FF games are like pizza. They’re all a round, baked dish, but you can have them so many ways and everyone will have their opinions. For example
I thought 10 was linear and boring and only played it once
I really liked 10-2 and the entire dress sphere concept as well as being open to go where you wanted.
I absolutely loved 12, as it had amazing lore and call backs to literally every other FF game in the series. A lot of people hated on the battle system but the magic of the strategy was figuring out the best gambit combinations
13 had a beautiful story and graphics, but was way too linear and then suddenly opened up in the end game. Would have made a better movie or visual novel
13-2 is one of my all time favorites in how it was non-linear, expanded on what happened with the 13 cast, who I liked, and also had secret endings
13-3 is good, but it becomes one massive fetch quest. However it has New Game+ which is perfect for curb stomping baddies
15 was one I thought I wasn’t going to like (an FF with cell phones?!) but oddly they pulled it off well and it wasn’t too bad. The villain was frankly one of the best in any FF series. Voice acting was top notch and the DLC really fleshed it out (you could argue it should have been part of the core)
Playing 16 right now, and hopes it was Square returning to its roots, but frankly…… it’s not an FF. The pacing is all over the place, and they randomly throw in an FF theme or name in a way like it’s saying “see! We’re a final fantasy game!” This is the first game that I really thought they lost their way on
I haven’t played 11 and 14 but I figured that’s my $0.02 when everyone has their own favorite toppings.
Honestly, I think the market is so saturated with superhero media (movies, games, tv shows) that anything that’s not at the top is at the bottom. I kinda know that Green Arrow is a superhero just from what I’ve heard and seen in other superhero stuff, but that’s about it. Most people that aren’t really into the superhero genre won’t bat an eye unless they market it as the next best AAA game, and then if it falls short of that it’s a bust.
Edit: it may be better off as an indie-style, lower budget game that the fans can get into without the producers having to risk a whole lot, but with the whole Marvel/DC stuff they seem to have huge budgets and bigger profit expectations.
I got the 3060, and returned it for the 3070. Upgraded from a 1070, a 10 year old card. But the 3060 performance wasn’t there, and for $100 more I stayed in the xx70 lane. Needed the 3070 for 1440p monitors, the 3060 was good at 1080p but choked on 1440p. Was worth the upgrade for me, was my Christmas present to myself after 10 years of my old equipment.
im going to go amd next time. i dont see it as a time to upgrade though, i stull use 1080p monitors with 180hz. to mee that’s better than 1440 at 60hz [similar prices]
Squaresoft games were so good that there was a weird full decade there where the name Square Enix still managed to get me interested into checking out games, but the games themselves never did. Eventually this too died out and I finally don’t care at all about square anymore.
If you kind of liked the XIII games, I highly recommend Lighting Returns. Time limits make me deeply anxious but that game’s timer is VERY generous, especially because you can stop time pretty much forever. I 100% my first run in, like, four days out of thirteen.
The story is wacky as hell (I honestly didn’t care much after XIII-2), but gameplay’s solid and exploration is fun.
As for the last question, I think that they should go back to their roots. They pivoted away from the JRPG genre with each title, but recent successes from similar games (such as Persona 5 in the AAA department, and Sea of Stars in the indie category) proved that people still crave a more traditional turn-based system.
I havent played 16 either but i also see almost no appeal. Its clearly an action rpg at heart and that isnt what Final Fantasy was originally about.
The depth of story people expect in the modern era is as high as it was when ff7 ot ff10 released, the only issue is that expectations for production value have gone through the roof.
If anything is holding square enix back from creating the next ff masterpiece, its their commitment to high quality visuals with extremely diverse gameplay, and unfortunately that is what they have groomed their fans to expect. This is why the ff7 remake is being done over 3 games, to get that much story into the visual and gameplay depth people expect, it would probably dilute the experience to cram it into 1 5-year production. That and they make money off 3 games instead of 1 lol
What would salvage ff17 in the eyes of a classic ff fan would be to cut down production value and variations of gameplay. SE just needs to boil in good turn based combat, then focus on creating a beautifully unique setting with deep, engaging lore. That is what was so powerful about ff7 and ff10 imo. A couple minigame distractions would be good, but the amount of effort that went into the minigames in ff7 rebirth is just ridiculous.
It would be nice to see a spinoff series that focused on this at least… We can dream.
By doing these kinds of experiments, they hone in on what people want. They know it’s closer to FF7 remake than it is to FF16, and they know that the game must not have exclusivity to any platform no matter what.
I work in a GI lab and one of the funniest things I heard when a patient was waking up was, “You guys were so good I’m coming back for another colonoscopy tomorrow!”
bin.pol.social
Aktywne