You haven’t truly tasted victory in your gaming life until you sink Rodan the first time. Downing a big bandit in XCOM comes close, but you won’t get it until you play it.
What I don’t like about the genre, is that I’m bad at it. 🙃
More seriously, I do find it kind of frustrating at times. Restarting ten times in a roguelike, no problem, because it’s always a new challenge.
But if I miss the same jump ten times, or have to retry the same platforming passage ten times, you’ll see me getting impatient, which means I’ll fail the next ten attempts, too…
Platformers are amazing. I think I like most of the big series that I’ve played—Mario, Sonic, DKC, Crash, Mega Man, etc.—and I really enjoy indie platformers.
Recent indie games that have taken the tried and true formula of unforgiving precision platforming to the extreme are also amazing. Celeste is a gorgeous games, Kaze kicks ass and retro throwback games like Byte the Bullet and Bzzzt are soooo satisfying.
I like a good pick up and play game, platformers fit the bill.
Once muscle memory kicks in, you’re golden. As long as the learning curve is right.
Going back and playing the first levels with the skill gained by completing the game is such a good feeling.
For me, SMB Wonder is a 10/10 platformer if we’re looking at recent 2D only. I don’t know many 3D platformers, but Crash 4 is a must play (I think that’s the most recent 3D platformer I’ve played).
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