Beneath a Steel Sky, where literally half the game is going back and talking to everyone you’ve spoken to before for one extra dialog option that advances the plot
I had the Old Ninja Gaiden i believe on some Collection for the PS3 growing up. Maybe it was just my age but i could never figure out what the hell i was supposed to do. There were a few games like that in the collection now that i think about it, like Echo the Dolphin and some top down rpg like thing
Started Diablo 4 Season 8, and I can't say that I'm really into it this round. I have a laundry list of complaints, but it all really comes down to not feeling near as fun as previous seasons, and the world feels weirdly tighter than it has before? And I'm not sure exactly why.
Since I'm done with South of Midnight and it kept reminding me of Alice, I've been replaying Alice: Madness Returns. I both forgot how fun this game is and how horrible I am at jumping lol.
I get past the first dungeon no problems, and find the heart container, but as soon as I meet that old guy with his kite in the tree I’m lost. I think I need to craft a slingshot or something but I’ve no idea where to get the rubber for an elastic band.
So I’m coming at this as a MASSIVE Destiny nerd. I was in the original’s Alpha, I own the first six lore books, and over the series have a bit shy of 4,000 hours (granted I imagine a few hundred hours of that is just chilling in orbit waiting on/chatting to my fireteam. It has been a very important game to me as I still game with my clan mates from D1 to this day.
Bungie gunplay has always been my favourite in the industry, the encounters are satisfying when you have a competent fireteam, and the gameplay loop kept me going for a long while. For me personally though; my friends and the overarching story were key.
After a decade, things are going to get stale. So I would take breaks here and there and come back when I actually wanted to play. Then the studio became an absolute nightmare to be invested in. The Skeletor Destiny videos are an extremely hilarious but accurate depiction of my feelings towards it all.
I was one of the handful of players that actually enjoyed playing CoD’s extraction variant, and was willing to give Bungie a chance to the extent that I participated in the ARG when Marathon was first announced. Everything since then has been negative in my personal view; from the internal drama of job cuts and accusations of poor workplace conditions to the actual game mechanics and story.
Marathon has great lore and it jogged so Halo could run. Now they’re saying there really won’t be a story right away. I actually like the character and map designs, and the gunplay is basically just Destiny 2’s with some small modifications, that’s just how the Tiger engine looks. With all that I’m just not excited.
TL;DR: I’m not going to pay 40$ so I can be a beta tester for a game that isn’t really promising me anything. I’ve done that for the last decade and largely it’s worked. Bungie has lost the prestige it really needs to make this the ‘next big thing’ IMHO
Yeah the lore of marathon is really something else - more at the end.
So yeah the reputation plays a big role here it seems, huh…
I feel the same, just already through all stages of grief, since they I was very into Halo and even loved Reach. But then D1 didnt catch me at all, since I valued mainly the gameplay and story but also just the whole package way more.
The gunplay felt like in another league in older bungie games and is still top contender across all games. That alone though is not nearly enough to me
Off-topic:You mentioned lore books and hours in destiny. Have you seen the lore series on the marathon trilogy or know the trilogys’ lore and universe? Apperantly there is a rabbithole theory that all bungie games are one big shared universe with a coherent underlying lore or something. This blew my mind and made me interested in playing marathon’s trilogy one day for the lore. Also how intricate and layered the whole story was. Great series heres a youtube link to it
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