R.E.P.O is a better Lethal Company in almost every way. I would highly recommend it.
Lethal Company is also great and they’re both worth anyone’s time but I would recommend playing them LC -> Repo because I struggle to imagine going back to LC after Repo.
I'm the opposite. I find LC much more interesting, plus REPO's camera inertia gives me terrible motion sickness, even when the animation speed is reduced and all the other settings are changed. I can't even watch someone stream it, the inertia is so extreme.
I think they're fundamentally different games. The limited day length in LC gives a much more tense vibe, where repo is a bit more laid back and lets you really scour every level. LC also doesn't have the upgrade system present in REPO, meaning doing well on the harder moons is entirely skill based. I prefer skill over upgrades, but I know others don't. I've heard from people who are really into REPO that past level 6 or 8, the difficulty doesn't really increase, and getting too many strength upgrades can trivialize the game.
They both have their merits. You find REPO to be more enjoyable which is totally fair and valid.
Totally valid take. I just think the text to voice system is hilarious, the animations/models are more enjoyable, the actual item gameplay loop has more fun and interactive components in repo, I like the items in repo more although shout-out to the boom box in LC, and the monsters in repo are way more interactive imo - I miss the coil head and the turrets and the teleporting randomly into base but otherwise the monsters are really fun in repo. I agree that Repo’s difficulty doesn’t scale too well currently but I expect them to balance things as it goes on.
I think LC is a great game and I hope everyone tries it out as well. Repo just feels like a more polished iteration on the concept and I’m happy to see the genre expand.
As a fan since the first, and having played nearly every version of Far Cry, Far Cry 5 was the biggest disappointment for so many reasons. What a dud. I cannot comprehend the love people have for this mediocre pile of mush.
The Vietnam DLC was fun though.
Blood Dragon is the best Far Cry by the way. But truly Far Cry 2 is actually the best for what it aimed to achieve, which was lost in subsequent games.
I loved the first act. It was so much fun to be there and run around. Then I was so disappointed when the second area opened and I realized oh, so I just… Do the same thing again? Like exactly the same? By the end I was just bored
I'm extremely surprised that so many comments like FC5. What makes it the favorite over FC3? I know everyone loves to compare the villains of the franchise, and I think Vaas is far more compelling than the FC5 villain.
I have a hard time trying to determine whether I like 3 or 5 more, myself. 3 was my first FC game I ever played and I fell in love with it. So much innovation at the time and a really good story to complement.
5 is similar in a lot of ways. A lot of new stuff was added, like actual helicopters and now planes, which added air warfare to the game in even more fun ways. Plus the companions. So many to choose from and such fun characters to have alongside you, including animal companions, which was really awesome. A fucking bear and cougar following alongside you was so badass. The story was great too. Something that was a bit different than a warlord but still a psychotic maniac. Probably also helped that the setting was closer to home for many of us and some of us find that more fun.
The map was also great. Very large and a lot of things to do. I loved how it separated it between 4 maniacs and not just one too. 3 bosses to fight and then the main villain.
Factorio. If you enjoyed Satisfactory you should check out the game that created the genre. They have an excellent demo and although it’s relatively expensive compared to similar games, it’s the best one and runs like an absolute dream even when things get huge where a lot of similar games slow down.
If you like rpgs and management I’d suggest Battle Brothers, a mercenary company management game. You basically travel the countryside fighting brigands and taking jobs from various cities all while building up your company with new recruits and equipment. It’s got a bit of a learning curve but once you get the basics down it’s oddly enthralling.
I really liked running a server for 7 days to die once in a while, helldivers 2, Warhammer darktide and Warframe are my go to’s, Warframe might be too much investment though.
Honestly I want suggest a fair few but I have difficulty grasping what you mean by progression based on your examples. I would argue nearly all games, ever, are “progression based”.
If I was looking to describe a kind of game, I would not use “progression based” to describe a game where you start from zero every time. I’m well aware that many rogue likes have permanent unlocks which facilitate progression, but then I’m back to my original point in that is not a very helpful descriptor because almost every game is progression based in that sense.
That first part is exactly what I’m saying. Many multiplayer games involve starting from zero every time, so that didn’t seem to be what OP is looking for. I wouldn’t recommend Vagante, for instance. It has a small handful of unlocks, but the lack of other progression is a feature, not a bug. Meanwhile, a loot game like Borderlands will have you continually upgrading your character and gear over many sessions, and that’s likely what OP is asking for.
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