Those games are played by a demographic that only plays that game, or close enough. They’d consider themselves a Dota player before they consider themselves a video game player in general. These games aren’t played exclusively by that type of person, but a large part of their audience is the type of player who just plays that game. I’m having trouble digging it up, but the person who created Steamspy a number of years ago, before privacy laws made public profiles opt-in and interfered with its ability to collect data, found that the majority of Steam accounts only had a single game in their libraries.
That kinda explains the dissciation gamers and game makers (studio,publisher etc ) have with each other today. And the publishers continuus trying at live service games. I imagine similar thing is happening with consoles. I personaly knew it was a thing with FIFA but i never knew it was so widespread ( fifa and sports game are kinda special or at least i thought they were ). Maybe those pepole bought one game a year additionaly sometimes if it was aired often enough as ad on tv.
That actually explains so much shit we see today , like online subcsriptions on PlayStation and xbox. If the majority ( or large enough minority ) will play one game only making them pay for online is a goddam goldmine. F* i would probably do it if was ceo of PlayStation and actually knew the stats ( and Obviusly if they were favorable ).
20 years ago, we paid for online because it was better than what you got for free on PC, PlayStation, and Nintendo. Now an online subscription is probably one of several reasons that people are moving to PC.
I’m having trouble digging it up, but the person who created Steamspy a number of years ago, before privacy laws made public profiles opt-in and interfered with its ability to collect data, found that the majority of Steam accounts only had a single game in their libraries.
A lot of those are going to be alts people made to evade game/server bans or smurf.
I may or may not have made 10 accounts that only had Garry’s Mod on them circa 2010.
That may be true, but you can also see, for instance, that there are a ton of Chinese users who only play Dota 2 or only play PUBG. You’ll see the percentage of Simplified Chinese users ebb and flow with a similar cadence to just those two games.
People like that CS doesn’t change. It just eventually gets visual upgrades with new engine versions. You can hop on CS, and know the exact game play you’re going to get.
Also, custom CS servers for extremely different game play are a thing.
Dropping in and not having to get back up to speed with a game has become more important to my gaming life than I wish it was. I don’t have time to change it. Even minimal-story games like Valheim or Elite: Dangerous have become too cumbersome because I have to spend a bunch of time figuring out what I did last, what I need to gather, and what I need to build to progress. I can either go mine/sail iron in Valheim, I can hope my pirate hunter ship and pirate activity are close to where I last docked… Or I can just play some basic game and take 5 minutes to get up to speed instead of spending the first 45 minutes recalibrating my memory. It makes a difference when you might only play 3 times a week and have less than 2 hours left. I’m hoping next year goes better, but for now, it’s battle Royale, team match, or racing games.
Obviously, there’s a massive competitive attractiveness for some people to games like PUBG and CS as well. But it’s not all trigger-finger addicts. Some of us are just trying to have an OK time, not the best time.
E:D doesn’t really have them, but valheim and other information heavy games tend to have writeable signs. Since early modded minecraft, I have utilized these signs to communicate with my future self; writing down what I’m doing at the time and what my major goals are before logging off for the night is just part of my gaming routine now. Takes me a few seconds of reading to trigger the flow of action again. When games don’t have signs, I use a notepad .txt file to track what I was up to, or failing that I’ll save a note in my phone.
I would never have finished factorio or satisfactory without text files and signage. I would never have finished most large minecraft modpacks without signage. Organization skills rock.
My shit-flinging catapult flinging shit onto your house is a bug, it was meant to stay still, peacefully targeting it with a huge load of shit and never firing.
These games have infinite replay value and people like them. That’s all a top ranking game is. Many have tried to replicate these successes and failed (in recent memory, Concord). There have been a huge number of good games coming out too. But they’re not somthing you put 2,000 hours into with your friends.
There’a a big element of the snowball effect too. Big games attract more players than small games. Esports are a lot like normal sports in that regard. People make new sports pretty often but Football, Basketball, Baseball etc have been around for 100+ years so they have large communities and social relevance. If I asked my buds to go out for a match of “whipple stick”, my new favorite sport, they’d just laugh at me.
On the other hand, new games CAN become huge if they’re built well enough. A few of the top 10 were released less than 10 years ago, which says a lot about how these “main games” DO change over time. I think Deadlock will get up there after a few years of polishing.
I have been playing City of Heroes, which is a superhero MMO and I’m surprised how much I dig it despite multiplayer games not being my thing. PVE is much more comfortable for me and the game let’s you make any kind of hero you want, and u can make ur own battle cry as well which is funny.
Also it has one of the best gender options in gaming: Male, Female or Huge. Badass
Another one I’m playing rn is Alex Kidd in Miracle World DX, this is a remaster of the old Alex Kidd in Miracle World game which I never played but I’m digging this remaster as well. The new graphics and art is gorgeous and the ability to switch seamlessly from new to old graphics is spectacular. I have always loved old 2D side-scroller even though they are always more challenging than modern games, I like having to fight through something after multiple tries. I was having trouble with the game and after reaching one of the later levels of the game, my save file glitched and reset everything(cloud sync issue probably, I need to turn that off) which almost made me quit the game but I had learned so much so I gave it another try and was surprised that I got to where I was in an hour and beat the boss I was on before in first time. Very very satisfying
There are some other games I’m playing rn but I don’t wanna write too long so here are just their names: CLeM (amazing, intriguing puzzle game), Skies of Arcadia (emulated through Flycast with RetroArch, has achievements even!) and Peggle which I’m trying to 100% even after 30 hours haha
Currently? Potionomics. I just wanted something that I can finish quickly, because of the upcoming release of House of Light, but now I am still not done with my play-through, so I kinda cannot start House of Light just yet.
But in a couple of days, as soon as I am done with Potionomics?
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Aktywne