A lot of people are posting games that are short and linear. But to match your energy, games that cannot be replayed unless you forget what you learn;
Case of the Golden Idol is a mystery/deduction game, a la Obra Dinn.
Toki Tori 2 is a puzzle metroidvania, where you can do your full moveset from the start - tweet and stomp. Right from the first screen, big chunks of the map can be shortcut through once you put your later learnings into practice.
Yea, it’s a real banger. For the uninitiated, it’s set in Feudal Japan that plays like Resident Evil but with Demons instead of zombies. And they have one of the 3 titles on steam for a relatively fair price if you don’t have access to a ps2 and a physical copy.
Wow. Yeah, absolutely. I had forgotten about that game until you mentioned it. Thank you for reminding me. It’s entirely unique and deserves to be remembered. But yeah, I don’t think I have it in me to replay it.
A short but memorable puzzle-type game where you have to put together scenes and characters to create a story. Actions in previous scenes affect how characters behave or appear in later ones.
If you’re ok with point and click/puzzlers, the rusty lake games are probably some of my favourite storylines. Extremely well written imo, creepy and with a few jump scares to keep you on your toes.
I hooked my wife with Rusty Lake Hotel, which is probably the easiest entry point into the whole series.
Then we went into a few cube games, and then Rusty Lake Roots, which is so well made and where all the best lore is.
Did some more cube games, and right into Rusty Lake Paradise and Samara Room, and Underground Blossom.
I also didn’t tell her The Past Within is also a Rusty Lake game, so when she saw the connections while we were playing, her excitement went through the roof.
It’s been a while since I gave it a shot myself. I haven’t fiddled with “The Great Old Ones” on Linux since back in the late 90’s. So you’re likely more of a proper authority on the matter than I.
I liked Metroid Dread a lot. I feel like it’s a good starting point for Metroidvanias too because the game does a good job nudging you in the right direction e.g. by closing off certain areas but still letting you explore and figure out where to go. I especially enjoyed the movement, it feels very fluid and satisfying.
The only major issue I had with the game was that performance is really bad in a few encounters. Most of the time it runs fine though. It’s also not super long. I prefer a game that doesn’t overstay its welcome, but if you’re looking for something that is good value for money in terms of playtime there might be better options.
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