I adore anything LEGO related. As a kid I spent hours playing LEGO Rock Raiders and LEGO Football Mania. Later on I played countless of afternoons with a friend in LEGO Star Wars.
Recently I played LEGO Builder’s Journey and it blew me away. It is the most realistic rendition in games of how it actually feels to play with LEGO bricks. It looks gorgeous and I really liked the chill vibe and cute story.
I’ve recently been enjoying LEGO Fortnite with my friends. Again, my inner child just becomes insanely happy once I can start building stuff and hear the clicks of the LEGO bricks joining together.
They’re more than fine with it, the Bits N’ Bricks podcast (part of LEGO Gaming) actually had Baraklava (the Manic Miners dev) on for an episode about the history of Rock Raiders which included a section on remakes, including Manic Miners, so they outright drew attention to it. Very cool people over there at the LEGO Group.
Mata Nui Online Game is a classic in the Bionicle community. I also remember playing Bionicle Heroes for GBA. Liked it when I was young; not so much today
As for other games, I have discovered LEGO Island relatively recently; Brick by Brick is a certified banger
My partner and I are playing Lego Fortnite of all things. We’re having a good time. Played a lot of Lego Star Wars when it was new. Lego Lord of the Rings had a couple frustrating bugs that we got fed up with and kept us from finishing it.
In general with Lego LOTR and Lego Star Wars I recall being disappointed that a lot of the building was scripted - “hold to build”. Lego Fortnite has a nice mix of full-building blueprints and freeform piece placement, although it’s not quite block-by-block pieces.
I have a soft Spot for Lego Land (A game where you build a amusement Park for Lego people). But the mission where aliens steal your buildings I still hate.
Lego Island was one of my first PC games, and I spent absolute ages in it. Still have my CD. As an adult I find it a little too zany and wacky for an in-depth revisit, but as a young imaginative ADHD boy it was an amazing little sandbox to run around in. So many different ways to interact with things, ways to customize your island through different characters changing stuff when you clicked on it, and just enough mysterious things to keep the imagination going.
I’m looking forward to the decomp that MattKC is working on for it.
Outside of that, I played a TON of the old flash and shockwave games on the Lego website. I felt so cool knowing extra lore around the mask of light movie because I had been playing the Bionicle flash game. They also had a lot of neat puzzle games.
The concept of the programmable Spybots, and the K’Nex programmable kit really jump started my interest in programming as a kid too.
I still occasionally fire up Lego City Undercover for the fun of it. I find the mechanic of being able to switch between all the roles a little bit more enjoyable than only having access to one or two sets of skills, but it’s a minor quibble when all of the games are so much fun.
I’m currently playing Lego City Undercover on my steam deck, which is only as crashy as the switch version, and it’s great because my 10 year old is also playing it on the switch, as is my 4 year old. Obviously we all play it differently but it’s been a fun couple of weeks all playing the same game.
Oh man these games. I started with Lego chess I think, then graduated to Lego island 2, then finally hit my stride with Lego Star wars onwards (Batman, Harry Potter, Indiana Jones, LOTR, etc). I loved every minute of them. I still haven’t finished the Skywalker saga but I’ll have to get around to it sooner or later.
I also spent a good bit of time as a kid playing the games Lego kept on their website, like the bionicle flash game, Lego backlot studio (or something like that, it was 3d and you’d hunt down props for people), and whatnot.
Lots of fond memories for a kid with a rough home situation. Thanks for the walk down memory lane OP
I think my favorite was Lego Island Xtreme Stunts when I was a kid. I know there’s a PS2 version and I am wondering how different it is compared to the PC version.
I also played Lego Island 2: The Brickster’s Revenge on my GBA. It was really restricted on what you could do. Its big focus was on mini games if I remember correctly.
For those interested MattKC has been decompiling the original Lego Island which could lead to an open source engine recreation being developed in the future.
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Aktywne