As an 8 year old without much of a guide at all, I was a very proud Magician on MapleStory… one who dealt violence with her trusty magic wands and staves… physically.
I didn’t understand what skills and hotkeys were until several years down the line when reading comprehension and life experience improved.
I don’t play much Pokémon anymore, but r/pokemontrades was the reason I was able to finish a living dex for gens 7 and 8, so I would love to see that community flourish here too. It’d be a great resource, especially when Lemmy eventually gets big enough to have a sizable Pokémon community.
It’s a survival horror first person rpg with a semi realistic health system. It’s creepy and hard and so goddamn good. I’m am actually surprised that it gets mentioned so rarely because I would not know of any other earlier game with those now so ubiquitous survival mechanics.
Ultima Underworld 1 and 2. These are ancient RPG games going right back to the dawn of PC gaming. The first one was the first PC game with a true 3D world where you could look up and down and there were two slopes rather than just steps. The control scheme takes a little getting used to as it was before WSAD+mouse look had become established. Spells are made by combining runes which you find about the place. It also has things like repairable weapons and armour, the need to sleep and eat as well as the normal RPG stats and levels.
This is fairly recent, but I was playing through a good chunk of Zelda TotK after the training area without the glider. I thought going towards the castle was supposed to be towards the end, so I wound up crawling up the great plateau to the old temple of time hoping to find it.
I was trying to play without spoilers, but luckily a friend set me in the right direction
I played Valhiem early in its launch for like two weeks on my own server. Once I finally got my friends to join they were dismayed as to why I had dozens of broken copper pick axes in storage boxes.
I had no idea you could repair things and kept mining barely more copper than was needed to make a copper pickaxe.
I changed my control scheme in rocket league like 1k hours in. Really needed the ability to boost while jumping among other things. It was a totally brutal transition, but I’m glad I did it.
There’s a few classic Star Wars games that don’t get talked about as much that are great. Galactic battlegrounds is an age of empire 2 clone with Star Wars skins and stories. I played the crap out of this one over the years. Fun campaigns and tons of fan made missions out 5err too. But a ton of the old Star Wars games are fun if you are a fan. Freelancer is a PC game that I don’t think you can even buy any more which was a fun space sim from back in the day and holds up somewhat. Star Trek also had a bunch of interesting games in the early aughts worth checking out if you’re so inclined.
I’mma do it, I’mma be the one to bring up Undertale this time (estimated 2 hours, worth a few replays), there’s also little nightmares (2-4 hours depending on platforming skills) which is a spooky little game, but not too spooky if you ever play in front of the kids.
I don’t need complete agency and freedom to enjoy a game. I don’t play games like Red Dead Redemption and The Last of Us expecting to create my own story; I play them to be immersed in a beautifully written and preformed narrative.
bin.pol.social
Aktywne