Quake I, now remastered. I reinstall it frequently and it was one of the first games I tried on Linux, and it works flawlessly even though it came from a Microsoft-owned Bethesda-published Id. There’s something hypnotyzing in how responsive it feels so I don’t get bored nor with originar, nor with pretty new levels. Even boomer shooters don’t scratch it just like this game does.
The first time I felt like I spent most of my time in cutscenes and figuring out what to do. The second time I just plowed through the main story and enjoyed the ride.
I’m surprised I don’t see Alan Wake 2 as its own entry in the list so far.
I don’t like horror games, and I didn’t care that much for the first game, or even necessarily Control, but Alan Wake 2 was really impressive. Showcased the power of the format of video games for cinematic narrative in a way that raised the bar even higher than it’d been before, similar to how BG3 and TotK raised the bar in player choice and open ended game design.
I’m honestly just waiting for it to go on sale (<$25 cause I’m stingy and my backlog is huuuge) for Xbox. Looking at sales numbers it’ll probably be soon Z
Sekiro. It ruined other souls like for me. Even DS. Combat felt like dancing, QoL are very good, even better than Lies of P that people kept praising about QoL.
I finally picked up Exanima after years of being put off by the early access, but damn what a unique and engaging experience. Reminds me of the first time I played Oblivion or Demon’s/Dark Souls.
It’s a game where your own experience as a player is your greatest asset. I highly recommend it for anyone into slow dungeon crawling and looking for a challenge unlike anything else.
Gartic phone has been the most consistently entertaining game i played this year, but that is probably because i only ever played it 3 times(3 gamemodes) yesterday.
I also played Celeste this year, which was really fun
bin.pol.social
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