youtu.be

Bassman27, do games w [TheGamingBritShow] Remakes are Cringe and There's Nothing We Can Do

Remakes are valid if it’s been long enough since the initial release. The only thing that’s cringe is complaining about it online. If it doesn’t interest you buy something new? No one’s forcing you to buy this.

li10, do games w [TheGamingBritShow] Remakes are Cringe and There's Nothing We Can Do

Not gonna lie, really couldn’t get through 2 minutes of the video.

Just so much snobbery in the video, sounds like a TotalBiscuit wannabe but with shit takes and trying to cram fancy words in.

I’m not a fan of this remaster/remake phase in media, but remaking a 23 year old game like this is valid imo.

I’ve also heard great things about this remake and have played some great remakes as well, so this is just hating for the sake of it imo.

Cybersteel,
@Cybersteel@lemmy.world avatar

Idk old things should stay where they belong, in the past. Let newer better hinges take kber

acosmichippo,
@acosmichippo@lemmy.world avatar

yeah who needs Shakespeare.

ms_lane,

*Who needs a modern remake/reimagining of Shakespeare.

million,
@million@lemmy.world avatar

He has done some other good videos but yeah this is a pretty shit take that amounts to “stop having fun”.

theneverfox,
@theneverfox@pawb.social avatar

I couldn’t get past the title.

Good remakes are good, they must bring not only graphics, but game mechanics and balance, up to date. They must be better than the original in all aspects, or they lose out to nostalgia

Bad remakes are bad, and most remakes in this era are bad

It’s not about remakes, it’s about quality

mesamunefire, do games w Neva | Launch Trailer | Available Now

Heres some actual gameplay: www.youtube.com/watch?v=VqO2xU6D65k

Chef_Boyargee,

Well shit. That looks freaking amazing. Hopefully it comes to the PlayStation eventually.

Edit: opened my fat mouth before doing my research. It is available for multiple platforms. Score!

spacemanspiffy, do games w Neva | Launch Trailer | Available Now

This looks catered to me.

Kushan, do games w Silent Hill 2 Remake PC - Visuals Scale Beyond PS5 - But #StutterStruggle Cannot Be Avoided
@Kushan@lemmy.world avatar

TL;DW the stuttering is also present on console and doesn’t appear to be shader compilation.

entropicdrift, do gaming w How Optimizations made Mario 64 SLOWER
!deleted5697 avatar

This dude’s videos impress me to no end

AnomalousBit,

Agreed, it reminded me of this breakdown of a single frame render of GTA V: www.adriancourreges.com/…/gta-v-graphics-study/

Flamekebab, do gaming w Well, Where Are The Games? [Comedy song response to PS5 Pro]
@Flamekebab@piefed.social avatar

This takes me back to How to Kill a Brand in the PS3 era: https://www.youtube.com/watch?v=KfmBzllkbUM

OmegaMouse, do gaming w Well, Where Are The Games? [Comedy song response to PS5 Pro]
@OmegaMouse@pawb.social avatar

Haha this is excellent! I do play on PS5, but I’m glad exclusives are becoming less of a thing (it was always annoying having certain games walled off to one console). I’m not quite sure why anyone would buy a PS5 Pro…

lowleveldata, do games w (EVE Online, OC) If you understand even 1% of this video, it may be time to touch some grass

A safe spot can be thought of as a place that’s hard to reach

OMG I can understand that I need to touch grass

dillekant, do gaming w Proton is the Future of PC gaming. But how does it work? [Gardiner Bryant, YouTube]

I wish he wouldn’t repeat the idea that Proton is acceptable to game devs and Linux users shouldn’t demand native games. I’m much closer to Nick’s (from Linux Experiment) idea: That these games work as long as a company like Valve pays for Proton. The day Valve stops is the day these Proton games start to rot. For archival, for our own history, and for actual games on Linux, we should want Linux native games.

The thing is, the “no tux no bucks” crowd doesn’t advocate for other people to say the same. The proton crowd is actively telling the “no tux no bucks” people to shut up, and it’s not very nice. We need a multitude of views to succeed in the long term as a community.

luciferofastora,

I maintain that Proton could be a gateway to open the Linux market and create a sufficient share of revenue that, if and when it is shutdown, it’s lucrative enough to make natively compatible games.

It’s a bit of a deadlock issue: Most Devs will only develop for Linux if they see there’s money to be made there and they can estimate it will be worth the effort. But we need games on Linux for that to happen.

Proton is a stop-gap solution to provide the latter and lower the barrier on both ends: I can play games on Linux and devs have an easier time shipping their games to a Linux audience. I hope long term, the major frameworks will feature defaults that allow devs to easily do so without relying on Steam, but until then, Proton is better than nothing.

dillekant,

This is fine. I don’t mind a diversity of opinion here. I agree that Proton is a stop-gap solution, and that most older games are going to need it, and newer AAA games are not going to support Linux all of a sudden.

However, I do think that we should continue to encourage developers to create native builds when they can. Indie devs tend to do this and it’s a pretty great experience. Not only that, it often enables playing on unusual devices such as SBCs. For example, UFO 50 was made in Gamemaker, which offers native Linux builds, and it’s already on Portmaster. You basically can’t do that with Proton.

My problem is calling people who want Linux native games misguided or wrong. I really don’t think that’s helpful.

luciferofastora,

I do think that we should continue to encourage developers to create native builds when they can

Yes

My problem is calling people who want Linux native games misguided or wrong. I really don’t think that’s helpful.

I’d prefer games to be compatible natively too, so I definitely count myself among them. I think it’s an issue of visibility, the usual “loud and visible minority”. A thousand calm “I would prefer games were natively compatible” just don’t stick out as much as one aggressive “Fuck every company that doesn’t make their games natively compatible, and fuck you for supporting them by buying their game”.

I just don’t think Proton is the worst thing to happen to Linux Gaming because it allows developers to target alternative platforms without having to actually support them. This is where my personal impression of “misguided” (again, probably a loud minority) native game advocates comes from: Platform Inertia works because people stick with the platforms holding things they like, and the things on those platforms stay there because their prime audience is there. If the extra effort (=cost) of supporting Linux doesn’t match a sufficient uptake (=revenue), profit-controlled companies won’t do it (as they can’t justify it to their shareholders).

This isn’t just an issue with the evil corpos, but with the whole system itself. Screaming at consumers to change their habits won’t make much of a dent either there. Compelling people to change rarely has lasting results, if any. Better to invite them over and make the switch attractive enough to break that inertia. Only then can we meaningfully challenge the status quo.

It comes down to strategy accounting for ideological passion, an understanding of social and economic dynamics and patience. By and large, I think many understand this. Proton may not be what we want, but it’s an ally in achieving our goal. When we get to the point where it’s no longer “Underdog Linux against the near monopoly of Windows”, we can push harder (and honestly, I don’t think Valve would be terribly upset if Proton became obsolete and saved them resources).

We shouldn’t stop asking for native builds, so long as we do it mindfully and respectfully.

JusticeForPorygon, do games w Oil Tycoon Simulator Review [Peculiar Iranian oil industry tycoon that may have been a propaganda project]
@JusticeForPorygon@lemmy.world avatar

Is there a cheat code that allows you to play as George HW Bush?

Glifted, do gaming w (EVE Online, OC) If you understand even 1% of this video, it may be time to touch some grass

I tried EVE again last year. I lasted three days

minimalfootprint, do games w (EVE Online, OC) If you understand even 1% of this video, it may be time to touch some grass

To anyone who finds EVE fascinating, but doesn’t actually want to play it themselves, I can highly recommend the “Empires of EVE” books by Andrew Groen. The two volumes span the time from beta to 2014 and talk about the wars and empires of Null Sec. The author interviewed loads of players. It’s a fascinating read.

taaz,

There is also 6 hour long Down The Rabbit Hole of Eve Online (yt vid)

osaerisxero,
@osaerisxero@kbin.melroy.org avatar

Yea, it's one of Fat Nuts Freddy's best works

xavier666,

Fat Nuts Freddy

Just the name I expect from a Eve lore lord

JohnOliver, do games w (EVE Online, OC) If you understand even 1% of this video, it may be time to touch some grass

EVE would have been great if CCP wrent so greedy. Its just too expel sive to be fun. Paying this kind of money, for a game every month turns a game into a job that you feel you have to play, even when you’d rather try something else, just to get the subscriptions worth out of it.

einkorn,
@einkorn@feddit.org avatar

Tbf, it really started to go downhill, when they got bought up.

I am generally in favor of a subscription model as opposed to the whole loot box crap, cause you know beforehand what you get and what it costs. Yes, it creates some FOMO, but this was partly balanced out by the passive skill training system.

Its just too expel sive to be fun.

I have a reoccurring “nightmare” in which I try to get back into EVE, log in, notice I logged out in a high value ship in the middle of null sec and struggle with the overview. Had a lot of fun playing for a couple of years, though.

JohnOliver,

The only reason why i am frustrated is also because i indeed had fun with it for quite some time. I even had multiple paid accounts at some time.

Now i feel its too pricy.

GissaMittJobb, do games w (EVE Online, OC) If you understand even 1% of this video, it may be time to touch some grass

For someone who’s never played EVE, what does a safe spot do? Are you unable to be attacked in it, or just less likely to be detected?

minimalfootprint,

In EVE everything within 1000km is on the same “grid”. within a solar system you can only warp to known locations. That includes locations that were manually saved or celestial objects like moons and planets.

That means when someone warps to a moon, they can see anyone who warped to that moon, since they are on the same grid.

A safe spot is a location that isn’t on the same grid as a known location. You can still be scanned down by someone, but there are ways to know about it.

Edit: Its been a while and I’m no expert, so anyone feel free to correct me.

Noodle07,

Yup that’s it, someone has to actively scan you down to reach you in a safe spot making you safe from anyone who don’t have a scanner, also you can see if someone is scanning you inside your safe spot

Coelacanth,
@Coelacanth@feddit.nu avatar

While you’re not wrong about the grid, safe spots like the ones discussed in the video are generally more about being not off-grid but also outside the range of the Directional Scanner (14.3 AU). These safe spots can only be found via Combat Scanner Probes.

That being said, closer off-grid bookmarks also have their uses, but wouldn’t generally be labeled “safe spots”. At least that’s how I went about it years ago, I am also on a very extended break.

Bahnd, (edited )
@Bahnd@lemmy.world avatar

EvE expert here, in addition to this, safe spots are created by warping between two points and using the “save bookmark” feature to drop a pin mid-warp. You then turn the ship around to warp to the empty location you saved. Making multiple safe spots and warping between them will drag you away from common warp vectors and celestial object allowing for some truly remote locations. This is important for being able to run and hide until your aggression or log-off timers expire (without a cloaking device).

Back in the day there were exploits that would allow people to throw themselves more than ~14 AU away from objects you could warp to and make safe spots. Most of these have been removed from the game but the ones that remain are golden tactical tools for Fleet Commanders and are worth a ton to keep secret.

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