I actually managed to soft lock a side quest in The Witcher 3 recently. If you loot a container right as a cutscene begins, the item will be removed from the container but not put into your inventory.
I managed to do this with a key (by mistake) and almost lost around 25 hours of gameplay lol.
Avoiding spoilers, one of the major quests has you approach and help someone fight some monsters. In that same place there is a skeleton with a key in it for a different side quest.
After you finish fighting the monsters, a dialog cutscene triggers with the person you just helped, but there is a small window of time between the combat ending and the dialog cutscene starting when you actually loot.
It actually isn't fixed because this happened to me only a couple of weeks ago (with the next gen upgrade). But it must be an incredibly rare bug because I've done the "loot before cutscene trigger" a bunch of times before but only once did it glitch.
Little bit of both. Usually I start with sunxdcc and xdcc.eu, but if I can’t find it, I search in the chats. Sometimes not all packs are listed and the search engines.
Most games switched to Discord for some reason. Even though Discord is exceptionally bad for permanent info.
Now you need to ask the question in the hopes someone on there is friendly enough to answer. And a while later if someone wants to know the same question, they have to ask it again…
Reminder to get Indie Wiki Buddy to automatically be redirected to ad-free versions of fandom wikis or to be redirected to actual genuine wikis, for example, TF2 Fandom Wikis get redirected to the official TF2 Wiki.
It doesn’t surprise me at all that people have become less willing to contribute to wikis, now that the likes of Fandom/Wikia and Fextralife are the dominant wiki hosts. Who wants to give away their free labour and time to profit corporations, and have their work mired in cesspools of obnoxious advertising, awkward javascript interfaces, and web tracking?
I think what we need are independent wiki hosts. For example, have a look at bg3.wiki
Simple fact is that hosting costs $$$. And you don’t get something free unless there’s ads involved or you’re so small you can cover the cost yourself.
Perhaps there’s an opportunity here for a nonprofit organization, accepting donations like wikimedia does, to offer hosting to gaming communities?
Edit:
This would not only benefit gamers directly, but also help with cultural preservation, which is increasingly problematic as games disappear from store fronts.
Also, a wiki run by a funded organization is less likely to vanish than one operated by a single person, whose circumstances might change.
I expect you mean terraria.wiki.gg, rather than terraria.fandom.com (which was the first result in my web search). I don’t love the fact that it has a google tracker, but otherwise, it looks nice.
Looks like Pokémon also has an independent (but not tracker-free) wiki: bulbapedia.bulbagarden.net
Pokemon even has another wiki that’s almost entirely dedicated to game data, Serebii, and yes, the design is dated, and yes, it is also the most accurate and concise source of knowledge for the series.
To help your point. Halopedia is still extremely active and will have info from new books within a week. The site has their own software and it’s community run, so people still feel engaged.
Pretty sure that Revanced still has google tracking since its a patched version of the official app.
Also if anyone here intends to use it: Please be careful. The real revenced site (www.revanced.app) has awfull SEO and usualy appears way below fake websites (that sometimes spread malware). The only real websites are revanced.app and the github.
Also you have to patch the app yourself for copyright reasons so don’t trust and websites that offer a direct apk of revanced (the real website offers a manager app that you can use to patch the official app)
There was nothing wrong with the gamefaqs model, not every game needs or deserves a fully fleshed out wiki. Wikis are great if you want to know more about a game universe and its characters but are pretty awful as walkthroughs.
Agreed. I could completely understand why Gamefaq FAQ creators stopped though.
It’s A LOT of work. For no payoff besides name recognition and being a good guy. If there were community built GameFAQs sure, but they’re by author. I’ve never seen a community based Walkthrough in the classic text based only format.
Authentication servers do not run themselves, they need babysitting and patching and upgrading because this is users’ passwords and secrets. Microsoft obviously does not want to keep managing this old login system because it’s miserable unrewarding janitorial work for a sysadmin or a developer.
Oh gosh, they bought a computer game company and they don’t want to pay to support existing customers? They don’t want to maintain accounts that represent HUNDREDS OF THOUSANDS of hours of creativity, a long-time faithful user fanbase, because they now feel it’s miserable unrewarding janitorial work?
It’s MINECRAFT! Do you even know what people do on Minecraft? It’s not saving progress we’re talking about here. It’s destroying an ARCHIVE. It’s a life some kid has lived in there.
You make it sound like it’s perfectly reasonable to ditch this community because it’s an expense and an inconvenience. Get lost with your Microsoft defense. They don’t need you. They don’t give a shit.
I think they’re a very vocal, but disagreed with, minority. I think some people here think all of Lemmy is unwaveringly anti-corporation and anti-capitalist.
I’d consider myself mostly anti-corporation and mostly anti-capitalist, but I also understand that not everything every corporation does is out of some desire to commit the worst thing possible on mankind (e.g. retiring old authentication servers that they’ve kept running for years while warning people that it’d eventually be cut off).
Anyway, Lemmy hates these 5 Cs (in no particular order): -Corporations
-CEOs (in particular Elon Musk and Spez)
-Conservative politics of any kind
-Capitalism
-Chromium browsers, even the privacy-oriented spinoffs.
The players still have their stuff and their user ID, just under a new login process. They’ve been pestering users to make this migration for years and years.
Edit: also, this is Java edition, meaning the worlds they built are just Minecraft save files that a new user could access. The cloud-based one was Bedrock Edition, that’s the one where you’d have cloud-based worlds that you could lose if you lost your account.
What’s getting destroyed? You wouldn’t be able to login to the server but the data would still be there. Transfer the account (or make a new one) and the data’s still there as well.
I’m more annoyed that Microsoft split off Java Edition and Bedrock into two pieces of incompatible software, but I’m honestly surprised they’ve supported the old auth services for this long.
I don’t see how you could possibly make Bedrock and Java compatible with each other seeing as the whole point of Java edition is compatibility with mods written in…Java…
The shitty thing to do would have been to tell mod users to fuck off and force everyone over to Bedrock. Instead they’ve done well by the community, maintaining Java edition and even giving it preferential treatment when it comes to updates. Bedrock is built for consoles, where mods are not a thing and performance is more important.
The fun part is most of the people bitching have no clue how to do any of this. Probably the same people who bitch about new games not supporting Windows 7.
You’re welcome to take on the rewrite of our auth-service too, since it seems so trivial in your world. Always fun to drag legacy services around for those 12 really loud and angry users.
They don’t want to hire people to build and maintain a secure login platform when their parent company already has one. This is way more work and liability than most people realize.
Forge, the open sourced MTG client. It’s written in java, fully portable with an android version even. Full rules enforcement, an incredibly active dev community with the new sets implemented pretty quickly after release. I’ve honestly put more hours into just playing against the AI in 4v4 commander games than most steam games I own.
It’s got all the cards with art, a good deck builder, and it supports multiple game modes, including Commander. It’s also got bot players that are good to test decks against and it forces game rules, so it’s good for learning.
*I’ve never gotten the multiplayer to work. My friends use Cockatrice for that. (Also FOSS) Cockatrice is clunkier and much more manual to use but, the multiplayer works.
Helium Rain launched a few years ago as a commercial game with an open source launcher (BSD-3), and as of a few weeks ago the game became free on Steam. The developer is no longer maintaining it, but there’s still a small community that are interested in it.
bin.pol.social
Aktywne