bin.pol.social

yamanii, do games w Starfield's first DLC is one of the worst Bethesda DLCs of all time
@yamanii@lemmy.world avatar

They aimed at Far Harbor and arrived at The Pit, this was their chance, there’s not even random content since it’s all in the same planet, they just forgot they were doing a RPG and gave no meaningful choices, there are plenty of bad endings that just make you load a save lol.

Makhno,

I liked the pit…

pyrflie, do games w Request for CRPGs recs on the current Steam sale

deleted_by_author

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  • ampersandrew,
    @ampersandrew@lemmy.world avatar

    I’d second Pillars of Eternity II except that it’s not actually on sale. It also doesn’t have gamepad controls, which is disappointing, so Steam Deck controls can be kind of slow.

    jjjalljs,

    I also really liked pillars 2, and am sad they’re not making a third one.

    AMillionMonkeys,
    @AMillionMonkeys@lemmy.world avatar

    I’ll second Tyranny and Pillars 2.
    Tyranny’s ending is… well… they tacked on some text - but it’s a great game otherwise.
    PoE2 is more enjoyable than the first one, IMO, just for the lighter tone. They do a better job of explaining the world, too, because you aren’t bludgeoned with lore-dumps like in 1.

    finestnothing,

    When you said poe2 I thought you meant path of exile 2 and thought that I had missed the release somehow

    JayEchoRay,
    @JayEchoRay@lemmy.world avatar

    Pathfinder WoTR is an overall improvement, but Pathfinder Kingmaker also has its charms.

    It feels like playing a DnD campaign with the developers acting as the DM.

    It does require some metagaming if one wants to experience everything, it does have an ending act that drags on for too long, it can feel oppressive with the disaster timers ticking away while one is still trying to figure out a rhythm and it can end up with things spiraling into danger if one doesn’t “rush” and plan around each main act quest.

    It is one of those rough games that does have a certain appeal to those that do not mind working through the frustrations for a more grounded adventure - relative to the setting.

    Tyranny, from a world building experience was great, felt like it was short an act though as I got to the final act and thought - “wait, what is that it?”

    Also it is refreshing to have a game where morality is fluid and open to interpretation and up to the player to rationalise their actions, where the decisions lean more towards following an ideology more than morality

    For a Warhammer cRPG, Rogue Trader is something to consider as well as it captures the feel of its setting pretty well

    Flamekebab, do games w Request for CRPGs recs on the current Steam sale
    @Flamekebab@piefed.social avatar

    I really enjoyed playing through Fallout 2 on my deck.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    I just played through it this year for the first time. It was overall very good, but the beginning and end of it are pretty rough. The beginning is tedious unless you’re playing a strength build, and the end is some real point and click adventure game moon logic to find out how to get to the final area and, in some ways, through it, that I would have never figured out without a walkthrough.

    Flamekebab,
    @Flamekebab@piefed.social avatar

    The maze puzzle with the electrified floor is some absolute bullshit. I wonder if there's a mod to remove that nonsense?

    As for the beginning, I used a mod to skip the Temple of Trials because you're absolutely right, it's such a tedious slog. Yay, executive meddling!

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    What part of that was executive meddling?

    Flamekebab,
    @Flamekebab@piefed.social avatar

    The Temple of Trials is intended to be a tutorial - something the executives insisted they include. The first game's tutorial is in the manual.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    I agree that the game should have a tutorial. The problem with the temple trial is that it only caters to one play style, so it’s not a good tutorial. I’d call the first game’s tutorial the cave with a handful of rats.

    JayEchoRay,
    @JayEchoRay@lemmy.world avatar

    While I agree the tutorial is rough for something meant to teach, it can be done with different playstyles.

    Although having some form of melee combat does make the experience a lot less frustrating and can save a lot on time spent trying to hit the enemies, but I think enemies have like 5 ap or so which one can avoid most of them on an agility build by outspeeding them.

    A determined person could probably get through it without fighting as a challenge I guess as an agility and stealth focus.

    There is a lock pick and explosive tutorial that are mandatory but aren’t too difficult and then there is a trap room which can be a problem if one is low on perception.

    The final challenge can have the guy be talked down with enough speech

    For ease of getting through it, strength or agility with a melee skill will make it a lot easier though.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    This is the kind of stuff you might know if you already know what’s ahead of you, like if you played it before, but as a first-time player of the game, not knowing what’s coming, I found it to be a poor experience when you only have a melee weapon but specced for guns.

    JayEchoRay,
    @JayEchoRay@lemmy.world avatar

    I am kind of the subborn idiot that initially struggled with the tutorial, but struggled enough to learn what it was it was trying to teach.

    I remember and know it from failing, leaning and trying different things seeing what works.

    The three starting default characters all have something they are good at and looking at those - all three are meant to get through the tutorial, although Norg is the most straight forward approach.

    As I said before, it is not the best and they could have done a better job, yes.

    It can leave one feeling annoyed that their gun character struggles - sure

    Can it suck knowing you have to put some token effort into a melee skill if you do not want to sneak around or evade the enemies - indeed

    But my point is that, regardless of its poorer presentation, especially when put up against Fallout 1’s tutorial, there is more than one way to do it other than pure brute force.

    fossilesque, do games w Request for CRPGs recs on the current Steam sale
    @fossilesque@mander.xyz avatar

    Bonus for compatibility with the Deck.

    Emill1984, do cyberbezpieczenstwo w Matrix - lepszy signal?
    Emill1984 avatar

    @!deleted2556 -> @emill1984:matrix.org zapraszam ;)

    wacpan, do cyberbezpieczenstwo w Matrix - lepszy signal?
    @wacpan@szmer.info avatar

    Ad. 3), jak coś, to Szmer ma czynną tzw. przestrzeń roboczą i kanały na Matrixie:

    dj1936,
    !deleted2556 avatar

    Wow! Jeszcze nie wiem co to znaczy, ale postaram się ogarnąć.

    zecg, do games w Starfield's first DLC is one of the worst Bethesda DLCs of all time
    @zecg@lemmy.world avatar

    I am really enjoying this downfall of Bethesda, Blizzard, Ubisoft and EA, more than I enjoyed anything they published in half a decade. I wish death also to Gearbox. It’s coming and after Randy bought and promptly ruined RoR2, my schadenfreude is tingling.

    explodicle,
    @explodicle@sh.itjust.works avatar

    I would have enjoyed it a lot more if they had kept making good games!

    slavistapl, do cyberbezpieczenstwo w Matrix - lepszy signal?

    Jaki masz pseudonim na Matrixie? Znajdziesz go tu:

    https://szmer.info/pictrs/image/4cf364fa-d73b-434b-b3cb-7b2720825d5c.png

    TheLugal, do games w Silent Hill 2 - Review Thread
    @TheLugal@lemmy.world avatar

    Lol at that price? We should riot

    Chozo,
    @Chozo@fedia.io avatar

    I think it's far too late for that. Publishers have been testing the waters with $70 AAA games for a few years now, and people kept buying them. I don't expect that to change any time soon.

    simple,

    Give it a year and I bet you could buy it at around $20. !patientgamers.

    wariat, do cyberbezpieczenstwo w Matrix - lepszy signal?
    @wariat@szmer.info avatar

    To raczej dwa różne produkty. Signal to komunikator a matrix to raczej takie odkrywanie IRC i XMPP na nowo pod nazwą która skutecznie utrudnia poszukiwanie informacji o tym cudactwie. :D Tak to raczej widzę…

    Emill1984,
    Emill1984 avatar

    @wariat czy moglbys nie odstraszac ludzi od Matrixa nazywajac go cudactwem? IMO to bardzo dobry komunikator (tzn. standard komunikacji - Element to nakladka frontowa, jedna z wielu), wygodniejszy niz Signal... :P

    wacpan, (edited )
    @wacpan@szmer.info avatar

    Wszystkie są komunikatorami wiadomości błyskawicznych (“Gadu-Gadu”) z opcjonalną historią korespondencji (+/- ustandaryzowane dla XMPP/Jabbera, Matrixa i chyba Signala, niestandardowe dla IRCa), zatem wraz z wątkowaniem to hybryda komunikatora z forum/BBSem ala #Slack, Discord, Google Chat, Mattermost. Signal bez szczególnych zabiegów wymaga do instalacji smartfona (którego zapewne nigdy nie będę miał, stąd znam jedynie z teorii), natomiast jego twórcą jest cypherpunk i anarchista informacyjny Moxie Marlinspike, dostarcza przeaudytowane szyfrowanie tzw. end-to-end; podobno jest też stabilniejszy i bardziej dojrzały od Matrixa (i protokołu, i wiodących klientów; ja siedzę na niszowym ala IRC, więc ponownie – niemiarodajnie).

    dj1936,
    !deleted2556 avatar

    Matrix to hybryda signala i discord? Jeśli tak, to brzmi wspaniale!

    Emill1984,
    Emill1984 avatar

    @!deleted2556 z discorda bierze chyba tak naprawde jakis pomysl na UI (tzn. jesli mowimy o Elemencie), chociaz IMO blizej mu do Slacka niz Discorda

    @wariat @wacpan

    simple, do games w Silent Hill 2 - Review Thread

    Nice to see good reviews after the bad first impression of the gameplay they showed. Maybe I will pick this up after all

    lysy, do cyberbezpieczenstwo w Matrix - lepszy signal?
    1. Nie
    dj1936,
    !deleted2556 avatar

    Jest bardziej bezpieczny czy mniej bezpieczny od signala?

    lysy,

    Mniej bezpieczny. Nie zabezpiecza metadanych, a jak już wiemy, metadane mogą dużo.

    bjoern_tantau, do gaming w VR is so 90s
    @bjoern_tantau@swg-empire.de avatar

    Had a CyberMaxx VR headset back in the days. It had a whopping resolution of 505x230 per eye at a combined 60 Hz (so each eye only got 30 Hz). Headtracking worked with 3 degrees of freedom. The included mouse driver for DOS made the head tracking available for every DOS game even if it didn’t have support. It came with Tekwar and a Flight Unlimited demo I never could get to run.

    Some games worked with stereoscopic 3D. That was about the only really awesome thing about the headset. But the 30 Hz displays made sure that you could only play for a short while anyways. Descent was nausea inducing on its own. But in VR it was a guaranteed pukefest.

    Thinking about playing with the headset was always much better than actually doing it. I’d pull it out every few years and then put it back into storage. Last I heard it died at my brother’s.

    bekopharm,
    @bekopharm@discuss.tchncs.de avatar

    Heh, during that time I only toyed around with cheap anaglyph 3d glasses. I totally love that Elite Dangerous still features such a mode to this day 🤪

    Dagwood222, do gaming w VR is so 90s
    bekopharm,
    @bekopharm@discuss.tchncs.de avatar

    Huh. Never heard of her. Sounds like something I’d binge :D

    Dagwood222,

    Welcome to the interwebs

    bruhbeans,
    soulsource, do gaming w VR is so 90s
    @soulsource@discuss.tchncs.de avatar

    Yes. That’s why I was utterly confused when big companies dug out hat dead horse (yet) again.

    And they are still trying to ride it.

    Reawake9179,

    Because technology advanced a tiny bit and it does make more sense.

    Even if it dies now, it will come back with even better hardware.

    Your statement sounds like, “why did they release the iPhone, there are already PDAs”

    soulsource,
    @soulsource@discuss.tchncs.de avatar

    It’s funny that you mention the iPhone - a device that had zero innovation compared to its competitors, and just managed to take the market because of marketing.

    GammaGames, (edited )

    Nice revisionist history there!

    soulsource,
    @soulsource@discuss.tchncs.de avatar

    Revisionist? I am old, I was there. But if you don’t believe me: en.wikipedia.org/wiki/Symbian

    (And while I didn’t own a Symbian phone myself, a good friend did. Oh, but what I owned was a tablet computer. Way back in 2002. And now you will likely call me a Revisionist again, because I owned a device before Apple invented it…)

    GammaGames,

    I’m aware of Symbian, it ran on over half of the world’s smartphones before 2009. It’s not some hidden knowledge.
    You’re the one who said it had zero innovations, which is patently false. Here’s a short piece from AllAboutSymbian.com on the topic. I never claimed they invented the smartphone or anything like that, but it’s obvious that you think I did since you added that part about the tablet.

    This conversation is not worth my time, you’re free to think whatever you want. Have a nice day!

    princessnorah,
    @princessnorah@lemmy.blahaj.zone avatar

    Thanks for the article, super interesting to see his predictions, they weren’t that far off.

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