I like pixel games and/or great flow state. The SD has some of the best speakers on handhelds ive ever owned plus audio jack (wooo!). For flow games, ill often put them on and have an audiobook or podcast going at the same time.
Peglin, fun little peggle rouge-like. Its a good flow state game.
Coromon - Pokemon like game with excellent GBA vibes. Awesome pixel art, the coromon themselves look fantastic. Great little RPG.
Dave the Diver - I recently picket this up. Ive been enjoying the game, again pixel art is great. I love that all the side charaters have these huge cutscenes but Dave is just…Dave.
Bug Fables: The Everlasting Sapling - If you liked Mario RPG or the paper mario series, this is a game for you.
Tetris® Effect: Connected - Tetris, but with trippy visuals/music. Great flow state game that you can play with your friends.
Cobalt Core - rouge-like, FTL like, space game. Has a good story, fun gameplay loop. Another flow state game for me.
It’s a cookie clicker type game that occasionally drops steam items that you can sell on the marketplace for real money. Most of the playtime comes from bots, not actual players, which is why it is so far up the charts
This tracks, I almost exclusively play Balarto on my deck. A lot of those last almost a whole day on battery with how undemanding they are (and did you know you can undervolt games? I run a copy of Phantasy Star Online at 3w and it lasts 8 hours).
Nice. Its such small footprint game. Im tempted to get it for mobile/ other game console (portmaster?) just to keep going. Steam deck is great, but I need something smaller when I go out.
I agree. I wish we could get a deck mini at the very least. I miss my hacked PSP for that reason, it has a good size for emulation. A PSP sized PC would be insane.
BoI is still one of the best feeling roguelites ever.
But it also very much suffers from the design philosophies of the 2010s. Because you are going to do one of:
Spend a LOT of brainpower memorizing all the upgrades and their synergies
Have a wiki open off to the side and reference it every few rooms
Just YOLO and feel like the entire game is RNG
Because there are way too many upgrades that end up being downgrades that can just kill a run completely unless you plan for them. And there is no good way to understand that in game.
I can’t help but question the accuracy of this list, since the Steam Deck doesn’t seem to log hours for games played in offline mode correctly. I easily have hundreds of hours unaccounted for. It will also add played time for hours spent in standby with a game running, but then wipe all of the hours played and in standby once I connect to the internet.
At least on PC if you play a game without internet connection the library update the achievements/hours played when you reconnect, is different when you log in the offline mode?
I recently put a dozen hours into Witcher 3 while using my steam deck on a couple long flights. I’m pretty sure it synced correctly when I finally got home and connected to wifi. Maybe it didn’t work at one time, but I’d be surprised if it still doesn’t.
Yeah I played Divinity Original Sin this weekend and my internet died Saturday, finished the game, when my internet got back on Monday steam saved my +15hr and the achievements but I also let my PC on and steam opened hoping for the best.
@leonokarin
I feel like I've missed something with brotato. Isn't that another one of the platformers around the time of guacamelee and broforce, that kind of indie things?
I “beat” isaac on the Switch (one Dead God), then got it all again for the Steam Deck so I could have mods. Unsure if the mods themselves are tanking the performance, but I don’t really care. It’s up there as one of my favorite games. The creativity of the mod creators has kept me coming back to play custom characters and challenges.
The modding community really is insane. There are a couple of fan-made expansions like Fiend Folio that massively overhaul everything. I hope this update tries not to break mod support.
Oh yeah. Got that installed. Was fun because I hadn’t worked with Linux systems before, so finding the proper file locations was a little challenging for myself. Custom characters have post-its and I don’t get the big banner saying it was installed wrong. Even messed with performance settings the deck offers for each game and lowered those since, well, Isaac isn’t exactly the pinnacle of graphics. Even now, just custom characters, alt paths and their additional effects (rain drops, ash, etc) tanks my performance. Unless there’s some magic that I’m not seeing, I’ve tried what I know. It is a little annoying when games that have actual models, and a lot of them at once, don’t have issues at all (Deep Rock Galactic Survivor being a prime example).
I quite liked the concept a few years back when Apple and Google were talking about a Netflix-style subscription model for iOS/Android… a bit like Xbox Game Pass. The subscription would give you access to a bunch of games, and developers were paid royalties based on a mix of metrics like the game review score, number of downloads, average total time spent in game etc. It seemed like a good idea in that it aligned developers and players in the desire for genuinely good games, regardless of the game style or genre. It threw away the need for each game to find a way to monetize their players (which nearly always ends up in multiplayer endless cosmetic MTX nonsense).
Apple Arcade is still going and getting plenty of releases. I don’t know anyone buying it specifically but including it in Apple One (competitively priced subscription for most Apple services) means lots of people have access to it. Me and my partner use it a lot. It’s very nice knowing that those games won’t try to shove microtransactions down my throat.
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