I’ll just be playing it on Game Pass and then probably buy it when it goes on sale on Steam in a few months. Probably Winter Holiday sale or whatever.
By that time, maybe the Creation Kit will be released (though, that’s more likely to be next year) as well, which makes for much more in-depth mods. Also any script extenders (which will very likely only work on the Steam version) and unofficial patches should be a bit more stable early next year.
Until then, I don’t really need it on Steam.
I keep forgetting to preload, though, which I should do when I get a chance, just to get the initial ~120 GB out of the way.
I’ve downloaded it on two devices already. It’s on the Starfield - Standard Edition page, not the premium edition one. The usual play button will say “Pre-load install”.
Seems like gaming piracy is really dying this time for sure. Most sites are compromised and untrustworthy, big teams are retiring, the one remaining denuvo cracker that i heard of is apparently psychotic... It doesn't seem like it bodes well
Looking at the world rn, I dont think things have a tendency to get better on their own. In a decade or two people won't even believe we lived in the wild west era of internet where you could just get stuff for free without a subscription, online connection or drm.
When people run out of money to pay for a billion subscriptions, companies will have to think hard about their business model. I don’t think the current trend can last forever.
Look at the fragmentation of streaming services. Piracy is on the rise again because of it.
That's why I said gaming piracy before, I don't think denuvo can protect media files (yet) and those are less likely to be malware or cryptominers anyway. So I think that aspect is safe for now at least, but rip gaming.
Looking at the world rn, I dont think things have a tendency to get better on their own
This is called a recency bias (I think lol) - you’re looking at the world rn and assuming its trends must continue. When you look at history you see that there are ebbs and flows, and that stasis is rare. If you focus on certain things, you may certainly decide we’re in a downtrend. There will always be an uptrend afterward. And vice versa
That's way too big of a generalization. The fact is that technology advances and makes other technology obsolete, and the pirates are dwindling while DRM companies are getting more and more money to fix the issue. It is not going to just magically reverse at one point. If anything the people are just going to get more accustomed to it like they have already with copyright laws, subscription services and simply not owning anything digital anymore.
The second thing you're not addressing is how long the "ebb and flow" takes anyway, if gaming piracy has a resurgence in 50 years then I don't think I'm gonna care much about it by then lol. Blizzard games aren't getting cracked anymore and by the time they do, if ever, I'm not going to care about them.
The fact is that technology advances and makes other technology obsolete,
Yeah, it happens on both sides, it’s an arms race. It will swing the other way eventually - it always has and always will
The second thing you’re not addressing is how long the “ebb and flow” takes anyway
That was intentional. There’s no estimating a timeline, but with the development of technology it’s not unreasonable to expect a reversal even in a decade. Anyway, if you’re trying to ward off doomerism you’re not going to do it by only looking at what you stand to gain
Precisely the reason they'd be worth cracking I'd say. Anyway that was just an example, same goes for many EA / Ubi games for which it's just a matter of time before are perma-online or under denuvo.
Isn’t just piracy that’s dying, in my opinion, it’s gaming itself, or, at least, gaming as it used to be.
Besides Denuvo being a technology so bad that actually makes the original game worst than a copy without it, everyday comes with tons and tons of games with a pay-to-win approach or some kind of PBE. The only new, original and fun games nowadays are the indies, and it will be that way for a long time, as the industry seems to focus more and more in the mobile market since it’s already bigger than the PC and console together.
Gaming is definitely not dying it is a huge market. I don’t agree with the direction it’s heading though. But there are enough games released to keep my interest.
I expect all games to be bad by default now and don’t let myself get hyped up at all anymore. I waited on the edge of my seat since before the first teasers for CP2077 and still haven’t bothered to play it. I backed Star Citizen in 2013 lol… Was disappointed by Fallout 4 and 76 too, as a huge Fallout fan. I don’t remember the last game that legitimately lived up to my hopes and expectations. Fallout New Vegas I guess.
Yeah, I played it on release. Been trying it again lately with mods and it seems much more polished. The writing quality is still a pretty big disappointment, and the yes/yes/yes/no chat system.
For sure, indies are where it’s at. Most of my time gaming has been on indies for many years now. They are actually willing to do interesting things instead of chasing trends and money.
Occasionally you get large studios doing things like Baldur’s Gate 3, but it’s rare. Larian and FromSoft are about the only studios I trust to make good experiences that aren’t designed by the business team to make as much money as possible.
I think the multiplayer aspect looks interesting but also not completely for me. It won’t get me to buy NSO. But if I get it briefly for some splatoon or Mario kart then I’ll probably dabble in it on Mario wonder too.
Remember Super Mario Maker 2? It included a mode where players could join an online room, whether with friends or strangers, to play courses among themselves. It’s also infamous for the constant slowdowns that players experienced during the courses. Why was this happening, you may wonder? Well, because the players needed to synchronize their state between each other, and since the game was not designed with modern network tools in mind such as rollback (which would probably be too heavy for the Switch), the only way to ensure everyone was on the same lane was to wait for everyone to receive the input data from all other players. And in a game with up to four players at a time, things are absolutely going to get messy.
Everything you stated has been solved in so many games in the past decade. People keep making excuses for it. Smash bros for example.
But the real reason? Nintendo just never really cared about multiplayer for Mario. Multiplayer’s not a big money maker for Mario, and they’ll implement just enough to hit whatever.
And I’m okay with that. Because I play Mario games solo or couch op.
Right? I kept hearing people say things like “it’s a precise physics game with player collision” and my only retort is “the fuck is a smash bros to you?” And that game worked way better even without rollback. Imagine a Mario with it.
Using Koalageddon or CreamAPI should work fine as long as you don’t have to download extra content manually. I’ve used it for years in multiplayer games and never had any issues.
There’s a site called mangadex that has scanlations translated in many different languages, you can use the filter on advanced search to narrow it down to manga translated to Spanish (ES) or Spanish (Latam)
It’s also quite a good way to learn foreign languages (open up chapters translated to English and other foreign languages and read them like a polyglot book)
No, the ports expire, but you can script the renewal / new port process via their API. I want to set up a job that gets a new port like 1x per week and tells it to the applicating using the port. Haven’t done that yet. So far my port stayed active for like a month.
Not so long ago I searched for a Spanish dub of a very popular anime and had a tough time finding active seeds on most sites listed on the Treasure Trove page.
I think YMMV depending on what you look for, and how old is it. I had much better results adding “Spanish” and “latino” to a simple google search. Turns out some people stream a single series on a website (as opposed to multiple series hosted on large streaming platforms).
Never did I think I would see the day where a game gets majority positive sentiments but it’s the mainstream editorials that has the controversial lower scoring reviews. Will be interesting as we see more and more that it’s not the company but the reviewer matters more. Makes sense as a corporation doesn’t decide whether you like a game but if you know a reviewers taste, you can tell whether a game is good or not knowing their previous biases.
I would recommend applying for MAM then, they have an extremely helpful community, and special groups for different genres of books, which have recommended me a ton of books I’ve really enjoyed.
p.s. one of the easiest private trackers to stay in, so don’t let that intimidate you!
Agreed, and I have found some things that IRC and libgen/anna’s archive didn’t have. Then again a lot of the difficult to find epubs are extremely cheap but even so I would rather own the thing than have some shitty drm version that only allows my to use kindle or whatever
Yes so if you can’t find it anywhere, it’s almost certainly a really cheap niche ebook that can be had for cheap, just stay away from the DRM bookstores and I’m sure you’ll be glad you did.
Though I will say, de-DRMing your ebook is not for the faint of heart. Firstly Claibre doesn’t support it anymore so you have to through some somewhat difficult to trust back channels and yeah it’s a whole thing that I’d rather avoid it altogether.
Though if you find it trivial yourself, you would do us all a great good if you made a step by step guide for your mateys
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Aktywne