I don’t think I’ve seen a lot of overlap from the titles I get on GamePass and the ones I get from Humble monthly. I do have a lot of overlap from Humble and the ones I have already bought, though, which is always a bummer. Each time, I have to remind myself that I enjoyed that game and it was worth the price at the time.
For those saying it’s like satisfactory. Actually, it draws much inspiration from fortress craft evolved. At least game mechanics wise. But foundry seems to be much more polished, plus they add their own twists to the formula. I wouldn’t dismiss it just based on the looks.
FES wasn't a remake, just additional content re released. I would much rather it was included in this new version of the game, but bringing 3 "up to scratch" with where 5 put the series would require a huge revamping of the game, so I can accept FES being additional content later. I'd rather DLC than a new version of the game, though.
I’m talking about a future FES Remake. I’d rather if it was DLC too, but if Persona 5 Royal wasn’t, then I’m not counting on it.
Adapting straight to FES would have taken just a little more effort than the overall remake did, so I’m distrustful of why they have done it like this.
Ahh, your wording of "re releasing the remake" confused me.
I feel the only reason Atlus is doing it this way is because they can squeeze more money out and that they've set the precedent since Persona 3, so the worst people can say is "they've been doing it this way since the PS2"
Hm, I thought it was more similar to FortressCraft Evolved, or even old Minecraft Tekkit. When I played the beta a few years ago it was roughly half of those games and nothing to really differentiate it from the rest. It’ll be interesting to see the current state, and I am hoping they found some unique twist.
It looks like it could sit between satisfactory and Minecraft because there is a hole there. Satisfactory is extremely polished and the gameplay is pretty rock solid, but that comes with limitations like having a static game map.
Making this more like Minecraft means that the gameplay may not be as crystal clear but that you can be free to explore outwards.
But, they really need to break from the obvious satisfactory links
I still think $70 is too much for a release of a remake or any new game for that matter. Tho I only pic games up. Now adays on sale anyways. But it’s still the principle of the thing.
I’d be okay with $70 for this if FeMC was included, as that would mean a lot of branched content. They’ve said there will be (and shown) added content to make up for it, but that could shake out to being an extra two hours in the end.
I’m glad the UI and battle transitions look slick, though, if only to put the fan narrative that no one’s making quality turn-based JRPGs to rest.
Yeah first thing that came to mind to me too. I’m hesitant whether or not they can pull of something already so successful. Anything with faster update phases would be good for the factory genre though.
I pretty much just assume “Free To Play” games are full of microtransactions, is that wrong?
E: to be clear, I don’t think microtransactions are an inherently bad thing. In fact, if people want to make games where other people with more money front the costs of development, I’m all about it.
What I hate is being reminded every 5 minutes that it has garbage skins that I can pay IRL money for.
Yes, there are good games that are just totally free. I’ve enjoyed the hell out of both ΔV: Rings of Saturn and South Scrimshaw lately. Both offer things you can purchase, but you get the full experience without them.
I thought I heard once that the demo is just the full version, but you can just also buy it to support the devs? That might be outdated or just wrong information though.
Also there are several really good open source games which are obviously microtransaction free. OpenTTD from this list is an example and Osu!lazer and SuperTuxKart also come to mind
I have like 1000 hours in Warframe and only spent like 20$ on it. Even that wasn’t really necessarily. You can farm shit and easily make enough of the in game money for what you need selling it to other players.
True, but there is nothing wrong with that really unless it’s a multiplayer game where you get unfair advantages. It’s hard to expect a f2p game to not have micro transactions.
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