I’d say some clothes had stat effects. Left outfit gives +2 Charisma and -1 Dex. Right outfit gives -3 Charisma but short rests have the effect of long rests
I just played Return to castle Wolfenstein again. Too bad the public servers are 100% bots all the time. I know it’s old but I expected at least one or two other players.
I have to start with the first entry so I can see how the franchise evolved over time, for example, I recently started playing the Final Fantasy and Dragon Quest games, I have played the first three games from each franchise and that has helped me to understand the good, the bad, and the ugly from each entry.
I found it the first RPG-ish I have spammed skip on the dialogue. Which felt odd to me, since I always sink into a RPG (even if this is a action game with RPG elements), but Avowed just felt a bit too surface-deep to me. It might not help that I booted up Kingdom Come Deliverance II around the same time…which reminded me of booting Phantom Liberty when Starfield came out.
It’s a good game, though. Solid, just not for me I think. I much preferred the writing, setting and mechanics (not to mention the atmosphere!) of The Outer Worlds.
Any diehard pillars fans who have played it? For the most part it doesn’t seem super well received but I wonder how much of a bump it gets for being in the pillars franchise. I loved the first two and would love to continue my time in eora. Haven’t dived in yet mostly because of the price tag, waiting for it to get to at least $60
Diehard might be pushing it, but I liked PoE1 and loved 2, even playing through the second game twice so I could try it out in turn-based mode. I’m really enjoying it but for different reasons than I enjoy Pillars. Sometimes games are worth $70, and I’m personally finding this one to be.
Story is mediocre. Dialog is tiresome, I started button spamming to get through a lot of the conversations that didn’t matter. Combat is nothing remarkable, no matter the weapon combos, and the enemies are just damage sponges with no real tactics necessary to defeat a given enemy. Magic is kind of cool but you have to really spec into mage to get there. The immersion is about as deep as a puddle on flat concrete.
It is one of the games of all time, a game you could not play and miss out on nothing.
Edit: Just beat it, terrible ending that feels like it was tacked on last minute to provide some sort of conclusion.
I am really enjoying it so far. I’m almost finished with the second map.
So many people seem to hate it for reasons I don’t quite understand. I also really liked Outer Worlds, though.
I’m enjoying the story, the characters, the inventory system - everything everyone else seems to hate. I really don’t understand why other people say the world feels dead. I guess I enjoy not having to run around to find NPCs who are always on the move? (Looking at you, Skyrim.)
Sure, most weapons in the game are exactly the same. But that makes the “unique” ones so much more interesting. I like that I can upgrade those unique weapons, so that they always stay useful. No more quest rewards that are already underleveled when I receive them! (Looking at you, Skyrim.)
I saw someone in this thread say they missed the “stolen item” mechanic. I’ll tell you what I don’t miss: becoming a wanted man because I took some food off a table in a common area or accidentally clicked and took one of the thousands of items lying around that are lootable.
I’m enjoying the Balder’s Gate 3 camping system, but I’m glad you don’t need to “spend” food for every night in camp.
My only “problem” is that it feels a little unoptimized. I get low frame rates sometimes that don’t go away even at the lowest settings, especially inside cities. But, it’s relatively minor. I can (and do) live with it.
It feels like a full game with no glitches on release, which is nice.
Although, if your glass textures all look frosted and weird, then turn “global Illumination” up to at least medium.
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