TitleThere is a big twist about Monica calling you by your actual name. The name you gave when setting up your computer. That’s how I realised I made a typo in my name. So this big impactful moment fell flat on its face
In Borderlands 4, there’s a side quest to cure someone of being a psycho. You need to get a handful of macguffins and plug them into this elaborate machine. There’s a lot of whirring and build-up, and then the machine essentially zaps the psycho and makes him explode. “He’s cured!” It got me, lol.
Cyberpunk 2077, you have to save two of the most incompetent cops that exist. For such a dark and depressing universe, whenever there are hints of humor those always get me.
I guess I should have some stance on this. I played Nier Automata, and the combat was horrendous to me. I still think there must have been some core mechanic that was unclear to me, but even on brief review, I didn’t see anything.
I dropped the difficulty down to nothing so I could quickly force through all the story content and see “what’s so amazing about this game”. And the story did nothing. It had me burst out laughing in mockery at the times players were supposed to be crying.
That could just be a quirk of that game’s story in particular. I do think some scenes I’ve enjoyed out of long JRPGs were only notable because I’d invested time and effort in them, so I think a lot is lost if the player isn’t interacting with the premise at all. It’s why I’d prefer forms of difficulty adjustment, removing just one form of challenge, over total removal of the entire gameplay system. Unfortunately, I think a lot of action games handle that poorly, in a very lazy way that doesn’t appreciate what challenges players.
It was last night, I was playing Windblown with a friend and we were on our fourth endless loop. Everything was melting, it got very silly. Watching a boss healthbar just drop instantly was hilarious.
Last week. Super Robot Wars Y has some really funny character interactions if you’re familiar with the source material.
spoilerKallen (Code Geass) and Allenby (G Gundam) both cheering for Mirage (Macross Delta) in their romance when all three are the “losers” is both hilarious and sad. Domon (G Gundam) turning into the mentor for Shinn (Gundam Seed Destiny) was already entertaining, but him getting a bunch more “disciples” over the game was great. Gauma (Dynazenon) turning every 5-person mecha team into rivals was also funny.
Just a few days ago, at a local Vampire Savior tournament. Grand Finals ended with me sniping Q-Bee's bubble super with a callout from B.B. Hood's gun super. Wish I had a clip, but it wasn't streamed or recorded.
Also had a few good laughs playing Skullgirls earlier that night at the same local, chaotic shit always happens in that game.
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