It’s literally both of these things. Pilots play the extremely fast, twitch-shooting superhuman game while Titans play the slow-paced boots-on-the-ground heavy-weighted gameplay.
It’s the best multiplayer shooter of all time and it survives thanks to the Northstar launcher on PC
People who play it like COD are the worst players in the game. Everything is designed to reward methodical, team-focused strategy so you can get the upper hand on people who don’t pay attention and try to rush everything.
Escape from Tarkov has a PVE mode now, so you dont gotta deal with the sweaties of PVP. Any of the tactical looter shooters have a slow vibe. Tarkov was intense and difficult for a long time, but my bestie was my Sherpa, so to speak, and we go into maps together and I can handle myself now. It has a hideout building aspect, so your loot goes towards something. There’s quests from the trade vendors, that all builds a lore to the game that has a lot of secrecy. I dunno a lot of it, but it’s fun to figure out. It also has weapon building, where all the weapons are able to be taken apart and sold for parts or pieced together with the parts you want. The ammo has stats on what can penetrate armor, and the armor has a plate system so you can buy or find better plates for it. There’s a durability aspect too, and weapons can jam and need to be evaluated and then clearing the malfunction. There’s bosses, too. And different factions to deal with. Many are ill equiped, and some are decked out in gear with big weapons. Your character can die with one shot if there’s no armor there. Or you can tank a bunch of shots if you’re kitted out. There’s even a flea market that’s player based. So the prices can make your character rich, if you play the market or sell stuff. Like, selling a chocolate bar can net you 100k, because they’re fast food during in-raid. Oh, and there’s a whole water + food system. So you have to find food and water to keep that going. You have to use the right meds for the right situation; splits for fractures, bandages for light bleeds, tournequits for heavy bleeds, pain killers, injector pens for status effects and medkits to heal, after you deal with all those situations. Some medkits even cover a lot of the various things, some inject pens cover various things too.
It’s pretty in-depth.
The game is based in Russia though. Your character is without a faction, despite picking one “USEC” OR “BEAR.” But that’s just how you got into the city; USEC was the corporations mercenary group, BEARs were the military. And it takes place after the fighting, your character sorta got out of the faction. Unless you do a scavenger (scav) run, everyone is unfriendly. Scavs all stick together except the boss and their goons might pop you.
It doesn’t seem to have anything to do with real politics, far as I’ve seen? But the lore deals with the corporate greed, military powers, and regular scavenger people all kinda vying for survival in a war torn city of Tarkov. It’s a weird lore, but interesting for a game and intense gunfights of fire, move, cover, fire, move, cover. Be wary of a clicking grenade and run.
“Ready or Not” seems not to be recommended yet. It is basically a SWAT simulator you can play single player or together with 4 people.
You can choose your loadout freely to complete the missions. I recommend going blind into the missions on a first playthrough as some have some unexpected surprises …
An adventure puzzle/platformer for the Game Boy. The mechanics are fun, and has you transforming between a human, frog, and snake to get through various areas. I’m about an hour in and the puzzles are fairly simple, but the charming writing and art design carry the game for me. I’d recommend it if you’re looking for something somewhat casual. I have laughed out loud a few times while playing it.
If you want to check it out, you’ll need to run it on an emulator.
The game is a Japan-only release, but there’s an English fan patch you can find on here
You’ll need the base ROM for the game, which you can find here
Once you download both of those, use this to mash them together and you’re good to go.
I remember playing it with my cousin when we were around 12 or 13 years old, acting as co-mayors. I was always focused on the environment and quality of life, while he prioritized profit - building dirty industries and raising taxes. Good times, good times.
I’m also starting to lose myself in Blue prince. I was a bit hesitant in the starting hours, feeling like progress was limited, the puzzle element rather basic and the whole game too RNG based.
But now that I’m further in, I’m really starting to unravel the hidden depth of a lot of its mechanics and secrets. I’m keeping notes on my netbook and it’s starting to become more of a wiki. I’m currently unlocking and discovering new stuff at a very satisfying pace, and my opinion of the game is growing immensely.
If I remember correctly you were also a huge fan of Outer Wilds. While I do understand the comparisons, this does feel like a whole other thing to me. More mysterious and strange, but also a bit more sterile. Outer Wilds is just so filled with love and beauty on top of its mystery, that I cannot fathom any game ever pushing it from the top spot in my favorite games of all time.
Yeah I agree there so far. I’ll have to see once I beat it and peel back some of the layers. But yeah while it is scratching that same discovery itch for me, outer wilds is an unmatched experience. I will say though, while the rng is definitely different, there is a similar feeling to starting a new loop in OW and starting a new day in BP
True, that same “I wonder what I’m going to discover today?” feeling. Just had an insane run in BP with lots of new stuff an an absolute abondance of all resources. Sadly no antechamber, but I’m getting closer. Also starting to unravel the story, this too seems way more interesting than at first glance.
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