TOTK makes BOTW look like a tech demo. I wasn’t very whelmed with BOTW, either, but I am glad I checked out TOTK because it is, IMO, the best exclusive on the system.
I do agree that TotK was a better game than BotW, though I can also see how someone who may not love the BotW model wouldn’t be enamored with TotK either.
I just got totk for $20 black Friday a few months ago. I got through the first two or three minor dungeons and it didn’t really grab me. How far do I have to go before it becomes addicting?
Do you consider yourself as a creative or a Minecraft fan? (Or in a nutshell somebody who likes Legos, map edition/creation etc), because I don’t, and I love BOTW but the building mechanics of TOTK have me scared of it 😅
Golf Story is always a good time. It was one of those games I bought on a whim and fell in love with. Top down golf based RPG with a lot of humor and good pixel art. Have Yuzu on my Deck mainly to go back to Golf Story every once in a while.
They made a sequel called Sports Story that wasn’t nearly as fun.
Mario and Zelda are the obvious answer, but Golf Story would be my answer as well. It’s sad that the sequel sucks (never tried it) and that the series never made it to other platforms.
Yea I really wish it wasn’t exclusive too. Such a unique game
The sequel shipped with a ton of bugs and a lot of the non-golf sports felt very shallow. If I remember correctly the devs announced it was delayed like a week before its original launch date then went radio silent for almost a year. Feels like something went wrong behind the scenes because last I checked they never put out any major patches to try to fix it up.
a bit late to the party but this week I finished Shadowrun Dragonfall, which I had to park at the final showdown about two weeks ago. I finished Shadowrun Returns a few weeks before and will get into Hong Kong soon.
I loved both, they are incredibly well written games to me, much better than they need to be, but where SRR feels a bit shorter than i would have liked, SRDF missions felt a bit fluffy at times. I look forward to SRHK.
I will probably round up this weekend trying out Robocop Rogue City or something from the Steam sale though, I need a break from tiny isometric characters that I care too much about 😂
+1 to Animal Crossing. Love the aesthetic of cozy games but sometimes a lack of a solid goal, for lack of a better word (casual games are games, not being judgy about that, they are just not to my personal preference) casual-ness/lack of complexity, or not-the-best gameplay drives me away. I enjoyed Animal Crossing a lot.
Cadence of Hyrule - The original Crypt of the Necrodancer is one of my all-time favorites. CoH doesn't quite reach that incredibly high bar, but it's still an excellent game in its own right.
Metroid Dread - Hits all the highs of Super, but with greatly improved combat and bosses. So yes, I am calling this better than Super, you heard me.
Puyo Puyo Champions - Technically, this is not exclusive. However, I am counting it as such because the online playerbase is dead on every other platform. If you want to play the greatest competitive puzzle game ever made, the Switch version of Champions is really the only option.
Off topic, but Crypt of the Necrodancer is on sale right now on Steam and I own a dance mat… do you know how difficult the dance mat mode for the game is? I’m really bad at rhythm games, I still have a lot of fun playing them though.
The original game (but not CoH) is cleverly designed to be entirely playable with just four inputs, all non-movement actions can be performed with two simultaneous inputs (jumps). So it's entirely playable on a dance pad that way. I haven't tried it myself, but I know it's a thing you can do, and there's footage out there of speedrunners doing dance pad runs.
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