Minecraft. At some point you run out of ideas what to do. There are mods over mods. Some are great but most are buggy or half-implemented. Official updates are ridiculous. Oh a new material! Look a new cute animal! And they would just have to take inspiration from the vast amount of mods…
Or maybe Elite Dangerous. This game is amazing but with a story line it could be so much more!
I’m an American citizen living in the Netherlands; I have a renewed 5-year residency permit. Am I allowed to sign? I’m guessing no, but maybe there’s an allowance for EU residents, not just citizens?
If you haven’t already tried Oblivion Remastered, that’s a no brainier.
Avowed was pretty straight forward with a decent story. It’s more linear than Skyrim, and sometimes I had to reload a save because I walked into a situation I wasn’t ready for, but all in all, I made quick consistent progress.
I played both on Gamepass.
Also, there’s no shame in turning that difficulty bar down when it’s available. I’m in the same boat as you. I don’t want to master the game, I just want to enjoy it.
I know exactly what you’re talking about with the burnout and decision anxiety for new games that take hours to complete a tutorial or have paragraphs of menu text. It’s not exactly the open world you’re talking about, but I found Hard Space Ship Breaker to be a great alternative to that. It’s got excellent lore and storytelling while still being a very simple game. Think power wash simulator, but breaking apart spaceships in a space trucker stop. It’s simple, and each “day” is a hard 15 minutes, so you’ll always have a stopping point in a reasonable time.
Obviously I’m not OP, but I took them to mean content that might be considered superfluous or otherwise not as meaningful to the overarching narrative in and of itself
Spiritfarer is awesome and I also recommend it, but I think I would concede there’s some “grinding” aspects. You’re going to be going out of your way to collect certain things.
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