Those old computer dungeon crawler games, like Wizardry or Might and Magic 1-2. Jesus, they’re absolute exercises in patience. You don’t even have to play anything very recent to see how poorly they aged, even SNES JRPGs of 1992-4 were much better.
I was a Halo 3 try hard and if anything I was nicer to female voices because I stupidly wanted to woo them. IDK exactly what the logistics of that would have been thinking back.
It is indeed from the writers, but not from John’s point of vue, I think he recognizes that the country is changing and is a bit hopeful. Well, we know what happened next! 😅
I grew up playing King’s Quest 5, 6, and 7. I was curious about the earlier ones and eventually found them on an abandonware site a while back and they didn’t age very well. Turns out 5 was the first one that was all point and click based. Prior to that, they were text based and you needed to know the exact wording or alternatives that they had thought of or you couldn’t do anything. I’m sure they were great games for their time but I just couldn’t get into them.
More recently, I bought the collection on steam. I’m not sure how well someone who has never played them before would enjoy them, but I found 5 and 6 still stood up, despite being like 30 years old. Though it might also help that I could still remember a bunch of the puzzles, as they could be pretty unforgiving of mistakes. Save often because you could die at any moment, and hope you don’t miss picking up an item you’ll need later on or you might get eaten by a yeti or something.
I cut my teeth on Space Quest 1 and Kings Quest 3. Not only was the very spefic vocabulary a pain but so many solutions were a dead end trap.
I remember in Space Quest if you typed use [item] it would give you a message about not being a simple 2 word game and tell you to say use [item] on [thing]. It required that format.
Then halfway through the game the solution to one puzzle is use glass. Not use glass on laser. I has figured out the puzzle right away but it took me days to get the right wording.
Old Sierra games do suck as actual games. But the satisfaction of beating them is unrivaled, I’d put them above any Souls like.
They played best when you had other people to commiserate with. Hot seat multi-player getting more and more frustrated until someone realized you have to walk completely around the police car to check it before driving… 🤬
KQ6 was great though. You’d go through and beat the game but notice that you’re many points short of the maximum and there were a bunch of loose threads that never got solved. It was the first game I ever played with two paths to the end and finding that second path was so good. Especially getting to play during one scene that was seen many times before as a cut scene, along with a puzzle whose solution completely changed the tone of the scene (figuratively and literally lol).
Though I don’t think I have the patience to do all of that again. I think I originally played that game over a period of months with no progress at all in many sessions. But I kept coming back to it as a kid.
Check out The Crimson Diamond for a modern indie game that uses the keyword thing like in early King’s Quest, but it actually works well. The graphics are pretty endearing too.
That’s an interesting study. It makes sense that dominance-seeking behavior follows a ‘low-risk, high-reward’ strategy across species. The connection between status, objectification, and primate behavior is fascinating Morse Code Translator—wonder if similar patterns appear in different cultural contexts.
Just remember that evolutionary biology is largely considered quack science, often by evolutionary biologists themselves (at least in terms of how ev-bio is used to write papers and books about how horny men and women act in bars, and why your Tinder profile isn’t working and what it “means” when she texts you a certain way.)
Dark Souls 1. Especially on PC it’s almost unplayable due to bad porting and DS3 and Elden Ring have refined the formula so much, it’s insane. The remaster is ok though, so I don’t know if that counts.
The original is rough yes, but I don’t know anyone that would play it over the Remaster these days. And the remaster is fine as far as playability goes. However, it’s still a candidate for this thread simply because the DS1 bosses will feel very anticlimactic for anyone who has played DS3/ER/Bloodborne/Sekiro.
I was going to comment harvest moon after reading the title!
A lot of the older games for me. They’re just a lot harder. Like maybe they expect you to be willing to replay an area or a level over and over, getting a little farther each time until you beat it and I just don’t have the stamina for that anymore, or the time.
Newer games baby you, they increase the difficultly perfectly along side your ability growth. They might even make a level easier if you’ve failed twice. Older games don’t care if you’re having fun as much. There was less competition (fewer game choices) and more of a “gamers like this. If you don’t like it, you’re not a gamer” attitude, and now games want to attract everyone.
I have become such a baby about games. I want to have fun the whole time! I can’t handle failing over and over. I’d rather just read a book.
I don’t think anyone is saying that the story of Hades isn’t portrayed well with the rougelike style, but it’s totally ok to say “I don’t have time to play a game that’s designed such that you fail dozens of times before you win”
It’s definitely really pretty and runs pretty well too. I have it set to the base High Option and it runs at around 60 FPS for me with my specs (which is the max my monitor goes)
It’d be kind of like if Assassin’s Creed Unity played the same song that was in that famous reveal trailer (…)
God, that AC Unity trailer with “Everybody Wants To Rule The World” might still be my all time favourite trailer. It’s so good.
I’m glad AC Shadows is going in a good direction though. I thought the series was completely lost after the shift to RPGs. Still not sure I’ll play it but I might consider it now on sale. Yours is not the first surprisingly positive review I’ve seen.
I agree. It still has a bit of a way to improve, but I’d say that if you were to pick it up though, the sale would be the safest bet, especially with the freakishly large base price tag
I have set up the original Fallout (fully modded and running through Fallout 1n2), but it’s pretty hard to get into. Not because of the graphics, which are actually fine, but just because the mechanics are quite intricate and I think my ability to learn new gameplay mechanics is declining as I enter my mid-30s (I’ve only played Fallout starting with Fallout 3). I’m going to keep trying to get into it!
The classic Fallouts do have some quirks, but I hope you get through them and can get into it. They are absolutely amazing games, well worth your time.
As someone who played Fallout 2 as a teen it’s not your age, the first 2 have a lot of little things that end up having a big effect, and they are difficult. They do not pull their punches and will happily smack you around.
I restarted Fallout 2 many times when I was first playing it trying to figure out a build I liked.
No worries bud, the mechanics for 1 and 2 has always been shit. People sucked it up and played anyway because the writing was so damn good. If you can’t get into the game because the mechanics or controls are bad thats the games fault not yours.
I have been trying to replay both for years and everytime I give up after a few hours because the experience is just painful.
From GTA to GTA san andreas are all a pain now because the control scheme is so outdated, The pcs ports are even worse because they have the shittiest jankiest controls imaginable but they had that from the start. GTA 4 is borderline unplayable because of the trash camera controls but that was true when it came out as well.
The original Metro 2033 is a bit of a slog to get through as well if you can even get it to run.
Hardly ruin, you have to purposefully go find them gloating over Steam charts. But it’s too funny that people really have choice enough now in the good graphics segment that Ubisoft is sinking. It’s my fault, I cursed them when they left Steam for their 4-UAC-prompts-whenever-you-start PoS. They showed total contempt for their users with Breakpoint, tried an nft grift on the side, evolved all cosmetics to clown shoes level and totally failed to offer anything new. Where’s Reflextions? Stuff like Grow Up / Home, metroidvanias on UbiArt Framework? They have great 3D engines and can’t keep a team happy or unfired enough to have people that know how to use it and optimize a game and are able to take some risks with game design. It’s all either heavily monetized multiplayer dreck or incremental QoL features in ever larger and shallower sandboxes in one of few large franchise flavors. There’s not that much to discuss, woo bamboo cutting tech, a new coat of paint and some gimmicks. People claiming it’s failing because it’s either woke or culture appropriating are ascribing cultural import to a happy meal.
bin.pol.social
Aktywne