FFI and FFII (Understanding the concept of FF) ---- FFIV, FFV, FFVI (Get deep in story telling) ---- FFVII, FFVIII, FFIX, FFX (Base of 3D FF, must play) ---- FFXV, FFXVI (Recent titles).
I run it through Steam as a “non-Steam” game via Proton and have also run it with Lutris. It runs on both 100% fine, if not even better than Windows. In fact, this game running great has convinced me to finally drop my dual boot!
that works as well, but there is a linux client called heroic that works for both epic and gog which helps makes things simpler for setting up the games to work, so i think that would be easier than using proton or lutris
Rogue Legacy was going to be my suggestion. Such an easy (as in no stories/puzzles to keep track of) game to pick up and play. It’s something that was lost a bit on the second game. But it looks like you’ve played it.
Dungeon Encounters is a pure turn-based RPG with almost no story.
Theatrhythm is a fun music game.
Sound Shapes is a platformer.
Immortal Redneck is a FPS rogue-like.
That’s just what’s in my games list that might be what you’re looking for.
EverQuest! I was pretty young back then, but I remember EQ not having a quest tracker back in the day. You’d talk to NPCs and have to keep track of what they were asking for.
I took that goddamn boat and ran for hours to get my warrior armor only to have no idea how to give the quest item to the centaur guy. I gave it to him and he just said “thanks”. It was brutal, but kinda hilarious in retrospect.
I just got my notes out a month ago because someone was sharing their FFXII collection. It has so many switch names, one-way markings, and strike-throughs where I messed up and realized I went in a big circle. I’m so glad I didn’t use a guide for that.
Ratchet & Clank games are solid and approachable if you’re into casual platformers. The main focus is the huge array of different weapons which often get hilariously over the top in the late game, and story is just there for a backdrop.
Ultrakill. Sometimes guys will talk to you, but its rare (only before bossfights), can mostly be ignored, and can be skipped after listening to it the first time.
bin.pol.social
Aktywne