I still occasionally fire up Lego City Undercover for the fun of it. I find the mechanic of being able to switch between all the roles a little bit more enjoyable than only having access to one or two sets of skills, but it’s a minor quibble when all of the games are so much fun.
I’m currently playing Lego City Undercover on my steam deck, which is only as crashy as the switch version, and it’s great because my 10 year old is also playing it on the switch, as is my 4 year old. Obviously we all play it differently but it’s been a fun couple of weeks all playing the same game.
Oh man these games. I started with Lego chess I think, then graduated to Lego island 2, then finally hit my stride with Lego Star wars onwards (Batman, Harry Potter, Indiana Jones, LOTR, etc). I loved every minute of them. I still haven’t finished the Skywalker saga but I’ll have to get around to it sooner or later.
I also spent a good bit of time as a kid playing the games Lego kept on their website, like the bionicle flash game, Lego backlot studio (or something like that, it was 3d and you’d hunt down props for people), and whatnot.
Lots of fond memories for a kid with a rough home situation. Thanks for the walk down memory lane OP
I think my favorite was Lego Island Xtreme Stunts when I was a kid. I know there’s a PS2 version and I am wondering how different it is compared to the PC version.
I also played Lego Island 2: The Brickster’s Revenge on my GBA. It was really restricted on what you could do. Its big focus was on mini games if I remember correctly.
For those interested MattKC has been decompiling the original Lego Island which could lead to an open source engine recreation being developed in the future.
I love Doom but it’s better with the Brutal Doom mod. I won’t play more recent, gory, and visually realistic shooters, but BD is so cartoonish and over the top and pixelated, I love it. I wish I had the patience for longer games, but with old-school FPSs, I can play a few maps and be happy and do something else.
I loved Doom. But I remember playing Heretic a whole lot more. And even so, my favorite game on the engine is Strife.
I kinda want more shooters like Doom or rather the Build engine era games. But Doom’s design is still very much at the heart of those, they just have the nifty interactive things in the world like pool tables and toilets and such. I don’t like the linearity of most SP shooters these days. I want to be dropped into a labyrinth and have to fight my way out. I want to actually need a map because I got lost.
Doom 3 is my favorite one to play when there’s combat and its had some tweaks to the gunplay (like fixing the god-awful shotgun spread to be more normal, greatly reducing ammo amounts, and increasing armor effectiveness,) but if i want a really fun experience, I tend to do Doom 2, or Plutonia. The newer doom games don’t have enough mobs spawning in, and a lot of the levels just feel like combat arenas, (less so in Eternal) instead of places to explore. I think a lot of people overlook the exploration of the og doom games and 3. I liked how demons could roam the halls in Doom 1 and 2, and it really made the levels feel a bit more sandboxy imo. Not to say Doom 2016 and Doom Eternal are bad games, certainly not! It’s just a lot easier for me to sit down and play a few levels of doom 1 or 2 for 30 minutes or an hour, instead of getting invested in complex, more intense gameplay.
Doom 1 and 2 typically relieve stress, though can be challenging, while in doom 2016 and eternal, i feel overwhelmed sometimes and kinda have a bad time cuz I need to focus too much, constantly switching weapons and whatnot. Sometimes i just wanna mow down a horde of zombiemen and imps with a chaingun or ssg.
It’s one of the most important game franchises of all time and I’m really glad that I experienced the original when it was new (well, I was a bit late to it, but time moved slower then), and at a time when it had a formative effect on my life.
I was playing Doom 1/2 when I was 10-12 years old, at friends houses who had the right computer OS+specs to run it. I wouldn’t say it was solely responsible for setting me on the path towards other adjacent media like horror movies, metal/punk music, etc but it was definitely an important stepping stone along the way.
That said, I didn’t spend too much time with it compared to other games. I was never very good at it, preferring instead to watch my friends play since they’d had more practice time. Over time we gravitated towards newer games, and my time with Doom was over for a while. (I was disappointed by Doom 3’s gameplay, possibly exacerbated once again by my computer being underpowered for the technical requirements to enjoy it)
Fast forward to 2020 and we’re all in pandemic lockdown. So I fired up my ps4 and went looking for some “comfort games” to play - old stuff that I knew I’d enjoy and wouldn’t break the bank. Sure enough, I found a cheap Doom bundle: Doom 1, 2, 2016, and Eternal. We’re back, baby!
I ended up beating the original gen and their available Unity port WADs (e.g. BTSX) on Ultra Violence, beat 2016 and Eternal on Nightmare (no ultra nightmare for me, though I did put in some honest attempts). And Ultra Violence for the Eternal DLCs also. I still will pop on Eternal for some casual slaughter - I really love the dynamic combat.
Along the way I got interested in some Doomtubers as well- Zero Master to see, well, the master; but most importantly Decino who I still am playing catch-up with trying to get through all his content. My wife sees me watching his vids sometimes and “can’t believe you’re still watching Doom”.
When I first played DOOM I was a bit afraid of the monster sounds. I would usually ask my little sister if she could color her things in my room so I wouldn’t be alone while playing. I was way too bad to ever finish the game back then. I used to ask my father to make me “untötbar” (unkillable) because the word “unverwundbar” (invulnerable) was too difficult for me.
But I really like the reboot and DOOM Eternal especially.
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