When I first played DOOM I was a bit afraid of the monster sounds. I would usually ask my little sister if she could color her things in my room so I wouldn’t be alone while playing. I was way too bad to ever finish the game back then. I used to ask my father to make me “untötbar” (unkillable) because the word “unverwundbar” (invulnerable) was too difficult for me.
But I really like the reboot and DOOM Eternal especially.
Doom II remains my favorite in the series, and I still play the original pair regularly. I never really ever quit playing them. They remain comfort games from my childhood.
The mod scene has become absolutely crazy. The things modders put out these days blow my mind.
I never really got into the new games. 2016 was fun, but it didn’t really stick for me. Once I played it for a few days, I had my fill and returned to the originals.
I’ve played the classics, 3, 2016, and Eternal, and honestly 2016 is my favorite. Eternal was good, but I felt that 2016 was a lot more straightforward with it’s combat loop. I found it easier to loose myself in the shooter trance. I never felt like that in Eternal.
Releasing the source code would allow anyone to copy AND modify or extend the game as they see fit. Including all the inner logic that is normally compiled away.
Piracy or a compiled release without DRM (like GOG) only allows you to play the game and maybe modify some parts of it through modding after a significant amount of effort.
Releasing the source code would allow anyone to copy AND modify or extend the game as they see fit
So just like when you buy a bicycle irl and you are allowed to customize it and set it up as you want. Are you saying we shouldn’t be allowed to modify goods?
The source code is arguably more comparable to the bicycle factory. When I buy a game, I’m thinking of buying the experience, not the underlying mechanisms.
You still can find ways to mod and tinker with the finished product you own (bicycle), but you don’t have the info and machinery you’d need to make your own identical bicycle.
Or, if you buy a book, you own the finished book, but you don’t automatically also own all the author’s notes and rough drafts and file organization that went into making that book.
That is not the correct analogy. Offcourse you can customize it. Just like you can customize or mod the game.
But you won’t get the actual designs to the bicycle. You will not get the blueprints to send to a factory to create exact duplicates or with your modifications.
A house isn’t software, it’s more like getting handled the blueprints of the building. They already have access to the property what’s the difference if they have the blueprints or not
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