I’m happy to see that all around the games industry and the surrounding areas like game journalism the value of unions is rediscovered. Work to rule is very effective against these insidious tactics of one layoff round after another while announcing record profits, because if noone cares that work piles up because of not enough hands, it hurts the owners in the only way they understand - in their finances.
This greedy thinking of only next quarter’s numbers must end.
I suspect that tech management & executive culture has learned & become accustomed to exploit the mental health of their employees. Software and tech are stereotypically jobs well suited to neurodiversity and ADHD, and those people are prone to hyperfocus & long hours and may benefit from tight timelines. If management just gets used to recruiting for autism/adhd, then develops management strategies that work well with that population, it’s going to be difficult as the field matures and attracts more neurotypical people.
I used to tell my mentees that no one was going to explicitly tell them that 10, 12, 14 hour days were mandatory. That long hours were not a metric for success. It was that they would be competing for jobs with people who really did want their life to be their job and would happily spend that much time working, because that’s all they want to do. It’s only when the pool of available jobs grows beyond the number of those obsessive workaholics that they have to start hiring people who have any interest in work-life balance or collective bargaining.
Seeing as you liked Chaos Theory and look like you have access to a PS2 the co-op campaign in Splinter Cell: Double Agent (OG Xbox/PS2 version developed by Ubisoft Montreal) also tends to get good reviews. I haven’t played it myself though.
Brothers: A Tale of Two Sons - pretty cool as you can play on 1 controller.
Star Wars Battlefront 2 (OG) - have awesome memories with it.
Earth Defence Force 4 or 5 - over the top bug extermination and built in split screen even on PC.
Last thing I can recommend is Saints Row 2, 3 and 4 (especially 3) - but you need something like Nucleus to play on the same device.
Regarding the “Trying to prepare in advance” part. Download a complete SNES Rom collection from archive.org and an installer for SNES9x. The collections are around 1GB and include hundreds of games. Lots of them with Co-Op or two player modes.
These are PC games (either co-op adventure or party games) than can be played locally and that I have enjoyed myself (in no particular order). Bold ones are my fav.
N+ for the xbone is pretty good. It’s very simple but addictive.
If you can emulate get Mashed: Fully loaded for the PS2
I used to play some monkey game at uni but we were always stoned so I can’t remember exactly. Mebbies it’s something like Monkey ball tennis? There was loads of games within
Since OP mentioned it, how may of these can do offline co-op? I don't think DRG does, and it's the only one I've done multiplayer on (though it is otherwise a great suggestion)
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