The initial play through was too boring for me. There’s probably still more tutorials and mechanics I haven’t got to yet but it got to be a slog with me feeling the same, too much story (that I just wasn’t feeling) and not enough action for it be fun.
I think having a wife actually is part of it for me. I’m one of those introverted guys and burn most of that social battery at my full time job. I haven’t been able to ‘feel’ relationship ties with in-game characters for years. Ive given it thought before and landed on the fact that those feelings are reserved for my wife and close friends. That along with my taste pivoting from first to third person games just made CyberPunk a bad purchase. I don’t blame the game though, CDPR seems to have done an amazing job and it looks great now.
I had the same thought initially, and unfortunately it wasn’t just GTA. However, IMHO Diablo II Resurrected was an amazing exception, and I’m sure there are others. Plus, the OP’s question was probably about an ideal case and they wanted to know what people have been missing from the past.
Realistically, I wouldn’t expect a decent comeback of Guitar Hero 3 for example, but it sucks that it doesn’t really work on Win10/11 anymore, and while Clone Hero exists, it doesn’t have the same “story” mode as GH3 had, with characters, milestones and such. Hell, you can’t even get “booed out”.
Too bad that as you mentioned, even if there was demand, a random big company would just buy the rights, do some lazy upscale and sell it like it was gourmet shit.
bin.pol.social
Aktywne