FPS is to reduce hand "stress" while aiming.

GustavoM your name sounds familiar, did you play Planetside? I was (technically still am) in one of the leetfits and we would have some of the aim gods try to share their knowledge and it boiled down to something similar. Don’t tense your hand (click to fire naturally tenses your hand so you have to learn to reduce that), prioritize a relaxed posture, and learn your mouse grip (try them all out!). I’ve heard OSU is very good for those that want to improve their hand eye coordination (and get comfortable with their mouse). I’ve also heard of using spacebar to shoot but only when you want to isolate aim from shooting. But you should train both together as well.

GustavoM,
@GustavoM@lemmy.world avatar

Yep. And I still play from time to time, despise getting my arse served by most players. And I’ve got to admit that hand tension is exactly -THE- “main” problem for me, despise trying to be as relaxed as possible with drinks and the like. I do have lots of “Why my crosshair isn’t moving to where I want it to go?” moments due to it.

…and I… (kind of) given up, honestly. I’m about to be a 40 year old geezer, so eh.

Ilflish, do games w Alan Wake 2 - Review Thread (90/100 OpenCritic)

10 hours in and I’m loving it. I’m sure there will pure mechanic purists who hate and and those it might be too abstract for but this feels like purely a step up from control

seananigans, do games w Alan Wake 2 - Review Thread (90/100 OpenCritic)

Big Remedy fan so picked this up day one thanks to positive reviews. While I enjoy it, it suffers from the same problem I felt from Alan Wake 1: the combat is too hard and not that fun. Looks like I’ll be preferring the easy difficult again. That’s okay, still a confident and strong game so far.

hardaysknight,

Shine light, shoot gun was too hard?

seananigans,

Thanks for the high quality and good faith comment.

Send_me_nude_girls, (edited ) do games w Cities Skylines 2 player feedback
@Send_me_nude_girls@feddit.de avatar

It’s recommend for everyone buying C:S2 to test with the 100k citizens save file (enable unlimited money to prevent achievement from triggering). In settings disable DoF, motion blur and Volumetric. Borderless window mode. Enable TAA, as that’s the only AA that I think usable.

On WQHD, RTX3080 10gb, 5900x, 32gb ram this will result in a mix out of playable and unplayable. Everything set to high. A small town will run >60fps, the 100k will be between 43fps and 10fps, depending on how many pedestrian walk around. Currently this is tanking my performance most.

I hope to see first performance fixes before I reach a 100k city. Also I still have the option to turn down level of details and global Illumination. Overall the game could use some more color, but is very playable on my small town.

The game has some other bugs, like difficulty placing roads/demolishing them. Quite a few shadow issues and other building/vehicle glitches. There’s also a lack of certain details that feel unfinished.

Some services don’t even work properly as they are bugged or hidden via bandaid strategies by the devs, for example early game city budget. Garbage trucks not moving out of building. Animation of npc visiting parks are missing. Bikes are yet to be announced (but somewhere on the roadmap).

Weird balancing decisions, like the milestone/money flow, while losing money. Lack of building variety and a lot of bad textures, like blurry roads, lacking grass, strange water surface style. There’s also bugs that textures don’t load properly. There’s some shadow/texture streaming issue going on.

Overall: I can’t recommend it, even though I currently play it and even have fun. The performance is too bad, the lacking details will needs a few months extra and some systems even longer before they’re fleshed out.

As fan, well of course I’ll swallow that and keep playing…

Edit: will report back after the latest patch today. I’ve heard +10fps for some.

Edit2: personally I believe the performance better now. Still lots of work to do but playable and stable.

SkyeStarfall, do gaming w 100°C CPU when recording gameplay

It’s a laptop, I don’t think there is much you can do. They tend to push the hardware to the thermal limits, after which it starts to throttle.

Minnels, do gaming w 10 Year Old Son Clears The Second Capstone Dungeon In Diablo 4...

Game is recommended to 18+ and here we are with 10 year olds killing in the game. Alright.

eldrichhydralisk, do games w Cities Skylines 2 player feedback

Performance is not great, honestly. On my 3090 I had to sink settings to medium to get around 45 - 60 fps. However it does look nice, and even 30 fps is perfectly playable for a relaxed sim where my reaction speed doesn’t matter.

Playability is fantastic once I got the settings lowered. Love the changes to water and power, roundabouts are neat, roads are easier to manage, and the progression system has been surprisingly engaging. I really like the game and I’ll definitely keep playing while they work on optimizing it.

bungle_in_the_jungle, do games w I tried over 20 Steam Next demos so that you don't have to!

That content warning about Laika is legit. It gets real heavy very quickly!

DestinyGrey,

The demo really was an excellent content warning in itself. I hope that’s the actual opening- that way people who buy it and don’t know what they’re getting into can find out real quick, and get their return.

Thelsim, do gaming w Weekly “What are you playing” Thread || Week of October 22nd

Started playing Space Wreck which has been fun so far. It’s like playing the old Fallout and Arcanum games, or at least as how I remember them. The first act I basically talked my way through without fighting a single fight or passing any other skill checks. I really love these kinds of role-playing games so I’m a happy… err… person :)
I’m already thinking about how to replay this for my second and third run (it’s supposed to be a short game)

Mjolnir,

Wishlisted, thanks. Love this sort of game but it’s the first time I’ve heard of it. I’ll check it out next time it’s on sale.

cwagner,

Went back to wishlist it. I played the demo, but it was pretty buggy. The “Very positive” is encouraging.

rothaine, do gaming w When was a game's price worth it to you?

Hades is up there. So many runs, so much content, $25.

Poopfeast420, do gaming w Weekly “What are you playing” Thread || Week of October 22nd

I’m currently going through Pathfinder: Kingmaker, which is my first experience with the Pathfinder system.

While I do enjoy it right now, the beginning was kinda rough (super long rant incoming). Right after the short tutorial, I went to pick up some berries in a spider-infested cave, which wasn’t too bad, just that the spiders have poison that reduce your stats. In hindsight, this wasn’t that bad, just some missing information on my part and maybe bad tooltips, because the poison was supposed to go away after resting, but it didn’t. What the tooltip fails to mention, the stat penalty can stack and every 8 hours of rest removes one stack, so you might have to wait around for a day or so, before you’re back to normal.

Then, while I was still recovering from that (mentally and in-game) I stumbled on a text-only event, where you’re going through some marshes and find a seemingly evil idol. Me, being the Lawful Good monk that I am, of course decide to destroy it, but get cursed in return (-2 constitution). Curses are of course permanent, until you can start to remove them at level 5. I was level 2 at the time. Consumable items to remove them exist, but for some reason, drinking a potion can fail. I guess your character just spills everything over the floor. These potions are also super expensive and the vendor had just two of them, while I had four or five people in my party. Thank god my character is also a time wizard, so I cast Quick Load, and was good as new.

After those two experiences, like an hour into the prologue or act 1, I was ready to get fucked at every turn, but that was basically it. No idea why the devs chose to put these quests and events super close to your starting base.

My only other gripe with the game is the Kingdom Management. After you become a baron, you have to start managing your lands, which is fine in general, but I don’t think the devs have found a good balance, because there are just so many events that are constantly popping up, and I felt like I was making no progress with the actual CRPG part of the game. Regularly I’d leave my capital, just to get a notification that something happened, after like five seconds. So I go back to check it out, and it’s always some unimportant stuff. Experienced players might know that you can ignore these things for a bit, but as a new player, this was just super annoying. Then you also have some projects that force you to skip 14 days of in-game time, while your character is busy, and a few times, when I did that, I got notifications for like eight new things that happened. That’s when I called it, pulled out the mods and basically nerfed the shit out of that mechanic. Events now take only a fraction of their normal time, I can’t fail, and most importantly, I can manage most things, while out on the road. I’ll probably have to skip a ton more days manually, but I take that over the default implementation. FYI, you can turn down the difficulty of the management stuff in-game or even completely automate it (that way you lose some throne room events and interactions I think), I just had the mod installed already, because of a different reason, so I just used that.

Anyway, I still enjoy the CRPG part of the game. The combat is fun, although for a complete beginner to Pathfinder (and little experience with DnD) some tooltips are really lacking information. There are tons of keywords and mechanics getting thrown around, that I have no idea what they do. On your character sheet you’re presented with tons of different scores, and for half of them I don’t know how they got there (the others list a neat breakdown for each bonus you get). I think there are also some bonuses that only apply in certain cases, but aren’t reflected on your character sheet, but I wouldn’t know, because it’s not explained. I’m playing on normal or whatever is the recommended difficulty for newcomers to Pathfinder, and it’s not that difficult, so you can get by.

Other than that, I did “finish” Wolfenstein 3D and killed Hitler. There are more episodes and an expansion, but I’ll skip them. Like I said last week, I found the game kinda boring, it’s just too basic for me nowadays. Just a handful of different enemies, just three weapons, and the levels look all the same.

Now I’m deciding on the next retro shooter, that I want to tackle. Right now I’m thinking either Ion Fury or Doom 64, but something else might catch my eye.

cwagner,

Ohhh, one of my favorite all-time games, only surpassed by the successor.

So first off: Wrath of the Righteous is far more approachable. Better tooltips, better tutorial (including a dynamic one that pops up when relevant), better interface. Just in case you feel like more pathfinder. Note that the powerlevel is far higher in WotR because of mythic powers.

Right after the short tutorial, I went to pick up some berries in a spider-infested cave, which wasn’t too bad, just that the spiders have poison that reduce your stats. I

Fun story: This encounter was heavily nerfed (twice actually, once shortly after release, and then overhauled a few months later). It used to be mandatory and much more brutal :D It literally made some people stop playing :D

Consumable items to remove them exist, but for some reason, drinking a potion can fail. I guess your character just spills everything over the floor.

Hah :D So essentially the potion is a spell in a bottle. Wait, not essentially. That’s what it is. It has a caster level that depends on the creator of the potion. So with that caster level when drinking it, the spell casts Remove Curse against the DC of the curse. And that is what can fail.

After those two experiences, like an hour into the prologue or act 1, I was ready to get fucked at every turn

Sounds like you didn’t encounter the overleveled undead random encounter on the western side ;) Owlcat generally overhauled quite a lot of the encounters to remove difficulty spikes.

My only other gripe with the game is the Kingdom Management.

That is a very common complaint. I liked it, and the time pressure it added. Though only for the first few hundreds of hours (1283h played in total, and without beta testing), later I did what you did.

Poopfeast420,

Wrath of the Righteous is far more approachable

I’ve read that, but I was planning on playing both anyway, so I decided to start with Kingmaker. Depending on the game, it can be hit-or-miss to go back to an older release by a developer. I just played Divinity 2 after BG3, and missing a lot of the changes and QoL additions that Larian has made, was a bit of a pain at times.

Sounds like you didn’t encounter the overleveled undead random encounter on the western side

I might have gotten it today (two undead, level 14 and 17 or something), but I was already level 9, so it wasn’t a huge deal. Actually, I’m surprised at how much higher level enemies the game throws at you, but you can pretty comfortably win against, as long as you’re prepared (I’m playing on the recommended difficulty for someone new to the Pathfinder system). A few times I had to reload and get a different weapon to actually kill an enemy or change and refresh my spells, because I wandered into an unexpected fight, but did manage to get them down.

cwagner,

decided to start with Kingmaker

Yeah, it was a good idea, as usual, for the reasons you mentioned. I just wanted to shill the successor a bit just so you won’t skip it because some things with PF:KM irked you ;)

(I’m playing on the recommended difficulty for someone new to the Pathfinder system)

You are smarter than 90% of people playing the game ;) It’s crazy, their games have super detailed difficulty settings, and presets with explanations. And yet people go, play on the brutal because they like Dark Souls and then complain it’s too hard. It’s like there’s some mental health pandemic with gamers. /rant

but you can pretty comfortably win against

Besides the difficulty, TB vs RTwP also influence this. I play on Core (actual setting in WotR, requires manual changes for KM, essentially as close to tabletop as possible; then some mods to bring it even closer to TT), but a lot of fights I could not do with RTwP, but they become far easier once I play the game in the way the system was designed.

Poopfeast420,

I’m definitely not a RTwP kinda guy. If the Pathfinder games didn’t have a turn-based mode, either mod or official, I’d probably have skipped them.

cwagner,

It was painful ;) TB actually started as a mod, that was later with permission taken by Owlcat and improved for the enhanced edition. During the development, there was almost an even split between devs preferring TB and RTwP, and RTwP barely won. So with the mod having laid some groundwork and it being extremely popular, it was easier to pitch the addition.

And yeah, I’m an old school RPG fan, I love TB. I actually stopped playing RPGs just before RTwP became popular with the Infinity Engine games, and only returned to them with NWN2.

DuffmanOfTheCosmos, do gaming w When was a game's price worth it to you?

I bought Kerbal Space Program 1 for $14 when it was in version 0.16 I think, before it was in early access on Steam. I’ve received all updates and DLC for free since then because I got in before a certain date, logged definitely thousands possibly near 10k hours in it, and it is by far the biggest bang for my buck I’ve ever gotten from a video game ever. Thank you HarvesteR and original dev team!

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