If you like survival games… Ark, 7 days to die, Conan Exiles, Valheim*… You can self-host all of them so you don’t need to deal with griefers.
Valheim’s doesn’t work so well if you don’t all play together. Resources from exploration are finite and it really sucks if all the places you go, your buddies went to and looted already. Works best if most people play together and everyone plays around the same amount of time.
Agreed, and with this mod, you can actually have up to 8 players. I’ve been using it for a group of 5. Issues are infrequent and minor (e.g., one person not having a chest at camp, one player’s stats/inventory getting cut off on the overview page, etc.).
You mentioned LoL. Dota 2 is really fun if you guys haven’t tried it, highly recommend. Biggest thing to get used to compared to LoL is the movement (most heroes have a turn speed)
This was always my issue with Dota. It just feels so sluggish to have to turn around to run away instead of instantly changing direction like in LoL. That being said I love Dota! Now whenever my friends drag me into League I constantly find myself wishing I had a courier.
Valve are well within their rights here. This isn’t new content or transformative. It’s literally trying to remake the same game using the same engine. These devs knew they were playing with fire. Never come between GabeN and his hats.
Black Mesa is a remake of a single player game that Valve wasn’t planning on remaking any time soon, more profitable to make it official and take a cut
TF2 actively still makes them sht tons of money, no profit in splitting the fan base
Imo, Trademark. Black Mesa is a concept from Half-Life, but “Black Mesa” to the best of my knowledge wasn’t a registered trademark. “Team Fortress/Team Fortress 2” are registered trademarks however, and that significantly changes the value and functionality of the specific terms.
Yes, but it’s easier to give permission to use concepts that don’t infringe on trademark than it is to give permission on something that could be argued in court as muddying a trademark.
I know they require permission either way, but what permission they’re actually asking for changes based on what terminology they use
Well my point is that since the content is directly related, it actually doesn’t matter what they called it. It would’ve been exactly the same amount of infringement if they called it, “happy fun times at the science lab”.
The only differnce is it would’ve been less obvious to identify.
I get your point, my point is the infringement would be less egregious without trademark and thus easier for Valve to turn a blind eye to, or even potentially officially endorse via some potential deal à la Black Mesa.
But hey, I am fully willing to concede that I am just a layman with enormous distance from this topic and no specific expertise or insider knowledge, so the possibility of me being wrong is high
My thinking is that it was hot garbage that was trying to milk the TF2 name to grow their own fanbase. And valve didn’t want to be associated with that.
My guess is that Black Mesa looks great, had passionate people who were really communicating and engaging with Valve/community, didn’t infringe on the Half-Life trademark and it felt like a step forward, which is why it was allowed to continue AND even be brought to market.
Unfortunately it’s not just well within their rights, it’s their legal obligation. The stupid situation that is America means that for them to be able to maintain their claim of ownership on the IP trademark, they have to both actively use the trademark and actively police unauthorized use of the trademark by others. If they don’t, they risk losing the right to claim the trademark, which wouldn’t just mean independents running servers for the game, but also would mean unscrupulous entities could produce and sell merchandise featuring the trademark en masse without having to seek permission from or pay any commissions to Valve.
It’s shitty, but it’s more shitty because of the stupid system we’ve built than because of any intentional malevolence on Valve’s part, imo.
Important caveat: I am not a legal professional and it is entirely possible my understanding of trademark law is flawed, but this is my earnest understanding of the situation.
It is hardly incumbent on copyright owners, however, to challenge each and every actionable infringement. And there is nothing untoward about waiting to see whether an infringer’s exploitation undercuts the value of the copyrighted work, has no effect on the original work, or even complements it. Fan sites prompted by a book or film, for example, may benefit the copyright owner. See Wu, Tolerated Use, 31 Colum. J. L. & Arts 617, 619–620 (2008).
Seeing the down votes I have to say this: He has a point here. TF2 is a F2P game that generates its revenue these days from marketplace and key transactions. If someone were to remake the entire game and it was allowed to release, it would most assuredly damage TF2’s revenue. A mod for Portal 2 has more potential to generate revenue because anyone interested in the mod that doesn’t currently own Portal 2, would have to buy the game.
At the end of the day, Valve is still a business. This news sucks for people who love playing games, but is entirely not unexpected.
If this were any other company people would be raging
If this were any other company, I’d be saying the same thing. Nintendo shuts down shit left and right; most of them are mods for games that the only way to use the mods is via emulation. And it’s a lot easier to pirate a game for that than it is to dump one you own legitimately.
It’s certainly within their right to protect their shit. The ethics and morality of what that shit happens to be is irrelevant to the copyright discussion.
Also: TF2 is still supported… It still receives regular updates. It had one on the 9th.
Those “updates” are pitiful. As far as I understand the vast majority of update content is still being supplied by the community. The game is still flooded by hackers with no word on when that will be addressed if ever.
I just wish Valve wasn’t pulling a Nintendo and not aiding the fans of a game they care about, instead of just sitting on it and claiming they are doing all they can for it.
How long has it been since we were promised a major update after Jungle Inferno? How long since Valve promised community fixes? How long since Valve delayed it with “we’re working hard on making it next update”? How long did Valve say they heard the community loud and clear about the bot crisis?
TF2 is my all time favorite game, but it’s no longer really playable in 2024. Casual servers are infested with bots, and there’s been no major changes to the game since 2017. I wish Valve cared about the game as much as the community still does dozens of years later.
They most certainly made a decision based on priorities and TF2 wasn’t a big enough one for them to jump on. If there were enough users who would pay clamoring for it, they’d move.
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