Having played all of the 2d Metroids, Super Metroid still holds up very well, even compared to the newer games. There’s less direction than what you might be used to though. Newer entries in the series tend to try to funnel you places. But if you are simply concerned about the gameplay being clunky, don’t be.
Super Metroid way ahead of its time, and the controls are extremely responsive and tight. It’s one of the reasons it’s such a popular speed game. It’s just fun to play. While basic controls are serviceable, there are many tricks you find yourself learning about as you play the game, which you just have access to, that give the movement system quite a bit of depth. (For hints, let the attract move run at the beginning of the game.)
BG3 is definitely one of those games with good (even great) voice acting. But there are more of them out there.
RDR2 has some of the best writing and acting performances I’ve ever encountered in a game. The Last of Us is in a similar vein. The Uncharted series has some of my favourite voice acting, especially Claudia Black (Chloe) and of course Nolan North (Nathan).
Claudia Black also voices Morrigan in Dragon Age Origins, which is chock full of stellar voice performances. I’d argue that Dragon Age 2 and even Inquisition had some memorable performances but The Veilguard sucked.
System Shock 2. I’m basically also holding off on playing the SS1 remake until I hear official confirmation that the sequel is getting the same treatment.
The sequel is just getting a Remaster, not a Remake. SS1 was a full remake, SS2 is just a remaster. No idea if they plan on giving it the SS1 treatment, and I don’t really care as long as multiplayer works in the remaster.
Makes sense, though unlike zero mission i suspect it would essentially be a graphical update more than a remake. Gameplay-wise dread isn’t that different from super
I’m currently playing and old obscure RPG called Evil Islands, I bought it on GOG. Now, you might be wondering how on earth did I come upon this game? Back in the old days, gaming magazines had a CD filled with game demos, and young me replayed the Evil Islands demo quite a few times. I never actually played the complete game, so when I saw it on sale on GOG I thought - why not play it for old times sake :). The game itself is… different. Weird leveling/skill system, relys on stealth and save scumming a lot, dialogues and story are so-so, but I’m having fun playing it.
I felt this way after playing God of War 2018 and ragnarok. Everything else just felt pretty boring for a while. Currently enjoying my first play through of Red Dead Redemption 2.
Femme V really nails the emotional arc of V’s story in ways that the VA for masc V doesn’t, to the point that I’m truthfully less invested in my current playthrough (male street kid origin) than I was in my original (female corpo).
That said, everybody who did voice work in BG3 did fantastic in ways that have made other things I’ve touched feel hit-and-miss – I nearly dropped Avowed due to some early mid voice work making me worry about the overall quality – but Neil Newborn has been rightfully getting acclaim for Astarion, and you have to hand it to him – they gave him the character, but he was the one who decided “I’m gonna chew the scenery so hard I shit splinters” and made it work so damn well.
Alan Wake 2 has great voice acting. I think the main character is just naturally more subdued and when compared with the theatricality of BG3 it just seems worse if you’re expecting that style.
I keep hearing this, but I honestly don’t like both VA & facial expressions in Control. Both are usually incredibly wooden and stiff, with the facial expressions veering hard into the uncanny valley, but without redeeming stylized highlights.
Interesting, for me TotK felt vastly superior to BotW. I played a lot-ish of BotW but after I was done with the story, I pretty much dropped it. TotK I obsessed over for weeks. The story made me so emotional and immersed at points that I count the whole experience amongst my top five for gaming.
Now that I think about it, the marvellous thing about BG3 isn’t just the acting of the main characters but of the minor NPCs as well. It shows an unprecedented attention to detail and love and care.
I think the only “bad” acting I encountered in the game was that one kid who was apparently voiced by one of the staff’s kids. And that’s only because the model looked too old, for which I suspect that the kid chose their own model.
Agreed. Great voice acting is one thing. Quality voicing a cast that gigantic is another. I first noticed with that frog in the hag’s area. You don’t even get it if you don’t cast speak with animals and talk to this random frog hopping around, but if you bother to, you get this short, amazingly acted dialogue.
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Aktywne