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WarmSoda, do gaming w Super Mario RPG (2023) Review Thread

Cool. Figured it would be received well. The trailers looked exactly like how the game seemed to look back in the day.

How much are they selling it for though? It’s still a ten hour game.

ampersandrew,
@ampersandrew@kbin.social avatar

It's $60, but you say ten hour game like that's a negative. It's trivial to make a game longer without making it better.

WarmSoda,

I mean, it’s a rpg. A SNES RPG that’s 1/5 the length of other SNES RPGs.

I absolutely say $60 is too much for it.

ampersandrew,
@ampersandrew@kbin.social avatar

Chrono Trigger isn't much longer. Whatever; I'm not going to say this game in particular is worth $60, but 10 hour games are like an oasis in the modern games market.

TowardsTheFuture,

Lol what. Chrono Trigger A is definitely longer at like 24ish hours for a playthrough, B has what 12 endings? Which adds replay value way past a single playthrough adding a lot more hours to it. C is selling for $10 on iOS, with updated content to extend the play time even more than the original including now a 13th ending.

Ah, $15 on steam.

ampersandrew,
@ampersandrew@kbin.social avatar

HowLongToBeat has a median playthrough for Super Mario RPG at 17 hours and 24 hours for Chrono Trigger (rushed comes in at 12 and 16, respectively). Completionist times are coming in at about 25 to Chrono Trigger's 43. That's not 1/5th the length any way you slice it.

TowardsTheFuture,

I didn’t say 1/5? I just said definitely longer. But I’ll say it doesn’t need to be 5x the price of Chrono trigger. I’m happy it looks nice and is a good remake but it should be like half that price at most.

Also, idk reviews saying 10 hours so idk if it’s easier and shorter with the remake or if they’ve already played it this time is shorter, or they’re exaggerating but 14 to 24 (which almost doubles if you want to play all the endings, and then idk how much the added content adds but it’s more than 0 hours.)

ampersandrew,
@ampersandrew@kbin.social avatar

The person above you in this comment chain said 1/5. 24 hours to 17 hours isn't that huge of a difference, and you responded with "lol what" as though I indicated Viewfinder was comparable in length to Baldur's Gate 3.

Zorque,

They made a comment about general SNES RPGS, not Chrono Trigger specifically. Unless they edited it, I don't know if the fediverse has edit warnings for some instances.

ampersandrew,
@ampersandrew@kbin.social avatar

Even against the average SNES RPG, it's not coming in close to that disparity in length.

Zorque,

Which is fair, most people tend to exaggerate on the internet. But the average does seem to be around double (or more) of SMRPG, and while that's not a metric you seem to care about, it is one that others care about.

Can you at least agree that it's short for it's genre/platform? Even if it's not by the hyperbolic degree one person has thus far stated?

WarmSoda,

How dense are you. One fifth was an off the cuff number. I already said that. I’m not writing a dissertation on it lol

jaspersgroove,

The newest versions of chrono trigger also have additional maps, dialog, items, and side quests that weren’t in the original game. It doesn’t add a ton of play time, but it was nice to have some new things to do in one of my favorite games of all time that I’ve probably played through 15 or 20 times already.

WarmSoda,

Chrono Trigger is definitely longer than Mario RPG and twice that because of all the multiple endings.
Harvest Moon is 25 hours.
Earthbound is 30-35.
Dragon Quest 5 is 30 hours.
Final Fantasy 5 is 30+.
The list goes on.

The reviews for this game are saying it’s 10 hours.

ampersandrew,
@ampersandrew@kbin.social avatar

Replaying large swaths of the game over again in order to get each permutation of how the ending can be different isn't adding as much value as you're letting on. That's not to say that Chrono Trigger did something wrong, but it doesn't turn a 20 hour game into 40 hours of value just because replaying the previous 20 hours can have a different ending. That's exactly the way that it's easy to make games "longer" and why I don't think a ten hour game should be some kind of pejorative, and we're still a long ways off from a 1:5 ratio in game length.

WarmSoda,

I’m sorry you somehow think I sat down and calculated the 1:5 example.

This is still a ten hour RPG for $60

Telorand,

I think you alluded to this earlier, but I think we can agree that $6/hr is an insane amount to pay for a short game that’s just a remake, not a novel experience.

Imagine if Xenogears had a modern remake and sold for that amount. The original was about 50 hours to finish, so if we’re generous and say they streamline the experience down to 40 hours, that would be a $240 game if $6/hr is treated as an acceptable price.

Nintendo knows their fans will pay the nostalgia tax, though.

ampersandrew,
@ampersandrew@kbin.social avatar

I think I'd say, in a world where games that used to be 10-15 hours are now 30-60 hours and much worse off for it, that dollars per hour is just not a metric I'm interested in using or setting thresholds for. So no, I don't think $6/hour is an insane amount to pay. I paid that for Resident Evil 2, and it was very good.

Telorand,

Then we will agree to disagree on what we find an acceptable value.

jaspersgroove,

Chrono Trigger is at least double the play time If you go after all the endings and get all the secrets and do all the side quests, to say nothing of the opportunity for grinding to level your characters that you just don’t get with SMRPG since you max out at level 32 iirc. You can do everything there is to do in SMRPG in a day. A long-ish day, but a day nonetheless.

ampersandrew,
@ampersandrew@kbin.social avatar

To each their own, but if you see an arbitrary grind to max level as offering more value, it's exactly why people like me find more value in games that don't have one, as that's the way that games can be arbitrarily made to be "longer" that I was talking about. I've played Metal Gear Solid so many times that I've easily gotten over 100 hours out of it, but that doesn't make it a 100 hour game. It's just a quality short game.

jaspersgroove,

I’ve never actually made it to max level, I just grind until I can solo Lavos with Crono, which I can usually consistently achieve by around level 70. It’s not an arbitrary grind, I have a specific goal in mind.

ampersandrew,
@ampersandrew@kbin.social avatar

But that's no different than me just replaying Metal Gear Solid or setting an arbitrary goal for myself in any other game. That's just you enjoying that game and wanting to replay it in some different way, which is fine. You can replay Super Mario RPG as many times as you like too. The arbitrary grind is more of a modern thing that developers derived from systems like Chrono Trigger's that have been around for decades that they weren't thinking of in Chrono Trigger, but they didn't add tons of content to Chrono Trigger by having a high level cap. You just chose to power level against the same content over and over again.

jaspersgroove, (edited )

Right but there is in-game content that gives you an incentive to do so. If you want to get all the endings, you have to solo Lavos with Crono. And in my opinion it’s the best ending of the game, because you get to talk to sprites of the devs and it’s a really cool kinda 4th-wall breaking way to tie everything up at the end. Is it repetive? Sure, but so are 95% of the games that are coming out today.

tombuben,

Most snes RPGs arguably aren’t better for their length.

guyrocket, do gaming w Rant: Valve's new Steam Deck screws speak volumes about their ethos.
@guyrocket@kbin.social avatar

Made by hardware hackers for hardware hackers.

NegativeLookBehind, do gaming w Rant: Valve's new Steam Deck screws speak volumes about their ethos.
@NegativeLookBehind@kbin.social avatar

It’s almost like Valve doesn’t absolutely hate their customers.

oldGregg, do gaming w Bought my first Steam Deck after seeing the deep discounts on refurbs...what should i know as a first time Steam Deck/PC gamer?

Don’t get it wet. And don’t feed it after midnight.

AingealDash,

And no bright lights.

snooggums,
@snooggums@kbin.social avatar

But then I get a bunch of free steam decks, and surely they will be just as cute and cuddly, right?

Evolone,
@Evolone@beehaw.org avatar

Ooh - I had never considered these tips!

donio, (edited ) do gaming w Bought my first Steam Deck after seeing the deep discounts on refurbs...what should i know as a first time Steam Deck/PC gamer?

For Steam in general: If you are not in a major hurry to get a game wait for sales. There are major sales a few times a year and smaller ones all the time. Add games to your Steam wishlist to get notified when it’s on sale. Check steamdb for price trends.

Sidyctism,

Absolutely this. I only buy games at summer or winter sale, spent 20-25 bucks and get enough games to tide me over till the next sale

Evolone,
@Evolone@beehaw.org avatar

I’ve added over 100 games to my wishlist since ordering my SD…can’t wait to build up my library!

Mago6246, do games w Super Mario RPG - Review Thread
@Mago6246@lemmy.world avatar

This is the cherry on the top for a fantastic year at Nintendo.

slowbyrne, do gaming w Bought my first Steam Deck after seeing the deep discounts on refurbs...what should i know as a first time Steam Deck/PC gamer?
@slowbyrne@beehaw.org avatar

Check out protondb.com/ to see how compatible a game is with the deck (and Linux in general). The comments will usually have suggestions for getting the game to run well.

Evolone,
@Evolone@beehaw.org avatar

This is great to know! Especially coming into this system with very little knowledge of how things work, or how to “optimize” games.

Grangle1, do games w Super Mario RPG - Review Thread

This (along with DK Country) was one of the games I was jealous of as a Sega Genesis kid growing up (then Nintendo from the N64 onward) and never really had much chance to play later. It’s nice to be able to finally play through it (legally) with a nice shiny modern coat of paint. As someone who never did play through the original, having this version be essentially 1:1 to it is appreciated, but I do also feel like they could have maybe added more for those who do know the original well. At least it’s not a Pokemon BDSP situation where the devs already had a much improved version to borrow from and just directly remade the poorly-received original versions.

Tarquinn2049,

I’m sure once us crazy fans get the chance to really dig into it, we’ll find lots of little things they did. The original game had alot of hidden easter eggs, no way did a new team spend that much time on it without adding a few of their own.

And some of the updates and refreshes of side content mechanics might make some of them a bit more accessible to a wider crowd than they were in the original, effectively adding content to the players that weren’t able to succeed originally. There was some pretty tough stuff in the original for people willing to endlessly practice.

garretble, do games w Super Mario RPG - Review Thread
@garretble@lemmy.world avatar

Thanks for making these review threads. I always enjoyed these types of threads from reddit, so I’m glad to see them here.

soulsource, do gaming w Bought my first Steam Deck after seeing the deep discounts on refurbs...what should i know as a first time Steam Deck/PC gamer?
@soulsource@discuss.tchncs.de avatar

Enable SSH access (but make sure it only accepts key-based logins - password based on a mobile device that might operate in untrusted networks is a bad idea).

If you enable SSH, you can transfer files from the PC over WLAN. (If you are on Windows: FileZilla is your friend.) Also, you can remote access the Steam Deck command line via SSH. (If you are on Windows: PuTTY is your friend.) That’s way less annoying than having to type longer texts (think: script files to launch emulators) with the on-screen keyboard.

Oh, and if you are into Retro Gaming, my small guide on how to add DOS games to the steam library and get MIDI working for them might be worth a look.

Evolone,
@Evolone@beehaw.org avatar

I know next to nothing about PC utilization. I’ve mainly been a Mac user, but am familiar with PCs from using one at work. It’s not really admin locked so u typically can use it for personal things; but I admit that I don’t really know anything about SSH access or transferring files via FileZilla.

Is there a good guide somewhere that explains how to do this?

soulsource,
@soulsource@discuss.tchncs.de avatar

There are plenty on the web (for instance on handheld.quest), but I haven’t found a single one that contains all details…


So, I’ll just try to sum up the details here:

First things first: SSH stands for Secure Shell, and is basically an encrypted remote command line, but it offers much more features than just a command line, including, but not limited to, file transfer. The file transfer feature is also known as sftp, and generally considered to be the successor of the more well known ftp protocol.

The very first thing I would do on the Steam Deck would be to set a host name in the settings, such that you don’t need to use the IP address to address it over the network. Screenshot (I totally haven’t just found by googling).

The Steam Deck comes with an SSH server pre-installed, you need to enable it though. The following steps need to be done on a terminal, in desktop mode. The terminal that’s installed on the Steam Deck is called “Konsole” (if I remember correctly). Once you have a terminal running on Desktop Mode, you can enable the SSH server via the following steps (I’ll link the help for all commands I mention, so that you can verify that I’m not trying to trick you into doing something bad):

  • First you need to get administrator (“root”) access to the Steam Deck, what can be done by setting a password for the default user. Don’t worry, the Steam Deck won’t start asking for a password on startup, it’s just required in order to get admin access. The command to set/change the current user’s password is simply https://manpage.me/?q=passwd. While typing the password, there won’t be any feedback on the screen. This is normal.
  • Once the password has been set, you can use the https://www.man7.org/linux/man-pages/man8/sudo.8.html command to run other commands as administrator. sudo will ask you to confirm your identity by entering the password.
  • To start the SSH server, you can use sudo systemctl start sshd. Help files: https://www.man7.org/linux/man-pages/man1/systemctl.1.html, https://manpage.me/?q=sshd
  • To stop the SSH server again, you can use sudo systemctl stop sshd.
  • To enable autostart for the SSH server, sudo systemctl enable sshd (but I would not recommend this unless you disable password based logins - see below)
  • To disable autostart for the SSH server, sudo systemctl disable sshd

On the PC from which you want to connect to the Deck you will need some kind of sftp client. On Linux most file managers have sftp functionality built-in. On Windows and MacOS one needs a special program for this though (afaik). There are many, many alternatives here (just search “sftp client” in your search engine of choice), but the most well known one is FileZilla, which works on Windows, macOS, Linux and many other operating systems. I recommend FileZilla for two reasons. The first is that it’s open source (and free of charge), the second one is that I personally like it as a tool. At work I (have to) use Windows, and whenever I have to transfer files to a remote system like our webservers, our contractor’s cloud storage, or simply to copy a few music files from my phone to the office PC (yes, I am this old), FileZilla is the go-to solution for me.

If you have started the SSH server on the deck, you should now be able to access its contents via sftp. The default user on the Steam Deck is called deck, the password is the one you set earlier using the passwd command. If you are lost using FileZilla, there’s a user’s guide online.

Now, as promised, a few words on security and autostarting the SSH server. If you plan on auto-starting the SSH server on the Steam Deck, I would recommend to set up a means to connect to it without a password, and then to disable password-based SSH connections. The reason is that the Steam Deck, as a mobile device, will quite likely end up in insecure or otherwise untrusted wireless networks, and passwords are really not the most secure way of user authentication… Since SSH is a full remote access protocol, anyone who guesses your password and can reach the deck over the network could do anything on it. Given that the deck’s battery runtime is already short enough even if there is no bitcoin miner running in the background, you probably don’t want password based logins via SSH enabled permanently.

That’s where Public-key authentication comes in. You can configure the SSH server to allow users to connect without a password, if the users have access to a private key for which the corresponding public key is known to the server. To enable this, all you need to do is to create a public/private SSH key pair, and upload the public key to the SSH server on the Steam Deck. The exact process of creating those keys is again depending on the operating system. Here’s a guide about SSH key generation that includes instructions for macOS and Windows. On macOS or Linux the instructions are actually identical. You just need to open a terminal, and, if they don’t exist for your user yet, run https://manpage.me/?q=ssh%2Dkeygen to create the keys. Then you can use https://manpage.me/?q=ssh%2Dcopy%2Did to upload the public key to the Steam Deck. Once that is done, if your system uses https://manpage.me/?q=ssh%2Dagent, connecting via public key should “just work” - also in FileZilla. If you don’t use ssh-agent, you can try these steps in FileZilla.

Once you have confirmed that passwordless public-key logins are working, you can edit the file /etc/ssh/sshd.conf on the steam deck. You’ll need admin access, so the easiest way to do that is probably to run sudo nano /etc/ssh/sshd.conf on a terminal (nano help). The relevant change is to replace the line #PasswordAuthentication yes by PasswordAuthentication no (here’s the help file for sshd.conf). In order to apply these changes, you probably need to restart the SSH server: sudo systemctl restart sshd.

MangoKangaroo, do gaming w Weekly “What are you playing” Thread || Week of November 12th

I just sunk basically an entire extended weekend on Killing Floor 2. It’s garbage entertainment but I can’t stop playing 😭

Watching George Romero got me in the mood for zombie sims, so I’ve also been edging my way back into playing Cataclysm: DDA.

MrTolkinghoen,

I have so many hours in KF 1 and still play it. Never got into 2 but really looking forward to 3.

MangoKangaroo,

KF1 was a huge part of my childhood, and I actually went back recently and started grabbing HoE achievements for the first time. Looking forward to 3 as well. :D

sub_, do gaming w Weekly “What are you playing” Thread || Week of November 12th

I’m around the last stretch of Live a Live. I bought this game earlier this year during a sale, and it’s a really good game. Every character’s chapter is like an episode of TV show, with varying theme.

The final stretch, especially the trials can be annoying though, from difficulty spikes to long ass dungeon without a map. The other thing that I dislike is that some animation can be bit slow

The game is pretty good so far, and it does look very pretty at times. It makes me excited to play Octopath 2 and Star Ocean 2 Remake

LoamImprovement, do gaming w Bought my first Steam Deck after seeing the deep discounts on refurbs...what should i know as a first time Steam Deck/PC gamer?

I’m going to make a recommendation for pretty much all the metroidvanias, the deck was practically built for them. The Castlevania Advance collection has three great old games, including Aria of Sorrow, which was the progenitor of Bloodstained (which might honestly have a little too much going on - if you feel like you’d enjoy a simplified version of that, Aria is your game.)

But also do remember to pick up Hollow Knight. And Blasphemous. And if you’re emulating, Metroid fusion, Zero Mission, Metroid prime even, if you feel like frigging around with the GC emus.

Also, Soulslike games play particularly well on deck. I can get a pretty stable 30 out of Elden Ring, I’m sure the older titles work pretty well too.

Evolone,
@Evolone@beehaw.org avatar

I definitely am looking forward to doing a HK replay on the Deck. Super interested in getting into emulation too…but a bit nervous to dip my toes into it. Having never been a PC user I’m not super well versed in using them and installing extra stuff on devices like the Deck.

Also: Elden Ring is going to be my day one buy. Been waiting to play this one and can’t wait!

OfficialThunderbolt, do gaming w Weekly “What are you playing” Thread || Week of November 12th

Star Ocean: The Second Story R.

The PS1 original was good, but it had some noticeable flaws. The book writing skill was more or less useless, side quests were often too well hidden from view (which was especially bad when most of them were time-limited), the accessories that gave you items were a bit in-your-face, there was no in-game mini-map, the invisible random encounters and lack of fast travel didn’t age well, and the voice acting… What were they thinking when they released this…

The remake fixes most of what went wrong in the original game, including re-casting the English voice actors, and even adds some new content (like fishing) that wasn’t in the original. I’m enjoying it a lot.

Aggravationstation, do edc w Why does nobody has a phone or USB Stick in their pockets?

I carry one with Ventoy on it with the below ISOs I occasionally use to fix computers. Never used it to transfer files.

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