As long as Gaben is alive steam will be the good guy. Even if they charge 30%, and I thinm it’s why things are actually pretty neat on steam on the consumer end, because they can either choose to bill the consumer or the developer, and I’m personally always pro-consumer first - albeit for small indie publishers they should (if they already don’t have); a means to launch a company with their game and not give 30% to Valve and be kept from much needed resources to grow their business, much like Valve would benefit from such deals long-term if the developers do a good job and bring in a lot of buyers with their next title in the future. AAA companies is a whole different matter, no passion, no soul, just money-milking-bullshit, should charge them 50% to 70%! they get off easy with a measly 30%.
But yeah, as for the overall topic itself, I do not understand why anyone would want another netflix situation. I don’t want 300 game libraries and accounts installed on my computer, eating up resources, time, and email space - if I could have just one, super convenient and nice place where all is collected and no foreseeable concern that it will suddenly go bankrupt and die and take my investments with it (like some of the game libraries already have). If that ever becomes the case (e.g. when Gaben dies one day), I’ll be the first to sail the high seas out of spite and convenience. I’m fine with monopolies as long as they benefit the end-user first, like Valve.
steam came at the exact right moment to prevent region locking regulations for online gaming. granted companies and special interests still want to de-globalize gaming for licensing cash, but that’s never going to happen as long as steam is a monopoly. any company taking a cheap shot at steam such as epic or discord or EA can go suck it.
Unity boycott begins as devs switch off ads to force a Runtime Fee reversal - Mobilegamer.biz (mobilegamer.biz) niemiecki
Mobile game developers are now boycotting Unity by switching off its ad products, mobilegamer.biz can reveal....