Thank you for keeping these up. I enjoy seeing these threads a lot.
As to stardew, I’ve only played a little bit, never past the first season pretty much. I’m not one to play it solo and group session always die very quickly. When most of my friends are unemployed or don’t work full 9-5, it’s hard to coordinate with them.
That all said, I love this game and it does so much right and Dev is awesome. This game feels to me like a lot of what game companies should strive to be.
Earthbound was probably the first game I was ever really enamored with. Even today, it’s definitely one of my favorite games ever. And it’s probably the first JRPG I ever played, and it’s what started me down a long path of JRPGs.
My parents got me a subscription to Nintendo Power magazine, and I remember reading about the game there and wanting to play it. They didn’t buy it for me when it came out, but I did rent it from Blockbluster a few times. And they did eventually buy it for me for Christmas. It even came with the strategy guide!
Everything about the game was great. I didn’t appreciate it at the time, but it was insanely accessible, even to a then 7-8yo kid like me. JRPGs tend to be darker and complex (though not always). But Earthbound still had complexity, but it wasn’t darker. Yes these kids were having to save the world from destruction, but the story was told in an upbeat, fun way. And it was just the right amount of complexity.
Earthbound is also probably the first game I ever beat. Certainly the first JRPG.
I did try the fan-translation of Mother 3. I didn’t end up finishing it. I got close, but it was far too depressing and different from EB. The game was beautifully done (as was the player-made strategy guide!), but I just couldn’t really get into the story and characters. Just wasn’t for me.
That was someone's insane interpretation of the ending of the first Mother game (a.k.a. Earthbound Beginnings). It's not as out there as the guy who filled the Silent Hill wiki with claims that it was all symbolism for circumcision trauma (yes, really), but it's still kinda nutters.
It’s certainly a fan theory, but that’s not a confirmed thing by any means. The location of the last battles does look the inside of a vagina, looking towards the cervix, but that’s supposedly only a coincidence.
Ah that’s a shame about Mother 3, I really loved it. Seeing the gradual decay of a town affected by tragedy after tragedy (& a heaping dose of capitalism) become a shadow of itself was so beautiful. The pacing of the game is a bit odd at times, but overall I was surprised how much it resonated with me.
I’ve only played mass effect 1. I completed it around five years ago and absolutely loved it. I always have difficulty completing games, but for this one I read all the codex entries, completed all the quests I could find and really absorbed it all.
The opening is so memorable, it immediately gave me this epic sense of scale and importance and this lasted throughout the game.
I’m thinking of maybe playing it again as femshep and then continuing on with 2 and 3, although I’m not sure if it will match my original experience.
Ooh, I remember emulating it a long time ago; when I finished the last stage, Super Mario appeared, said “Thank you so much-a for to playing-a my game” and sucked my dick. Wanna play the original arcade cabinet eventually; some of my acquaintances who played it said that it was supposed to be Abraham Lincoln instead of Super Mario
Kirby’s Adventure: Nightmare in Dreamland for the NES is my favorite entry. The sprites are excellent, I love the overworld between levels, the music is top notch, and it’s one of the few NES games with an autosave and progress meter.
Kirby Superstar for the SNES revisited the game, but it dropped the overworld, the music isn’t quite as good, and the powers don’t really feel right. They did include some newer abilities and co-op, which is nice, but it feels more disjointed than the original.
Kirby’s adventure feels really modern for an NES game, still holds up great to this day. The difficulty is also closer to what people are used to nowadays, compared to the punishing difficulty of many NES games. One of the few NES games I played through completely.
This is never a problem for me on Xbox (Series X). It feels like it’s always a problem on the Switch. Also, that damn console has the nerve to wait and only prompt for an updated when I try to launch a game. Infuriating.
Dave The Diver: you run a sushi restaurant and go diving to catch fish. The writing is quirky, it’s full of interesting characters and there’s no time limits except for some events. I’ll spend days just fishing for the restaurant instead of doing any “story stuff”. I picked a steam key on CDkeys for £7 and I can already see myself pouring 40 hours in this thing if I want. The trailer if anyone is interested
Journey - This game brought me to a sort of Zen, it is calm and peaceful and was just a wonderful experience that didn’t out stay its welcome. By the end of it I just felt like I had had a nice uplifting experience.
Fallout games - Yeh this may not seem like an uplifting game experience for most people and I would generally agree but on a personal level I do find them uplifting by the end of them for the following reason. I have always picked up the modern fallout games when I have been quitting one substance or another in the past. There is something about the desolation of the people and the environment within those games with mirrors the desolation I felt withing myself at these times in my life. Working through the stories draws me in and helps me forget about whatever it is my body is telling me I “need” even if it is only for a few hours at a time. Multiple times though these games have helped me get through those feelings and so therefore for me they have a certain uplifting quality, like a weird unexpected safe space.
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