Replying to agree with your position on GoT. Kept trying it after it first released but some other game would always come up and take over. While I loved tears of the kingdom, Spiderman 2, and a slew of other releases this year, GoT strands out for me. I’m terms of gameplay, story, and definitely visuals. While not perfect in everything, it was amazingly good in so many ways. Glad I finally got around to it. Now to keep hitting that back pile of unplayed gems.
/u/EssentialCoffee@midwest.social (or anybody else) do you know when the keys expire? I still have keys left and I’m considering dumping them here in the hopes that somebody might be able to redeem them in time.
I finished (again) God of War 2018. I thought it was going to sour on me, just like how my 2nd playthrough of Horizon Zero Dawn did (and subsequently my 1st playthrough of Forbidden West). But no, it’s still a very good game. Combat is simple but still satisfying, side quests aren’t excessive like Forbidden West, story is still good but less intense than TLoU. My only complaint is that the fast travel is just way too slow. I’m looking forward to Ragnarök now.
Here are some games that I really enjoyed playing/replaying last year- FINAL FANTASY XVI - Armored Core VI: Fires of Rubicon - Crisis Core: Final Fantasy VII - Reunion - Live A Live - PARANORMASIGHT: The Seven Mysteries of Honjo - Tactics Ogre: Reborn - The Case of the Golden Idol - Voodoo Detective - Eiyuden Chronicle: Rising - Monkey Island 2: LeChuck’s Revenge - Shin Megami Tensei: Persona - Sword of the Vagrant - Tail Concerto - The Bizarre Adventures of Woodruff and the Schnibble - Wild Arms - Ys VIII: Lacrimosa of Dana - Ys: Memories of Celceta - Zero Escape Trilogy - God of War
My top is probably FF16, I have soft spot for this type of siblings story, also loving the Asura’s Wrath section.
KSP2 released their science patch this month that adds missions and a progression path to work through. It’s a lot more fun now that there are goals to work towards, and the missions are much better than what KSP1’s career mode offered.
I’ve been co-op’ing through DS3 with a buddy, which has been a fun way to tide us over until Elden Ring’s DLC comes out. I just wish there was a similar seamless co-op mod for DS3. Neither of us are interested in PvP, and it’s a little tedious to have to go through everything twice.
I'm with you on Dark Souls 3. The invasion mechanic was a fun experiment, but in practice, it just kinda blows. It would be nice to have a game with the good combat and level design of Dark Souls, without the invasions, that just lets you summon people from a damn menu like a normal video game.
If you have Elden Ring on PC, check out the seamless co-op mod. We were able to play through the whole game with very few issues. No invasions, no resummoning after bosses, normal use of torrent. It’s fantastic, and it’s shocking how well the mod works.
Yeah, it's on my to-do list. "Seamless" co-op was never really my problem with FromSoft's mulitplayer design, as they implemented really cool mechanics to make strangers want to help each other. The unfortunate part is that they put in additional mechanics to deter them from helping each other (invasions). The summon sign system is also neat but is prone to race conditions where the sign disappears before you can summon the person because someone else got there first. Things like that are why menus may not only be simpler but also better.
I’m with you on the KSP2 missions. Randomly generated missions may have endless possibilities, but handcrafted ones make much more sense and don’t have their quality determined by RNGesus. I remember once seeing a screenshot of a mission with the goal of testing launch clamps on the surface of the sun.
I remember back in Mario rpg he joins up with Mario and his crew, because his castle was taken and he was left with nothing. So he’s been a reluctant ally at times, maybe even against wario.
From an in-universe perspective, it is believed by some that Bowser’s actions are not out of hatred, but that he just wants attention. So Bowser never actually hurts Peach and Mario never actually kills Bowser.
Which is why they’re willing to play sporting events together and why Bowser will begrudgingly work with Mario when his luck is down (Rabbids, Mario RPG).
Troopa Uprising would be a cool idea for a Mario game. Instead of fighting Bowser, Mario has to keep him safe from his lieutenants who represent and command each of the species in Bowser’s army.
The plot twist would be that Mario then has to protect Peach from a Toadstool uprising for the same reason.
Funny idea, but I feel like a game about the political elite crushing a revolution of the people isn’t something that would ring well with a lot of folks, haha.
In Sunshine, Peach was genuinely confused as to whether she was actually baby bowser’s mom. The only way that happens is if you fuck on the regular and do a LOT of drugs
So not only are they sacrificing more troops than a PS3-era musou on the reg, they are doing it to play act some REALLY kinky sex fantasies.
Even in the main series he’s been switching between power hungry destroyer of worlds (Galaxy, Wonder) and goofy bully with a Peach obsession (Sunshine, Odyssey) for a long time.
Yeah, RPGs (Square, Paper or M&L) often have him team up with the good guys when he’s been out-villained. He’s particularly depicted as incompetent in those, and usually kicked out of his own castle, it and his minions being one of the rare other things he cares about.
Baulders gate 3 for sure. I mean in a few months it’s already more than half the hours of my most played game. I love the characters and the way I can effect the outcome of different events, and I love exploring it all again with different character combos.
It really does have the strength to do that to so many people that play it. It’s stuck with me for years and not a week goes by that I don’t think about it.
How is noone screaming about Lethal Company? I have never had more fun that playing that game last few weeks. True its “short” even with mods but sooo worth it.
Ever since Super Mario Bros. 3 it’s confirmed that it’s all a stage play and repeated over and over again, so it’s not been a one-off. They play the same or similar roles in otherwise disconnected plays / movies.
Doesn't that only confirm that it's a play in the games where the visuals explicitly show that it's a play? Beyond that Mario games don't seem to clearly be in any sort of fictional medium context at all, just because SMB3 was a play doesn't automatically mean Super Mario Sunshine is also a play or a movie, at that point that's just the characters' lives.
I actually find it funny trying to make any sense of Mario mythos at all. The characters are endearing placeholders for protagonists and enemies and create an easy design language to use for a game, but there's not really a consistent lore, the closest we've come to this whole sort of idea being legitimatized is how Nintendo has handled Zelda.
They could eventually try to create a Mario canon, but I think it's a bit too silly of a franchise to try to seriously do that with, the characters and world just bend to fit whatever works best on a per-game basis, for tone and mechanical reasons more than anything else, whether that's a play or ostensibly real characters in their regular lives.
@chloyster I started playing Verdun this week. I wanted to attend to their Christmas event. It's basically a mode after that incident in 1916 when some units of the armies fighting on the Western front began approaching each other. In the game you can play football (and the winning team wins the game basically), but you can also throw snowballs at other players and if they're hit, they freeze for a while. You can also send postcards via email to others if you go to the mailmen. Or via Facebook or Xitter (if I remember correctly). It would be great to be able to send these here on the fediverse, but eh...
bin.pol.social
Najstarsze