bin.pol.social

Moonguide, do gaming w Weekly “What are you playing” Thread || Week of October 29th

Pathfinder: Wrath of the Righteous, though less and less each time. Baldur’s Gate 3 with my friends, Halo Infinite with my friends, and Skyrim for the nth time. Downloaded Wildlander and it’s like a whole new game.

Carighan, do games w Two games free on Epic Games - Tandem: a Tale of Shadows and The Evil Within 2
@Carighan@lemmy.world avatar

Has anyone here played Tandem? How is it? Looks fantastic from just the store page, but had absolutely no spare time in which to try it. :(

nudnyekscentryk, do zapytajszmer w Revolut - ma ktoś? Spoko? Warto?
@nudnyekscentryk@szmer.info avatar

Spoko ale tylko do małych wydatków. Nie polecam trzymać większych oszczędności i zbierać pensji — algorytmy potrafią zablokować rachunek przez “podejrzaną aktywność” i tygodnie trwa odzyskanie dostępu.

Co do kursów, jak sprzedawałem dużą ilość euro na przełomie 2019 i 2020 roku to lepszy kurs miałem w mKantorze mBanku przy użyciu rachunku walutowego. Ale to nie jest uniwersalna zasada, więc your mileage may vary

nudnyekscentryk,
@nudnyekscentryk@szmer.info avatar

jedna uwaga — ilość reklam w apce jest nie do zniesienia

espiritu_p, do gaming w Backpack Battles: business model i haven't seen since Minecraft, and it seems to be working?

Thanks for suggestion. I checked the trailer, but I don't think it's worth for me to try the demo. It's just not my type of game.

I myself addded 3 games to my wishlist after checking out the demos on steam this year. First one was manor lords back in march. then came Pagonia and enshrouded in october.
I am sure that releasing demo versions of games can make a difference. Many studios lack the financial power do do months-long marketing campains. Many players are even bored by such campains are are more impressed when they can get their hands on an upcoming title instead of having to watch the same trailer 50 times on youtube or in commercial TV. Many gamers do even avoid platforms as twitch or tiktok, and can't be reached by avldvertising via this platforms.

alansuspect, do gaming w AITAH for pirating games before buying them?

I used to love getting floppy disks on the front of magazines 💾

MossyFeathers, do games w what does lemmy think of cruelty squad?
@MossyFeathers@pawb.social avatar

Absolutely fantastic game. One of my top favorite games of all time.

kebabslob, do games w what does lemmy think of cruelty squad?

Played it on LSD. Loved it, bog business had me so fucked up during my peak. That soundtrack was… 👌 and then on the corporate assault level I had an interview with Mike Lindell playing in the background where he was talking about the “cyber symposium” and China and the election and I was so immersed going in and killing corporate HVTs.

PerogiBoi, do gaming w AITAH for pirating games before buying them?
@PerogiBoi@lemmy.ca avatar

Nope. What you’ve highlighted is the need for more game devs to create free demos so people can try the games before they buy them.

If you download a game, find you really like it, and then buy it, you’re not harming anyone nor are you withholding funds from artists.

themeatbridge,

Does anyone else remember bringing home free trials on floppy disks? Like you get the first level of Wolfenstein or Commander Keen and you just play that over and over because you don’t have any money.

PerogiBoi,
@PerogiBoi@lemmy.ca avatar

A bit before my manufacture date but as a kid there used to be CD ROMs in cereal boxes which had games like Tonka, Hot Wheels, Timon and Pumba, Rainbow Fish, etc. Those were hype.

Pheonixdown,

Chex Quest was straight gasoline.

donio, do gaming w Weekly “What are you playing” Thread || Week of October 29th

I started playing Ring of Pain. It’s a deckbuilder-ish roguelite. There isn’t really a deck, it’s more of a loadout-builder (or tableau builder in boardgame terms). Meteorfall: Krumit’s Tale is the closest thing I’ve played before. RoP is sort of like a 1d version of that. Fun and fairly unique mechanics, smooth implementation. Runs great on the steamdeck too, good controller support.

circuitfarmer, do gaming w Weekly “What are you playing” Thread || Week of October 29th
@circuitfarmer@lemmy.sdf.org avatar

Cities: Skylines 2. Hugely problematic launch, but it runs acceptably for me on Linux (just over 40fps consistently on a Ryzen 5 7600X and a 6600 XT). I’ve got all settings on high (except Volumetric Quality set to Disabled and AA set to TAA) and it honestly looks quite good, especially with DOF set to tilt-shift.

In terms of the game itself, I’m very much enjoying it. Every mechanic seems more detailed than C:S1 and there is a lot more planning needed to make a really successful city. Not without bugs but nothing game breaking. Lacks some of the annoyances in the first game (like needing water pipes everywhere).

HalJor, do gaming w Weekly “What are you playing” Thread || Week of October 29th
@HalJor@beehaw.org avatar

UFC 5. It’s very not-different from UFC 4 but that’s kind of okay. It was fun before and I need to catch up on my trophy collection after spending too much time with Diablo 4.

I played a few minutes of Spider-Man 2. It’s about as enjoyable as expected but I can play only one controller-heavy game at a time so I’ll come back to this later.

BenadrylChunderHatch, do games w Looking for a survival sandbox game where you progress through technological ages

Don’t Starve probably isn’t the first thing you’d think of but it does fit quite well.

SnotFlickerman, do games w Would you prefer if games had a separate difficulty setting for boss fights?

Super Mario Bros Wonder threads this needle expertly, in my opinion.

Each level has a difficulty rating from 1 to 5 stars with 1 being easiest and 5 being “Mario Hard.”

To complete the main story, you only really need to beat mostly the easier levels, like difficulty 1-3 stars. All other levels are really optional, but there are a lot of them, and they are the 4-5 stars level difficulty.

So the “main game” by default should be “easy enough” for most gamers, and for those who want a challenge, there are tons of extra challenges for them to pursue.

I think I prefer this to a “difficulty setting” because it allows both casual and hardcore gamers to approach the same game in different ways. It doesn’t make you feel like you are missing anything from either way you choose to play. It also allows you to practice the harder levels if you want to get better.

Some games like Halo, if I recall correctly, literally rewarded you with special cutscenes for the hardest difficulty in beating the game. That can leave players who “aren’t good enough” for such high difficulty to feel a bit left out.

I don’t feel the same about Super Mario Bros Wonder, it just feels pretty accessible to all and I think more companies need to attempt something similar.

Deestan,

Another thing Wonder does well with difficulty is letting the yoshis be invulnerable and less complex (no form change).

SnotFlickerman,

I forgot to mention that! Yeah the nigh invulnerability for struggling players is a huge help.

morphballganon, (edited )

Some games like Halo, if I recall correctly, literally rewarded you with special cutscenes for the hardest difficulty in beating the game. That can leave players who “aren’t good enough” for such high difficulty to feel a bit left out.

Those players can either youtube it or keep trying.

I beat Reach on SLASO (minus the skull that hides your gun and HUD after the first level) and it would have been less satisfying if the game made it easier when I died.

fckreddit, do games w Would you prefer if games had a separate difficulty setting for boss fights?

Yeah, also a way to skip certain missions in older GTA games. I usually play games on easy because I have a low tolerance for frustration. Hence, I tend to avoid souls-likes, etc, although I would love to play them.

SpaceNoodle,

My reasoning is that I already have a job, and I need my games to feel like fun, not work. I want a challenge, not a slog.

TowerofPimps,
@TowerofPimps@lemmy.world avatar

“All you had to do was follow the damn train, CJ!”

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

People always complain about this because they blocked out the trauma of the RC plane missions. Those were 1000x worse.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

I think there is a wide difference between soulslikes and GTA. The most obvious being that soulslikes are understood to be difficult, while GTA difficulty spikes are almost random and tend to be a result of poor design.

In something like GTA there shouldn’t be a need to skip story critical missions, because those mission should be ironed out. The really frustrating missions either need to be reworked or pushed into optional side missions.

KnowledgeableNip, do gaming w Backpack Battles: business model i haven't seen since Minecraft, and it seems to be working?

I’ve added a number of games to my wishlist I probably would have blown past thanks to a great demo.

The flip side is, sometimes the demo shows a promising game that doesn’t quite deliver on the original premise or introduces new, chunky systems for no reason and it’s all the more frustrating because the demo got my hopes up.

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