Admittedly the ones I’ve played the most are 3, 4 and 5, although I’ve tried 2 a couple times a while back. I wouldn’t mind doing it again, I just don’t remember why I kept bouncing off of it.
3 is my favorite, and admittedly I played it at a younger age than I probably should have, as a teenager. I couldn’t bring myself to finish it after getting the ending spoiled to me online, but I always had a fondness for the game and I preordered Reload as soon as I could. I will finish it this time. Mitsuru my love.
4 is my second favorite. Kanji and Naoto in particular really always stood out to me and I used to go by Kanji online for a long time. I made a character who spun into an oc with just traits inspired by him too, who is one of my favorites to write.
5 is fine but my least favorite of the bunch, even though I know a lot of people who only like that one. I felt the pacing was poor and the escalation of the severity of what the adults did wasn’t really going in order. I also didn’t feel any real attachment to the characters, in sharp contrast to the other two games I’ve played.
It still irks me every time a teacher and student romance comes up, or the times the games have been phobic. I wish we had the option to maybe pick between a masc/fem/androgynous looking protag and slap our own pronouns on them and romance who we wanted out of the options regardless of those selections, but I know that’s not ever the game Persona is gonna be. I’m happy they included content warnings at least in Reload.
I think this was one of the first games on PC that I saw and really wanted and never ended up playing. I gradually lost track of it and now that i have ScummVM and an emulator system i should get back to playing it.
In trms of the vibe that the title gives off, I guess. First category is a fairly serious-sounding, usually 1 word title, and the second category seems to be a grab-bag of silly titles and titles where the first word is “______'s”
Love all the monkey Island games, my sister and I played 3 together at the same pc when we were kids and it is a fond memory, have since played all the others.
I remember reading a write up by the creator essentially saying that each game sort of reflected where the small team of developers were in their life at the time of each game, from the first game being young and ambitious to third being marriage themed and the most recent having child raising themes. I am paraphrasing badly but was neat insight either way.
My only gripe about the game is that whenever I inevitably use lines from the game in my real life it’s exceedingly rare anyone has any idea what I am talking about
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