youtu.be

chunktoplane, do gaming w My first Ace in competitive Counter-Strike - CS2 Premier

Nicely played! There were some lucky moments that could have gone either way but you made use of what you had.

AstralPath,

Thanks! Lucky for sure! Turning my back on ramp and then getting shot as I retreated should have been the end of it. Then lucky again when the AWP in mini missed his shot and missed me again on the re-peek and then once more as I came out of the smoke with my pistol.

DampSquid, do games w EA Sports FC24 Review; Is It Worth Paying For?

No.

WarmSoda, do gaming w Shotgun Mario 64

Wow that’s some really good attention to detail in this. I’m impressed.

CryptidBestiary, do gaming w The Completionist Charity Lied

It’s such a blow to the gut to watch this. I don’t often watch The Completionist’s content but when I do, it was enjoyable and he has such a following. To taint and take advantage of the concept of charity is so egregious. Hopefully it doesn’t deter people from charities but instead do more extensive research on the charitable organizations and foundations on their own

Jean_le_Flambeur, do gaming w The Completionist Charity Lied

Autsch

Metal_Zealot, (edited ) do gaming w The Completionist Charity Lied
@Metal_Zealot@lemmy.ml avatar

Lol, living up to the Normal Boots standard

djidane535, do gaming w Shantae Advance: Risky Revolution - Announcement Trailer - Nintendo Switch
@djidane535@kbin.social avatar

Very excited to play it on GBA :D. Surprisingly, it looks very close to the GBC game (which is one if not the most impressive game on GBC).

Essence_of_Meh,

Man, I have the GBC re-release from LRG but haven't played it yet. I should get to it one of these days...

Can't wait to play this one as well.

gnomesaiyan, do games w EA Sports FC24 full Review
@gnomesaiyan@lemmy.world avatar

You know when you tell a joke the first time and it didn’t land and no one laughed? Telling it again and again isn’t going to make it any better.

t3rmit3, do gaming w Caves of Qud’s “Creatures of the 7th Plague” Update Released

I absolutely LOVE the concept of Caves of Qud, but I literally suck at it so badly that I cannot actually experience it. I leave the starting town, and insects kill me, every time. I have literally started over 50 times, and I never get further than some reeds where insect things kill me.

chloyster,

This happened to me but the non perma death modes have helped haha. I want to get more into it

FRACTRANS,

The Qud Survival Guide was critical in getting me started

tal, (edited )
@tal@lemmy.today avatar

You start out a bit fragile in the game. Qud tends to, IME, get easier over time (though one needs to learn how to deal with the goatfolk when one runs into them).

Giant centipedes are generally harder than crocodiles and snapjaws. Giant beetles too.

Start in Joppa, which is the default.

Can you kill a single crocodile in the nearby salt marshes in surrounding maps?

If so, you’re good. Just don’t get aggressive. Don’t fight more than one at once. Back off if you’re low on health and heal up – important for the game in general. You can run if things start to go badly (especially if you take starting perks perks that let you move more quickly).

You can start with some kind of “burst” ability. Like, a marauder has the ability to lop a limb off, which will not only gimp the enemy in various ways but cause bleeding for a while. Espers can start with damage-causing abilities like Freezing Ray or Light Manipulation. Using that to kill the first few monsters and letting the ability recharge after each is desirable.

If you want to try to get a starting level of two, go to talk to Argyve in the southwest corner of the starting map. Get his “find an artifact” quest. You can loot chests in houses in Joppa without angering the citizens if you close the doors first ((o)pen them again) so that nobody can see you. You’ll likely get an artifact or two, which lets you complete his first and second artifact quest.

IIRC, you can also get some experience from examining the statue in the northeast of the map and another on the map immediately to the north of the starting map.

In the north-western corner of the Joppa map, there’s a secret passage in the water that you’ll find if you walk in the water. That will take you to a tunnel that leads to the bottom level of Red Rock, gives you a reliable early way to get underground. I think that the enemies there are generally harder than the ones on the surface, but there are snapjaws, and they’re easier (and they also are a good source of dropped equipment for a starting player). Don’t go below the first level underground at first.

Don’t try to rush to the rust wells for Argyve. And you might want to gain a few levels before you do Red Rock for the warden of Joppa. Same, but more so for trying to cross the salt desert to the Six Day Stilt for the zealot who is also on the starting map.

I like Qud – didn’t at first – but I feel like it kinda plays out similarly each time, at least with the chimera-marauder build that I like. Like, I’m not really forced to deal with drastically-different situations each run, which is kind of a core element of roguelikes.

thecrowpit24, do games w EA Sports FC24 full Review

Video is so annoying I couldn’t finish it.

Aremel, do games w Zenless Zone Zero - Official Equalizing Test Teaser Trailer | IGN

I appreciate the alliteration, accidental or not.

maynarkh, do gaming w I made a boat elevator for Minecraft Bedrock 1.20

Neat. I’m not big into Minecraft, though I’m still impressed by how ingenious people can be with it.

Why does it go doqn so much faster than up? Is it intentional?

reric88,
@reric88@beehaw.org avatar

It goes down faster because the wiring is one way, bottom to top. So the water gets picked up starting at the bottom going up, and the last one just drops the boat at the water fall speed

Telorand, do gaming w I made a boat elevator for Minecraft Bedrock 1.20

Nice job! I always like neat mechanisms. Only elevator I ever built was with water and soul sand.

reric88,
@reric88@beehaw.org avatar

That’s faster, easier and more efficient than this boat elevator! During the development process of the elevator, I did have a block switcher at the bottom which would swap a stone block for soul sand when the elevator was activated and the boat would rise very quickly (I didn’t have to put a delay in like with this one.) It would also descend more quickly because the dispensers were faster. It was VERY noisy, though, because when you’re on top of a bubble column it constantly makes splash noises

Telorand,

You can make a contained column of water with trap doors on their side (need two high) which prevents the water from escaping, soul sand underneath, and no boat needed. To come down, I made an empty column beside it with a water block at the bottom to stop fall damage.

Not as fancy as a mechanized dual-purpose elevator, but it got the job done, and it was quick and quiet.

Kir, do gaming w I made a boat elevator for Minecraft Bedrock 1.20
@Kir@feddit.it avatar

I’m so jealous of people ability to engage in such way with sandbox “games”. I get bored after like 20 minutes.

reric88,
@reric88@beehaw.org avatar

I get that. I like to create things, it feels like legos

espiritu_p, do gaming w I made a boat elevator for Minecraft Bedrock 1.20

Cool.
Which elemnts did you use? And are they available in Minetest too?

reric88,
@reric88@beehaw.org avatar

What do you mean by elements? The components of the build?

espiritu_p,

Yep, the components. I see redstone and switches.
But I don't know those stones that lift the boat up.

reric88,
@reric88@beehaw.org avatar

Those are dispensers; you put the item you want to dispense (water bucket) inside and when activated, they dispense. If activated again while containing a bucket, they will “grab” the water and store back in the bucket

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