#Balatro (Steam, iOS, Android, Switch, PS4/5, Xbox One/X/S)
A deck-builder card game where you make poker hands, but Jokers and other cards give you crazy power-ups. I probably didn’t explain that very well, but it’s absurdly addictive. It’s like the perfect Steam Deck game.
At the beginning, it definitly is. But after you played several runs, you get less and less new ways of winning. The game offers you new jokers whenever you make some significant progress and for a while, thats a lot of fun.
I haven’t had so much fun for a while now. I played it for like 40 or 50 hours
Why do consumers let them? It’s just step one of enshittification : first, be nice to your customers until they become dependent on you and you’re the only game in town…
On one hand, regulators allowed big companies to become monopolies, so we don’t have a choice. Imagine if instagram and whatsapp were not part of facebook, how different social media would be? Or if bumble and hinge were competing with tinder, not just all being a part of match.com.
And on the other hand, we have examples like the console “war”, where Xbox messed up this generation so hard, that Sony now can do whatever they want.
I don’t buy it. PC and Nintendo are more than enough competition. Sony has always been this way and they always will be. Company culture doesn’t change, Nintendo will always be letigious, Microsoft will always seek acquisitions and Sony will always be arrogant.
I’ll say DA2 and Dragon Age Inquisition both have story modes, where combat definitely takes a backseat - way more so than Origins. The story only gets better too, and with DA4 coming out next month…
The Dragon Quest and Final Fantasy series are probably what you’re looking for. Golden age Square JRPGS, especially Xenogears, are also generally great Jrpgs.
The bug was that it was rolled out prior to when they wanted to roll it out.
They’re definitely gonna try and put ads in there in the future. 😬 Was just comparing experiences with another user here last night about this (they had the ads but I did not) and seeing as they were across the pond from me and don’t even have the hub yet, it’s like they were just testing the waters in a specific region.
you don’t get entire functional UI elements accurately populated with appropriate data out of a “bug”. at best its a feature that was being tested internally and never would have made it past that, at worst its something that went live early.
Oh whoops I accidentally built an entire ad portal and placed it onto the main page and oh no I accidentally passed it through multiple levels of code review QA and approval, then crap I deployed it to the test environment then prod
Yeah it is possible he’s accurately, but misleadingly, calling it a bug because it was not meant to be deployed to production (yet). I do not think that’s how he wants or expects people to take it when he calls it a “bug”, though.
I disagree with the implication that users should “settle down” when faced with user-unfriendly experiences.
User silence is often taken as permission to continue shitty practices that build up overtime. Bloated games that are unoptimized, online subscription to play online, not even fully owning the games, not able to use your own bluetooth headset etc.
This tweet just perpetuates how consumer-hostile nature of these companies. It attempts to play down a potential revenue stream at the expense of UX, subtle gaslight users into thinking this is part of the “over-reactionary culture” when this a perfectly valid criticism, and makes no attempt to be sympathetic about these implications.
Honestly, this has made me swore off a PS5 and future sony consoles. It’s no longer affordable, convenient, or simply. I do love my DS4 controller tho.
I’m skeptical whether it was really a bug or not, but I could definitely see how it could’ve been just a bug given the description in the OP. Could’ve also been a “happy accident” they were hoping nobody would complain about.
bin.pol.social
Aktywne