The Longest Journey. It’s my favorite point and click of all time. Epic, beautiful, and fun. A couple of Babel fish-level puzzles, but otherwise a steady and engaging story with a very likable lead. The much-delayed sequel, Dreamfall, tried some things and mostly failed, but was still a pretty interesting story extension. I haven’t played the last episodic entry, Dreamfall chapters, because I’m slowly working my way through the first two again first.
A crazy and interesting sci-fi game, mixes point-and-click adventure with tower defense action stages. Story is amazing and I absolutely love Vanillaware’s 2D art.
unfortunately have access to neither, nor switch emulation capable hardware. im not really a fan of anime artstyles so it doesn’t look like much of a loss to me. thanks for your recommendation anyway.
played almost all ace attorney games. i got nothing bad against them but honestly the plot is really frustrating i don’t know how i played through all of them.
Disco Elysium was an awesome game it is one of my top 10 games for sure. it’s funny, emotional, bizarre or thought provoking when it needs to be, delivered in such a style it’s hard to match.
haven’t heard of Pentiment will definitely check it out.
Yeah, here’s hoping. I just happened to be thinking about the game last night and it’s bugging me that I can’t remember what it was called. It looked so damn fun.
Slower? I tried to speedrun PoE once and because of a build mistake in Chapter 2 Act 3 it took me 14 hours to beat the base game before maps. Terrible time, but still.
That might be nice, it would be cool to have coherent independent stories instead of: “There is literally only one path and this random person who means nothing to you or your mission personally is in your way, kill them! (reading their pocket journal is optional)”
I do feel like the second chapter was better than the first in that regard, though.
I spent way way way too many hours playing D2. Path of Exile is a great choice to fill that gap. Just do homework for a little bit before diving in if you give it a shot. Leveling builds and def use a guide.
Wildermyth is a lovely combination of storytelling and tactical combat. My only significant gripe is that I want more of it: More tales, more character customization… just more. (Although I now see that a cosmetic pack is available; I’ll have to check it out.)
Gigantic caught my attention when I was looking for an Overwatch alternative, because of the art and the praise from fans. I wish development hadn’t shut down before I had a chance to play it. (I hear there’s an unofficial client and server out there somewhere, though, so maybe I’ll get to at least try the work-in-progress that was never finished.)
Wildermyth is just so endearing I loved my time with it.
Taking the same character through each campaign was pretty fun like I was making a serialised demi-god: Doofus and the mountain horde, Doofus and the ancient threat etc. Because characters age though the campaign, it has interesting implications in the world lore. Like we’re an archivist document the various legends of Doofus, acknowledging where they contradict and maybe speculating on how the differences in each culture’s legend of Doofus reflects back.
Downside is I optimised the fun out of the combat in always having Doofus at the center of the strategy, each encounter then played out the same.
i will never not simp for shiv silent. easily my favorite way to play. wonderful game.
i like to play what I call A20EZ cuz I’m not the best at the game: play A20 on custom, with sealed draft, vintage and the ending modifiers. it’s very fun to just start with a strong deck and get tons of relics!
it also feels like it teaches me what is actually strong in terms of raw card synergy, which has been very nice for learning how to get better at the game without suffering through being bad at the game as much.
My experience with it on Android had several weird bugs
Consumed a lot of battery
Crashed on swapping focus to another app
Opening the app would get stuck connecting to the game state server (even though the app works fine offline) so I had to use airplane mode to launch the app
I suck at the game, so winning isn’t an option for me. But I really like either going poison or daggers for the skull wearing guy. I haven’t even bothered with ascension as I’m still trying to do the keys thing while beating a run with a single character.
I’d say the closest I’ve played to Slay the Spire’s “pick a path” style deck builder would be Peglin and One More Gate. Peglin is definitely a lot closer to Slay the Spire as you start off a blank slate every run (minus custom mode), whereas One More Gate is, so far, you do a run, come back to the hub area, buy/sell cards/upgrades, do another run to get slightly further.
Pretty much the only other deck builders I have are ones where you don’t get to choose where you go next and go from battle to battle without any path choices or chance based event areas (Shotgun King: The Final Checkmate and Ardor).
I really struggle to stay alive, I find I am always having to heal and spend resources on staying alive instead of attacking. Are you guys that are making successful runs constantly defending???
I also seem to end up with the same problem. I either defend too much or die attacking and it’s annoying. I can’t seem to ever find a middle ground that works. I swear all my runs I’ve run are just flukes.
bin.pol.social
Aktywne