I’ve had that one in my library since it originally came out and I’ve been wanting to play it ever since, but haven’t found time. I understand they’ve added quite a bit since the early days!
I have been thinking about some old survival game that I used to play that doesn’t exist anymore recently, maybe it’s time I give The Long Dark some real playtime!
There is always a need for those 3, 5 or 10 hour games. Something short and sweet instead of the mindless grind of a live service game. I recommend looking in your backlog for something different every now and then.
I used to do that until I started Persona 5 Royal. I’ve been playing it nonstop with 150 hours in. I’m almost at the end and it will be the first RPG that I will finish (I didn’t even finish Chrono Trigger)
This was me. I eventually bounced around games and tried Satisfactory, a game type I never thought I’d like. Now it’s my new meth and daddy needs his fix.
In fact, if anything, I try to be sensitive to when I start to burn out on a game, and when that happens I avoid playing until the desire is really strong again.
Sometimes looking for something to play means having a LARGE number of false starts before I find the thing, but I make a note of not trying a bunch of similar games whenever something isn’t scratching the itch. I make each attempt with something very different.
And coming back to a game can take years.
That’s kind why you need a TON of games if you don’t want to take breaks from gaming entirely, because otherwise the medium just doesn’t have enough variety to keep the human brain engaged.
You should try shorter games, and completely ignore whether something is “big” enough to be worth your time. The big stuff is what’s boring you right now, so don’t waste time on trying to force the enjoyment.
Plus, if you’re restricting yourself to stuff that achieves critical acclaim, you’re limiting yourself to games everyone likes. That means you’re probably missing some stuff only you and people like you would like.
Not all good things are enjoyed by everyone universally, some things are just for a subset of people.
Play Baldur’s Gate 3. It’s enormous. It’s difficult and the turn based combat is something you’ll have to get used to but it’s incredibly fun and deep.
I’ve put 1300 hours into the game because if you get bored you can just start a different character and try the story from their perspective. There are dozens of ways to complete every encounter.
I’ve been doing that here lately, just bouncing from game to game to game. Despite having hundreds of games in my Steam library, just feeling burnt out I think. Trying to move back to my unloved boardgames more to switch it up some. Sometimes you don’t need to force it, take a break and find something else to do for awhile until the interest comes back.
This was me, too. Over the past few years, I noticed I was having less and less fun with games, and was getting bored with them more quickly, even good ones that are right up my alley. I ended up starting a new hobby (gunpla) and couldn’t be happier. I still game some, but only a small fraction of what I used to.
Sometimes you’re just craving something specific or need something a bit smaller scale instead of a massive AAA. After finishing Cyberpunk 2077, I bounced around from God of War to Assassin’s Creed Origins to Spiderman, and on and on, all great titles but just stopped after a few hours… the game that finally grabbed me was an indie from a few years ago called Crying Suns.
If you want a small game with killer mechanics and that you won’t feel like you’re abandoning after a few hours, try Into The Breach
I actually think an argument could be made for Disco Elysium not being one of these games actually. I’ve seen people bounce off it because they went in with the wrong expectations. The game doesn’t really market itself correctly: it claims to be an isometric RPG and a detective game, but it could be argued the game is actually neither. Also lots of people miss out on a lot because they weren’t aware of the fail-forward design principle.
Yeah I decided to run away when asked to pay the bill. Failed the roll and while jumping and giving a double bird to the manager crashed into and old lady in a wheelchair. Manager was so upset he gave me a huge discount on the bill.
And that’s very deliberate! There are a couple of key rolls very very early that have positive outcomes if you fail them. They’re supposed to teach the player that failure is okay. But it turns out many many people are too afraid of the dangerously red button and the low percentage number so they never even try in the first place, thus also missing the lesson.
Also that sequence you’re talking about is one of my favourites in the game, it’s so damn funny. Another classic failure is the ice-cop-hat-fuck-show.
When I struggle to find a new game to play, I just go through my backlog. The difficult part is to get started, get used to the controls, get settled in the story. Once you’re in, it’s not too hard to pick it up when you have some spare time.
Journey. You can get it on PlayStation, iOS, steam (on sale for $5 atm) and epic. It is 2-3 hours short and not very challenging, but it does look absolutely stunning and has a very beautiful gameplay mechanic that you better find out for yourself. IMO it is one of the best games of all time and one that really demonstrates what the medium is capable of.
I wish someone had told me what Journey was about so I could have avoided it. I went in blind and didn’t enjoy it at all. It was a cool concept but it wasn’t for me.
Tap for spoilerThe person I matched up with was a 10/10. I went in blind but I knew it would match me with someone. I found them right away and they stayed with me the whole game. My partner got a person who dropped out, then restarted. Got another person… speedrunner. Tried once more and got someone who dropped out after an hour. Got another person they finished with, super frustrated. They did not have my experience.
Thank you for this. Just recently picked up and played through twice Gris and Neva. Even though they’re short as well I really find myself loving the visuals, gameplay and the atmosphere created by these games.
Just started playing Skyrim for the first time last week.
My character is optimized for ending fights before they begin – by liquifying the opponent’s noggin’ with one swing of her 2-handed warhammer.
Other than that, she travels the world collecting ingredients to cook, brew and smith stuff with.
I suspect that’s not an optimal build, but it’s fun.
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