In the first one, you could drop in and out of each other’s games and you would share progress on relevant missions. In number 2 you would join one players game, only they would get credit for any progress and it tethered you together. So although technically co-op, it was a significant downgrade from the first game and didn’t lend itself to the open world nature of the game, more like being player 2.
Going to stick with portable systems, because a box is a box is a box, even if some are cooler than others (PS2 slim with attached screen, and N64).
#3 Gameboy Advance SP
Loved the compactness of the clamshell design. So much more portable than other systems at the time.
#2 Steam Deck
Windows games on a Linux handheld, plus it runs old games that Win 10 can’t.
#1 PlayStation Portable
This was and will always remain my favorite gaming system. So many great games, movies, a cool disc/cartridge hybrid media format, SD card support for all sorts of stuff, custom firmwares… man, such an amazing system.
I remember when Mega Man X DIVE ended, and then turned around and released an Offline version with all the non-PVP content and none of the microtransactions. That was beautiful. Wish I could play a version of Marvel Heroes that was like that.
I play a lot of couch coop with my kid but adults would enjoy all these too. Most can be found under $20 on Steam and a lot are fairly lightweight games but have good coop mechanics and can be a lot of fun to sit down for an hour or two with.
Overcooked 1 + 2 (but 2 really is better) you will love or hate it depending on your personalities, nothing in between. We loved it
Ship of Fools
Enter the Gungeon
Lovers in a Dangerous Spacetime
Moving Out
On Switch
Cadence of Hyrule
Don’t starve together (only split screen on console not PC… Wtf)
I agree with what others said that more customization is generally good, but not all games really need that level of customization. For something like animal crossing, I think the body type thing is fine, since the designs are more neutral unlike what you’re describing. I think what could help is a third option that’s a more neutral body type. Or maybe if it’s not relevant, just don’t have a body type option.
I also don’t know much about runescape, but I assume this was an update that just changed the names from genders to body types, so adding other options might have increased the scope of the update. I think at least uncoupling that from gender is at least an improvement over before. Plus, I kinda disagree that people would only pick the corresponding pronouns. Plenty of people have a gender expression that doesn’t necessarily match their gender identity.
Oh definitely, heck, in Animal Crossing they might as well just ask for your pronouns and nothing else… In fact doesn’t New Horizons basically do that? But I’m referring more to the more common scenario of “Beefy Guy” and “Curvy Cutie”, which we see in World of Warcraft, you can pick whatever pronouns you want but it’s going to go on either on testosterone fueled bearded Dwarf you’ve ever seen or the hourglass with pointy ears we call a Night Elf…
When you only get two body type options and neither have any level of androgyny, what does pretending they aren’t gendered when they clearly are accomplish? That’s the part I have an issue with, it’s dishonesty being masqueraded as progress. Either have androgynous character options or don’t pretend “Body Type A/B” is a solution to a problem.
I feel The Sims 4 gets this right by letting you pick between male, female, or a custom gender (where you can decide if the sims pees standing up or sitting down, whatever pronouns you want them to have, whether the sim gets others pregnant, becomes pregnant, both, or neither), and ALL THREE of them have a healthy amount of customization options to go for whatever look you want.
Yeah I agree with you there. If you’re gonna just give two or three body type options and no other customization, there should be an androgenous option or at least they should all be generally androgenous. I think the issue with runescape probably stems from how the game was before.
Honestly only having two body types is the lazy part, no matter what the two types are. The best solution would be a variety of heights, weights, shoulder, waist, and hip sliders with boobs and butts and whatever else as add ons to the body shape. That should cover everyone as long as there is plenty of range on each option.
Unless everyone is in armor, in which case two or three gender neuteal body types are fine because boobs and butts won’t be noticeable through armor anyway. Height is pretty much all that is different if everyone in the armor is in decent shape and the armor is made to fit a range of people.
Do you find that NWN still holds up well today? I used to play it a lot when it first came out (first campaigns then dlc then persistant world servers), I haven’t really played the enhanced edition much yet, so just wondered.
bin.pol.social
Aktywne