It downscales your level if you go back to older areas, so you can play with lower level friends. (Though it’s still pretty generous, and the high level friends will be more effective). So if your friends aren’t playing much, you can still coop with them when they do play.
There’s a lot of content. Most of the maps have stuff just happening. There’s also instanced content for 5, 10, or … I think private convergences can go up to 20?
There’s not really a gear grind. When you hit max level (which is pretty easy) good-enough gear is very easy to get. A smidge better than that is a little expensive but still very feasible. The fanciest gear is numerically the same, but let’s you reskin and swap stats for free, which is nice.
Remnant is a coop soulslike shooter, if that’s up your alley. Fun bosses, some puzzles with unique rewards if you get the clues (some are really hard and you’ll definitely end up looking up guides for most of them), and build variety is okay. Haven’t played Remnant 1, but Remnant 2 is fun.
Outward is an indie open world RPG with survival mechanics. With mods, you can play with more than 2 people. It’s janky, but it has an old school approach to game design that feels refreshing. For instance, the ingame map is just a map, not a gps. You orient yourself with the on-screen compass and landmarks off in the distance. The levelling system is completely non-standard compared to modern rpgs, as it is classless, has skill trees (with passives and actives), and uses money, not XP, to level. So every red cent counts. The story is honestly not impressive. Not because of the presentation, but because there really isn’t much there. If you end up playing this, is because the exploration and builds are fun. Having to deal with environmental threats while you’re low on resources (e.g: can’t see but you ran out of lantern oil, freezing but don’t have a campfire, starving or dehydrated but have no food) adds a lot to the game, because combat is not easy until you get a good build going.
Valheim could work if you’re up for it. Though not much of an RPG, it can be played like one with the right mods and world settings. You can tone down the survival aspects and increase the combat aspects. Nearly 0 story though. My only gripe in this regard with the game is that build variety only comes online in the latter half of the available content. Before Mistlands, everyone is either melee or range. Once you get Eitr, you can combine melee or range with magic. With mods though, you can get classes and unique enemies to hunt down.
Same as before, Project Zomboid can be played like an RPG with the right mods, but you won’t find much of a story besides the ones you shape yourself in-game. There’s a lot to building a character, and you will get attached to them since infection is certain death, and then you have to roll up a new character. B42 just released on the unstable branch, but is only single player atm. B41 can be played multiplayer, and it has thousands of mods for you to tailor the experience. I’ve had a lot of fun playing on private servers with my friends. I treat it as a survival game, and they treat it as an RPG.
Return to Moria might work? It’s not much of an RPG, but it has a loose story to egg you on. No builds, however.
Wasteland 3, though its similar to BG3 I think. Haven’t played it online, and I think it’s limited to 2 people. Build variety is up there though, and the story is great.
Not really much to offer, now that I realize. If BG3 wasn’t your cup of tea you might not have a lot to choose from.
Tales of Vesperia was always a favorite couch co-op RPG of mine. With the Steam release, you can even play the game remotely with everyone via Steam Remote Play Together. It’s not an MMO, and the exploration is single player, but up to 4 players can control the party members in battle. The only major gripe I have with the Steam version (applies to all versions of the remaster) is that if playing in English, some of the voice work that was added in to the remaster is noticably inconsistent with the original dub, since there was about a 10 year gap between recordings. But if that’s not a deal breaker (can always opt for Japanese audio), I’d definitely suggest it.
The player with the highest upload speed and most stable connection should be the one running the game on their machine. You could use Steam’s family feature to create a “family” and share the game with the friend with the best Internet connection so that they don’t have to purchase it.
Note that some games explicitly block family sharing (usually titles that have their own launcher). I haven’t checked if this applies here.
Mana series might be up your alley although a bit dated, up to 3 players. similar graphics to crystal chronicles. I’d recommend Secret of Mana (HD), I think you can recruit two party members before the first dungeon. it the voice acting is bad, you can switch to Japanese dub
This is a tricky one, RPG and co-op generally don’t mix. Larian games have attempted that a few times, though they’re a deep dive. I’d recommend Original Sin 2 from their selections.
Then there’s hack&slashes, I played Grim Dawn with co-op once, but that’s more of a damage competition than something you really need to think about to progress.
Cassette Beasts added co-op recently, but unfortunately I haven’t had time to try
Then there are games like Borderlands, Dying Light or Dead Island which are far more action-y but do have levelling up and skills to unlock
Ive been playing Final Fantasy 14, but I keep getting distracted by other games that are not MMORPGs recently. I kinda rotate around different genres and games and stuff. I’ll try to stay on topic tho.
Guild Wars 2 was good. Idk if it still is because I haven’t played it in a very long time. I do have fond memories of Guild Wars 2 though.
The only other one I got my eye on right now is “WoW Ascension: Conquest of Azeroth”. They recently put out a new server with new classes and stuff in alpha I think. They have youtube videos of the new classes and it looks pretty cool. I’m watching that one for if/when it does an official release. Cause I’ve grown up on WoW and used to play it a lot. Wow Ascension does have other servers too but I’ve already played those.
I literally just got an email from ascension. Its hard to say if its just regular marketing stuff but it seems to imply the new server is out and ready to be played on. I plan to check it out as well.
There’s different ones depending on what kind of experience you want to play.
The default ascension server is “Classless”. Abilities are randomized from the base game content. And maybe some new abilities have been added too. I’ve already played this one and it’s kinda fun. Highly recommend. ;-)
There’s one called “Project Ascension Classic+” which was just announced a few days ago. It’s a fresh start with the original classes and abilities and some extra ascension content. I don’t know if this one is available yet.
And then there’s “Project Ascension Conquest of Azeroth”. This is the one im most excited for right now. It is technically available free on beta for a limited time i believe. But if you wish to play further you’d have to donate $35 to gain alpha access.
Right now, I can’t buy into the alpha due to budget concerns. And I’ve been quite busy during the holidays. But somewhere down the line in the future I’ll definitely try playing it.
All of the servers are free to play. And any alpha access I believe is just a one time donation to gain access.
Dota (and mostly every multiplayer competitive) is very addictive on make you think you are learning something new while you are just trying to solve the new patch.
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