understandable, it took me a few times for it to click. i have the same problem with games that count days; i can’t get myself to finish disco elysium or blue prince because the counter going up makes me think i will run out of time, even though you never do.
Its so interesting how different people perceive these things. Disco Elysium was so stress free for me, I didn’t really think the day counter did anything. With Outer Wilds I think its really the anticipation of what I know is inevitable to come. And then I nervously wait for all those cues that tell me how much time has passed already… And yeah, very stressy for me, haha. Still, I should really push myself to finish it sometime because I’m really curious how it all ties up.
maybe it’s reflective of the personality of the player. i can never get to bed at a reasonable hour and i’ve heard a theory that some people have that problem because the mind thinks that the sooner the next day begins the less time they have to themselves.
without spoiling the details, it’s a bit like groundhog day, or majoras mask.
i always encourage people to take it slow and drink in the world with ow, and that applies because of the “limit”. which isn’t a limit, you can play as long as you’d like. think of it more as a pomodoro timer. it’s also very well signposted.
i don’t think it’s a spoiler to say this because you learn very early in the game - physically everything in the worlds goes back to square one after 22 minutes (or if you die).
you do get to keep a log of everything you learn about the worlds and story but that’s all that persists. the log is actually helpful, so follow that if you get lost.
slight spoiler:
Tap for spoileralso the 22 minute reset is not an arbitrary design choice, it’s part of the story and puzzle.
Oh okay. Thanks for the explanation that really helps. I was envisioning something more permanent from the initial description. That didn’t sound bad at all.
Trying not to spoil too much, there’s a timer but it doesn’t really matter, you will almost never run out of time and retrying is encouraged. There’s almost no time pressure in this game, and the amount of time in that timer is over 20 minutes, which should be plenty of time to do what you have to, and if not you can reset the timer and try again.
I got pretty far with this one and really enjoyed it, and then I spent days trying to get past those goddamn anglerfish and failing over and over again, so I just gave up at that point.
same! turns out you can make it a lot easier for yourself by observation. for example, there are only two of them you actually need to manoeuvre around. also, that entire section takes three to five minutes, but you have like twelve, so it’s fine to take it slow. finally, you can mark your destination from the log to get its location.
Obvious spoiler ahead is obvious: Just let go of the controller when you enter that area, you’ll float peacefully (albeit very close to them) until the exit portal.
same. the trick is to float by doing literally nothing as slow as possible. it takes some trial and error to figure out when you can maneuver again but you do have to be a little patient.
You vote with your wallet. Look at all the cons you listed and think if you really want to support that. Do you want to tell Nintendo that this is ok, and you’ll pay the high price for it?
Have you looked at a Steam deck, or any other alternative like a regular laptop? You can run way more games, including emulating Nintendo games.
Thinking about it, I don’t think the fact that the Switch 2 is a handheld console matters much to me. Especially to play multiplayer games, I assume docked to a TV is the way to go.
or any other alternative like a regular laptop? You can run way more games, including emulating Nintendo games.
So this is what I’ve been doing, but I always end up spending hours configuring the emulators, the shaders, everything… and then not playing that much! That’s why I was talking about the “plug and play” nature of game consoles (even though it’s less true now that you have to create an account and stuff like that).
As for PC games, I never have the proper hardware to play in good conditions. Again, the “plug and play” nature of game consoles is appealing. A game you buy for a given console is working fine out of the box.
So this is what I’ve been doing, but I always end up spending hours configuring the emulators, the shaders, everything… and then not playing that much! That’s why I was talking about the “plug and play” nature of game consoles (even though it’s less true now that you have to create an account and stuff like that).
Simple solution: don’t do that. Are you trying to game with your family, or force them to watch you tinker? I’ve encountered ONE game where I had to adjust a setting in the emulator to make it playable. And occasionally adjust input mapping when it gets wonky or doesn’t handle the way I want, usually N64 emulation because of those pesky C buttons. Never had a problem with Steam games using an Xbox controller or third party controller (8BitDo Ultimate 2C with hall effect sticks and triggers, $30). They are plug and play.
As for PC games, I never have the proper hardware to play in good conditions.
Well, not yet you haven’t. But you’re prepared to drop $700 on a Switch 2? And $100 per game? You can get a laptop or pre-built PC for the same or less that’s capable of playing most games. Some newer games with intense graphics will have high demands for specs, you might have to turn down graphics quality for those, but there are thousands of games that can run on a bare minimum consumer-grade computer.
Again, the “plug and play” nature of game consoles is appealing. A game you buy for a given console is working fine out of the box.
Every one of my Steam games is working fine out of the box. You said you like to tinker, but you also don’t want to tinker. Wouldn’t you prefer to have the option? Besides that, PC gaming is virtually plug and play. Install Steam. Plug in a controller. Plug HDMI into the TV. Same number of steps to connect the Switch 2 to a TV.
I really think you should do more research on PC gaming before writing it off, and especially before giving Nintendo more money.
A steamos device should be very much plug and play. I don’t know how good this would be in practice, but with a few clicks, non-steamos linux can be set to boot straight into steam’s tv interface, which has the necessary ui for power off, system updates, etc.
Genki ac adapter is pretty cheap to do this. Can use with pretty much anything instead of getting something specialized. I use mine for steam deck and switch.
This is all subjective, but because of nintendo’s bs, switch 2 is their first console I have almost zero interest getting. If your kids specifically really want the switch, they’ll be disappointed by anything else, but if not, I recommend looking into steam deck or other linux handhelds. There are lots of good PC games that fit the bill. Because of indie devs, the selection is should be a lot larger even.
Switch 2 barely has any new games save for the newest Mario Kart and the upcoming Donkey Kong game.
If money is an issue I would just recommend buying a used/refurbished Switch 1. They're going for fairly cheap and most of the library is virtually the same. Most of the first-party games and indies run well on it.
I have one and I can tell you that even though it’s not an OLED, the screen is not bad in the slightest. It’s really big, super sharp, and the high refresh rate just makes anything that takes advantage of it look fantastic. The battery is more or less the same as the Switch 1. It’s also pretty comparable to my Steam Deck. It really just depends on the game. I tend to keep a charger nearby and I haven’t had it come close to dying on me yet. While some of the joycons may have an issue with drift, I am sure plenty of them won’t. I haven’t had an issue with mine yet, and I can say they are a massive step up from the Switch 1 joycons. It is definitely pricey and that is certainly a valid concern. There will still be plenty of physical carts released, that really depends on what the developer wants to do. Nintendo definitely has that strong anti piracy stance and that does have the potential to cause issues. But if you don’t use it for anything other than legitimately purchased games, it’s extremely unlikely that you’ll run into any issues caused by it.
Classic corridor shooters fill this niche pretty well for me, if that kind of on-rails experience is what you’re looking for. I recently played F.E.A.R. and it’s first expansion Extraction Point (don’t play any later expansions or games in the franchise though) and they’re some of the best, tightest and most satisfying FPSes out there. Metro 2033 is also good for this.
If you want a no-nonsense RPG I want to put in a good word for Skald: Against the Black Priory which is very tight and linear with minimal fluff, focused on telling its story and doing a few things well rather than spreading too thin.
F.E.A.R. has such good enemy AI. It’s an amazing shooter.
Still, I’ve only ever played it once, because I’m a big wuss and scary is not my thing, I just can’t do it again. Alma is fucking creepy and the entire atmosphere gives me nightmares.
But yeah, for anyone who enjoys shooters, F.E.A.R. is a great one.
If you skipped the Switch 1, I think it’s worth going for. It’s overpriced for the moment - there are only a handful of Switch 2 exclusive games worth playing this year. Even the flagship Mario Kart game is a little weird with how it does some of its modes. But the Switch 1 has an extensive library with plenty of great multiplayer options. If you’re ready for a purchase, might as well go ahead and get the 2 so y’all can play the new Nintendo games when you want.
I agree that Nintendo the company is really slimy though, and it does feel a little gross to support them sometimes.
The screen thing is really overblown. Yes, there are technical analysis that point toward issues. However most people, including myself and several of my friends, don’t notice anything wrong in real life. Maybe if you’re an absolute snob about display tech you’ll notice something is off but that’s it.
If you are planning to play docked with family then the battery life isn’t really an issue.
If you are only going to use it for Switch 2 games then there’s no hurry to buy one now. There’s hardly any. But there’s a big catalog of fun Switch 1 games you can play on it that make it viable to buy now.
Personally, I’m skipping the Switch 2 because I used my Switch 1 like four times since its launch.
The Switch 2 will likely have games similar to ones that came before it, so if you haven’t been tempted into trying those, you probably won’t be into the new ones.
Like, I’d want the Switch 2 for Mario Kart World but then realized that I played Kart 8 like twice. Online play didn’t scratch the itch, my wife sucked at it, and it was hard to get a group IRL together to play often.
Maybe try emulating some of the older versions of games you’re interested in. It’ll at least give you an idea of how much fun you’d have on the newer versions.
Also ask yourself if you’re a handheld gamer. I don’t think I am which is why I also don’t use my steam deck ever.
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