I've got a list of complaints but I'm jaded. It's story-lite (maybe if you know nothing about Smoke Jaguar it sells), the combat isn't as satisfying (for me), the mech lab is kind of a joke even when compared to vanilla, and a dozen menus with questionable options isn't good. The graphics are pretty... but there's just... inconsistencies in choices here.
The things that bother me the most at this particular moment being so far in the game are 1) These mechs are as tall as buildings. So why instead of trees, are we knocking down tall plants? Like literally, there's maps with weeds as tall as you are that you walk through but it sounds like a tree is falling. 2) The mission parameters will say something most everyone ignores but my OCD ass. "We've arrived at the AO from the NorthWest" it says. But you land and you're looking NorthWest... so you came from the SouthEast!
At the beginning you miss a bunch of these because it's a lot and yeah I know I'm nitpicking. Just a thought stream here.
But there's other stuff. 3) You get weird level ups all over the place and one of them is affinities in the barracks menu. You can choose a bunch but you can get one for each mech weight class that gives you a bonus. Ok, so there's Light, Medium, and Heavy. No Assault. Huh? 4) The story hints repeatedly that your clan's tech is miles better than the Inner Sphere and when I'm melting Battlemasters with my mediums I start to agree. So what does the Inner Sphere bring you for serious fights then?
Flying vehicles. I shit you not. Bullet sponge flying fortresses. Guess they should'a used these in some of their wars, huh?
But I think for me, the worst offender here is the fact that it's named Mechwarrior 5: Clans. Five. Okay, that should mean that it's somehow related to the other Mechwarrior 5 games right? MW5 Mercenaries' story talks about a protagonist whose father is revealed to have been a spy for 'somebody' that lives outside the Inner Sphere. It's not Clan Wolf, they've got their own thing going. You play the whole campaign, nothing is revealed, but there's a trailer for MW5: Clans. Surely they're gonna answer all our questions about who this guy was, right?
....two guesses. Completely different game, same name. I just don't get it.
Found a couple references on Reddit this morning. Some are suggesting that you take a heavily modified TimberWolf just because the captured mechs are so fast, and to use different strats with your Star as a firing line just to take on the rest while you leg the targets.
I wasn't keen on modifiying the mechs as I'm not fond of the mech bay, but I guess if I wanna progress I'm gonna have to roll up my sleeves.
And apparently Executioners aren't the best mech in this sitch. Too many fights, too little ammo.
For myself I made it to the final battle a couple times, but just got wrecked in it. See if you can park your firing line in the water in various places, maybe mod them for ER large lasers and take advantage of the cooling.
Name one time an inner sphere lance stood against a Clan star in a fair fight and won.
Correct me if I'm wrong, but Wolcott did just this and turned the tide. The Battle of Tukayyid in particular?
And yeah the rest of your post is good... I guess I'm still just kinda confused why Piranha doesn't really use the canon narrative to drive their stories. It raises the stakes in each game, which is great for player engagement.
Hey everyone, I’m a big player of Space Games of all forms, and this mini-genre (or ‘theme’, if you prefer) really has a TON of range and depth, and is a very fertile ground for indie and unique projects. I was recently playing a game called Avorion, after owning it for years without ever really engaging with it, and...
Agreed 100%, but to be fair I knew which way the wind was blowing with this game back before release when they made that horrible yaw change to keep pvp 'engaging'.
The whole legs thing would have been a nice to have, though. Not being able to just stand up out of my chair was immersion breaking. Once upon a time I jumped through a whole lotta hoops to get it working with my VR headset and NGL, I cried when I drove my rover on Mars. It was that gorgeous. What struck me most was physically looking over my shoulder and seeing the tires of it kicking up dirt and leaving that telltale track on a world where nobody had ever been.
Then I realized I could never leave a bootprint. I think the worst punch to the gut with the space legs thing was not being able to do VR with it afterward. Like...wtf, there's just a very clear disconnect between what direction the ED devs took the game versus what the players wanted.
NGL I'm still a little salty at OWI only making the Extermination game after the Troopers Mod for Squad took off so hard. No credit to the hard work on that mod that rekindled the interest at all.
Oh gosh yes! It's popularity has dropped a bit since OWI's little stunt, but you should check it out on Fridays when we try and get the OG's to come back and show us how to kill some BUGS.
This has to be the funniest PR disaster in video game history. “Guy did not forsee players getting mad for locking a gamemode behind a $250 edition, doubles down on it and tells people to chill out”
I'm sure he got a bonus instead. The "C" in C-Suite stands for Certifiable. Literally divorced from reality. Needless to say they don't earn their pay at all but all the wannabees on the board keep throwing money at them because they want their shot to be a do-nothing, too.
There's really just a metric ton. I found this video that has a way to install a bunch at once, but just keep in mind there may be some other mod out there you'd like too. https://www.youtube.com/watch?v=7Eqg9fDClCM
It really is that way! I've been telling myself it's time for another LE playthrough for a year now but I'll say it again. A modded playthrough is on my LIST! I love the Expanded Galaxy Mod with all my beating heart =)
I'd like to have the random appearance generator still generate reasonably realistic faces haha. Maybe a toggle box that just says, "Send it" if you don't!
Mechwarrior 5: Clans. It's wonderful. But I've hit a snag.
So, there’s a mission that straight up isn’t beatable as far as I can tell. Even on Story Mode....
Thoughts on Space Games, Part 1: Top-5 AAA Games angielski
Hey everyone, I’m a big player of Space Games of all forms, and this mini-genre (or ‘theme’, if you prefer) really has a TON of range and depth, and is a very fertile ground for indie and unique projects. I was recently playing a game called Avorion, after owning it for years without ever really engaging with it, and...
Casper Van Dien is loving the Starship Troopers renaissance but still finds it mind-boggling some take it at face value (www.pcgamer.com) angielski
Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE (www.rockpapershotgun.com) angielski
This has to be the funniest PR disaster in video game history. “Guy did not forsee players getting mad for locking a gamemode behind a $250 edition, doubles down on it and tells people to chill out”
Let's discuss: Mass Effect (beehaw.org)
The format of these posts is simple: let’s discuss a specific game or series!...
Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business' (www.pcgamer.com) angielski
I try to convince myself to use "random appearance" in games that have it now (lemmy.world) angielski