Just acquired Grim Dawn in the steam sale thanks to another post on Lemmy last night. Gameplay-wise, I'm enjoying it, but playing on my steam deck is slightly problematic as it won't show a cursor when I'm trying to select anything (inventory, skill tree, etc). So I have to keep using the dpad until I can guess where I am and navigate that way.
Needed a full remake tbh. Some odd bugs as well, genuinely baffling in places. A couple of the new textures look worse than the old ones. A quick save/load feature would have gone a long way at the Drowned Abbey. SR2 combat isn’t hard (once you realise that the blocked attacks are still damaging the enemy despite having absolutely no feedback) but everything is so much more of a chore than the first game, and there’s nothing outside the main path to discover.
Tomb Raider 3 Remaster.
A game that makes you say “this level is a pain in the arse” on every level, but at least it has quick save and load. How I ever did this on PS1 with limited saves I’ll never know.
Astro Bot.
A glorified advert for all things Playstation, but a nice trip down memory lane regardless, as well as being fun to play.
Project Zomboid just released version 42 beta, so all PZ all the time for me. I’m just living the farming life and getting into the new crafting system in between smacking zombies. Very satisfying.
The Greece DLC released about a month ago, and I just picked it up in the last few days. Lots of fun so far, the map is starting to get pretty big. I’m planning to do another long haul across the whole map at some point.
The only other tip I can think of is to enable the auto save/load state in RA, now I can close my device and it’ll power off after 10 minutes. Turning it back on boots right into the last game and works really well
Excellent idea. It feels much better than having to manually launch the last game. I’m assuming you’ve already configured Rertroarch to create a save state any time a game is being closed.
Is there a way to have the hinge work as a power button even if the device is fully powered down? I really don’t like that you have to hold the power button for several seconds.
Neat theme, by the way. How difficult is it to create one of these?
From what I heard the processor’s“sleep” doesn’t have the super low power mode and would end up using too much battery, so the only way to get the hinge to wake would be to give up battery life. It would be really nice though, maybe another company will make their own SP with the feature 🤞
Theming isn’t hard! It’s pretty customizable and easy to work with, but there’s no style inheritance/file importing so custom pages might each have the same duplicate style settings in each
I think there are too many JRPGs that still use their battle system in support of their narrative for it to be considered anything other than a core system in those games. That’s especially the case in lower budget games in the genre.
Larger budget projects are branching more and more into side content/worldbuilding, but I’d argue it’s still highly underdeveloped in the genre when compared with western RPGs, in quality if not also in quantity. Persona and Yakuza are exceptions, rather than the rule. Persona is doing something entirely different (and well enough that it’s being emulated now) while Yakuza, as you say, carry a lot of that over from prior development into its RPGs from the series’ action games.
Have Indy on the go on the XBOX, but also returned to Foundation, which is still in early access but making good progress as a more informal town builder.
Finished Disco Elysium. I think I made pretty much the same choices as my first time years ago. I’m still not a huge fan of the ending, but now that knew what to expect, it wasn’t as jarring. When I do another playthrough in a couple of years, I might have to be a stealing racist or something, but I like Lieutenant Kim too much and probably won’t go through with that.
Then more Windblown. I beat the game on the first three difficulties (of five) now and unlocked almost everything for now. I’ll definitely try to get through everything, it doesn’t seem too hard.
Finally, I started Pillars of Eternity II: Deadfire. I’m still very early on, but I hope I’m finished by the time FF7 Rebirth is out. This game has proper turn-based combat, not just RTwP like the first game, which I like a lot more, even if it’s much slower.
My daughter is a bit older but loved Tinykin - its on sale for around $6 right now and is a great sandbox environment to play around in while you explore the various rooms with creatures that help you get to your next objective.
bin.pol.social
Aktywne