bin.pol.social

sundray, do games w Lara Croft is a Sociopath

Well, you don’t get many kind and gentle shooter protagonists just dripping with empathy.

undrwater,

Well THERE’S an interesting idea!

BANG! “I did it again, I hate myself. Poor guy was minding his own business and hadn’t done anything to me.”

BradleyUffner,

When you loot them, instead of finding ammo and health packs, you find pictures of their kids and elderly grandma.

Uruanna,

Have you not seen those movies that end up saying “if we kill the big bad, we’re no better than them” after mowing down countless faceless mobs

sundray,

Some protags have “selective empathy” that only kicks in when a character has more than a certain number of dialog lines.

SkunkWorkz,

They should make a parody action movie where the protagonist in the end lets the antagonist live, because of moral reasons. Then they walk away and the camera zooms out and you see them walk over hundreds of dead bodies. Maybe Austin Powers or Naked Gun did this already.

Evil_Shrubbery, (edited ) do games w Lara Croft is a Sociopath

It’s (from the era of) Quake with extra Earth lore & special triangles.

It’s like in the movies where the main hero chooses to not kill the bad guy at the end “because that would make him as bad as them” … yet he killed 1000 poor henchmen throughout the movie with no issues.

SolSerkonos, do games w Lara Croft is a Sociopath

You’ve discovered ludonarrative dissonance!

I’ve always thought it was funny how fast she goes from crying over a deer she had to kill to remorseless murdering machine.

Jrockwar,

My flatmate used to call that Tomb Raider (the first of the new trilogy) “PTSD Simulator”. It’s as you say, the first few deaths are entirely survival-driven, with her constantly crying and then she becomes an emotionless one-woman army.

ordnance_qf_17_pounder, do games w Lara Croft is a Sociopath

I don’t know I just want to bang her

Katana314, do games w Lara Croft is a Sociopath

The unfortunate fact is, the conceit of most action games relies on some pretty dumb ideas.

  1. Every opponent is committed to ending your life, even to the point of fighting on when 80% of their unit is dead.
  2. Your hero is skilled enough at combat to win hundreds of fights without any permanent injuries
  3. The “light, casual” quests you’re put on like retrieving a child’s missing doll are important enough to for enemies to relentlessly guard with their life.

People have pointed this out for everyone from Mario to Nathan Drake, etc. Some games even try to base a “moment of introspection” around it, and it sort of falls flat.

JesusChristLover420,

In Halo, you can kill an elite squad commander and the grunts will run and cower. Halo wins once again.

Zahille7,

And it’s still fun to go hunt those little bastards down.

lime,
@lime@feddit.nu avatar

uncharted is the worst for this because the fights add basically nothing. the games are great humourous adventure serials occasionally broken up by obligatory murderous rampages. after my first playthrough of uncharted 2 it showed that i had done over 200 headshots alone. friend of mine had something like 1500.

cdf12345,

Didn’t someone get a comment from a dev or read in a manual that Nathan never dies. He just runs out of “luck” or something?

lime,
@lime@feddit.nu avatar

i think so. i don’t really have a problem with that. as the narrator says in the stanley parable, what kind of story has the main character die halfway through

NuXCOM_90Percent,

Yes

Looks like it was on twitter so here is a blogspam article instead, but Jonathan Cooper and Amy Hennig both effectively confirmed this

screenrant.com/uncharted-game-nathan-drake-luck-m…

Basically the idea is that only the last shot matters. Nathan isn’t actually getting shot by a full magazine from a FAL. He is getting grazed and shitting himself. And when you finally die? THAT is the bullet that hit. Which actually makes a lot more sense since the damage indicators (aside from Nate face tanking a 50 BMG…) tend to line up more with how video games portray suppression and the like. And it is why a single pistol shot to the leg in a cutscene leads to 20 minutes of slow walking and a time skip.

tobz619,

In Uncharted 4 there’s an achievement called “Ludonarrative Dissonance” which is awarded after killing a number of enemies lol.

lime,
@lime@feddit.nu avatar

don’t make me tap the sign

pointing out that you’re doing a thing does not qualify as parody of that thing

SolSerkonos,

Not parody, but still amusing.

lime,
@lime@feddit.nu avatar

the game would have been better if they took the combat out entirely, save for some one-on-one fights. it’s a shame that they’re done with the series, it was finally approaching “playable indy film” territory.

the achievement means they knew, and put the monster closet shit in anyway.

lemonuri,

I think it’s pretty cool this issue is actually addressed in the witcher (action rpg). At the very end you get confronted by Death (personified). He blames you for all the pain and suffering you caused and that he has to follow your footsteps wherever you go and asks you to give up as the world would be a better place without you. You can decide to give in or to fight him, if I remember correctly. It’s really one of my favourite moments in video games history and really worth considering the good you as the witcher have done vs the pain you caused. If you think it’s moral to measure life vs life you can definitely share Deaths opinion.

The witcher still holds up today and I think is worth playing if you haven’t yet.

fading_person,

In metal gear solid snake eater there’s a scene where we cross a river seeing every enemy we killed.

DreamlandLividity,

Trepang2 still has you killing guards like a blender, but adds a fear mechanic to the enemies. Makes you really realize you are a monster.

Grimy, do games w Lara Croft is a Sociopath
t3rmit3, do gaming w Download Eden a Switch emulator as long as you can

Nintendo is the worst.

CookieOfFortune, do games w Lara Croft is a Sociopath

At least in some stealth games you can avoid confrontation and killing.

JandroDelSol, do games w Lara Croft is a Sociopath

yeah but she has triangle tiddies

justsomeguy, do games w Lara Croft is a Sociopath

Lara sneaking around a camp. Finds a letter one of the mercs wrote to his little daughter. He just wants to come home to her and only took the job to pay for her expensive private school.

She slams her climbing pick into his eye socket.

sirboozebum,

Is this for real? Never played the game.

Zahille7,

It’s just a joke because that’s exactly the kind of thing you can expect to find/do.

In the first reboot especially, since it’s on a Bermuda-Triangle-type island off Japan where everyone who’s landed there ends up marooned because of a magical storm/hurricane that keeps it hidden, so you’ll find letters and whatnot from soldiers of all different eras including the very soldiers you fight in-game.

ChaoticNeutralCzech, (edited ) do games w Lara Croft is a Sociopath
@ChaoticNeutralCzech@feddit.org avatar

There is a shitty 2007 TV movie by ČT Studio Brno (at this point, “shitty” is redundant) Kája a Zabi, where the protagonist, little boy Kája, mashes his keyboard in frustration, causing an off-brand Lara Croft to appear IRL. I haven’t seen the movie but she allegedly speaks broken Czech in a weirdly modulated voice, and keeps asking who Kája wants her to kill (“zabít”, hence the nickname she gets). I assume she is just about as psychopathic as Lara.

https://image.pmgstatic.com/cache/resized/w936/files/images/film/photos/000/143/143399_303ca4.jpg

Agent_Karyo, do games w Day 438 of posting a Daily Screenshot from the games I've been playing
@Agent_Karyo@lemmy.world avatar

As weird as this sounds, the screenshots make me want to play the original FF7.

I tried it back in the day, but my frame of reference was FO1/2, Might and Magic, etc., so the general JRPG style seemed off.

I am willing to give it another go 25+ years later. There are also seem to be aot of good mods for FF7.

vateso5074, (edited )

There are a few asset upscaler projects that might be worth looking into, but also be careful which version of the game you play, as not all mods support the same versions.

There is the PC 1998 port. Being from a time before controller support on PC was a thing, you’ll have to really try to weasel in controller support somehow if you want it. Some parts of the PlayStation release (glitches and spelling mistakes) are fixed, but it introduces many bugs of its own. Character models have mouths. Supports mods, but a lot of the go-tos may be pretty old and harder to find at this point, and you’ll really need a lot of QoL mods to make the experience workable.

There is the PC 2012 port, which is a (lightly) remastered version of the 1998 port. Character models still have mouths. Contains further localization changes from the 1998 port. It runs far better on modern systems than the 1998 port, adds some (not great not terrible) controller support, and some of the features from popular QOL mods that people used to add to the 1998 version are baked in. This is the version that is currently sold on Steam. Also supports mods.

Then there is the 2015 mobile/console port, which is further adapted from the 2012 PC port. Character models have mouths removed to be closer to the PS1 style. Introduces achievements, better native controller support (still far from perfect), and slightly better support for larger resolution displays. This is the version you can buy on the Xbox Store for PC. Basically no mod support because Xbox App games are very locked down, but it includes the “boost” (cheat) features that Square Enix has included in other Final Fantasy ports (toggles to speed up time, characters do max damage, no encounters) which some may hate the inclusion of, but do make it easier to just play the game for the story if you’re looking for zero grind.

Agent_Karyo, (edited )
@Agent_Karyo@lemmy.world avatar

Cheers. I am actually looking for a KB+M experience for Final Fantasy 7, I know, a bit strange.

The 2012 PC version seems like the best bet. That being said, I have a modding guide bookmarked that seemed very comprehensive, need to just go for it.

vateso5074,

Not strange at all, it’s not as though it’s a particularly action-y game.

If someone wanted to play FF7 Remake/Rebirth on M&K, I might have a few more questions, but speaking as someone who still plays a lot of FPS games with controller, you’ll never hear me tell someone that their preferred style is wrong.

nnullzz,

It’s actually 60% ($4.79) right on Steam. Snatching this up today!

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I’m not big on any sort of full fledged ATB, which is the reason i play the remake over the original. But from what i’ve seen the original is still highly praised and worth going back too. I’d agree and sat give it a go, worst that can happen is you try it and go “Nope, i don’t think this is for me”.

Ashiette, do games w Day 438 of posting a Daily Screenshot from the games I've been playing

The hell house fight is when I stopped playing the game. I think they did a good work with FFVII Remaster but… I also think that it’s really bad that you can’t go back to a place and go farming, that the materias cannot be moved so if you tried something that you did not like then tough luck fighting with whatever team you have.

Plus, I really miss the farming and the lack of “let me just fight some monsters for the sake of it”.

BradleyUffner, (edited )

Wait a sec. I’ve been considering getting this game, and you’re telling me they took out the ability to just wander around and fight respawning enemies? That’s a core memory I have of the original. There is no way I’m getting it if that’s been removed.

7112,

No. You can backtrack a little bit. Just like how in the first game, you get trapped in certain areas till the story progresses.

You can grind in a back area as soon as you get to Sector 7, similar to the first game.

Respawn rates aren’t that great, there is a mod that ups them on PC.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Now that you mention it, it is a bit odd that there’s no farming. I’ve never really noticed it until you pointed it out

flyhunter, do games w Lara Croft is a Sociopath

Have you played Nier (the first one, not automata)? It relates to your observation

IndigoMoontrue,
@IndigoMoontrue@lemmy.world avatar

I haven’t. I’ll check it out

toynbee, do games w Lara Croft is a Sociopath

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