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airbussy, do gaming w Changes in Forza Horizon 4’s Festival Playlist and Delisting from Digital Stores

Series 77, ending on August 22, will be the last chance to earn achievements tied with the Festival Playlist including:

A Creature of HabitComplete all Seasonal Championships in a Festival Playlist Series.

Stunt PullerComplete all Seasonal PR Stunts in a Festival Playlist Series.

Cashing InEarn 1 Season Completion Bonus.

PerfectionistEarn all 8 Season Completion Bonuses in the same Series.

**Encore?**Complete all activities in a single Festival Playlist Series.

Good to know this as well, I’ll be downloading it on my Deck and grind away the coming month

From this date forward we will offer different discounts for Forza Horizon 4, like the one currently active on STEAM (at the time of publishing); we will also have a sale in the Xbox Store on 7/14. Please keep an eye out on our socials and different platforms to take advantage of future offers.

Also good to know incase you still want to get friends in on it

illi, do games w Announcing Wayfinder Echoes - Forging Our Own Path (online-only game soon to be playable offline)

Whelp. The MMO lite aspects are what made me interested.

ampersandrew,
@ampersandrew@lemmy.world avatar

Is there anything that was there before that is for sure not going to be there now as a result of this?

illi,

Well the MMO aspects. It is now single player game with optional co-op.

Nothing against single payer games. I just love me some MMO/MMO lite games.

ampersandrew,
@ampersandrew@lemmy.world avatar

But could it not still be the exact same game except without a server requirement?

illi,

You are asking if it could be same experience as an MMO-lite without being online. Think about it.

Core gameplay will stay, yes. And sounds like they changed quite a bit. But if you were promissed an MMO-lite and are getting a single player game…

I hope that it is notnthe exact same game but offline, because it will not hold up. There are different expectations from a MMO and single player game.

ampersandrew,
@ampersandrew@lemmy.world avatar

You are asking if it could be same experience as an MMO-lite without being online. Think about it.

No, I’m asking if it could be the same experience without running it on someone else’s machine. V Rising does not have an online requirement, but you can play it online on a server you control, perhaps even the same machine you use to play yourself, with up to like 60 players. Destiny is an MMO lite, is it not? For the most part, you’re only playing that game 3 players at a time too, just like this one. Is there something that this game was already doing that it won’t be able to do now that it’s peer to peer?

illi,

You can play with friends, but not just matmchmake with randos when your friends are not online or not playing the game at all (or not having friends). You miss the organic moments when you are having a fight in open world, you are loosing and suddenly some dude charges in and saves the day. You can’t join guilds (promissed feature) and engage in a community, potentially make new friends to do the aforementioned activities with so you don’t have to play with randos. You miss the feeling of being a part of greater world, when you just see someone else in the game. Or the ability to ask for help in map chat. Also ongoing support and updates.

Funny you should mention V Rising too because while I’d probably play solo, I’m more likely to find a server to play on along side others than just playing on my own server alone or offline (not sure how this works therr tbh).

Simply put, I’d miss those things you experience in MMOs. Wayfinder was fun when populated. Much less so when there was nobody to play with.

I was promissed an MMO lite that would become an MMO through thr development, but getting a single player game instead. I wish the game and the devs all the luck but I can’t help but feel betrayed - much like majority of gamers who expect single player game but get live service one.

ampersandrew, (edited )
@ampersandrew@lemmy.world avatar

Gotcha. As I said in the original blurb, I’d prefer some way to play the game LAN that it seems like they’re not doing. V Rising and most survival games, for all that I can tell, preserve all of those elements of MMOs or MMO lites, and it exposes how unnecessary it is to take away the ability for the player to host their own servers. Even in a best-case scenario where the game is super successful, you can run into things like login queues or server maintenance, so having the ability to play the game no matter what is a must for me. Survival games tend to lean into the use case of people who want to PVP and grief other players, which isn’t for me, and I’d much rather co-op with some friends, but since I control the server, I absolutely have the ability to tune it that way. And since these games account for dozens of players on the same instance (Factorio goes up to 255), you’re capable of replicating all of those random interactions, for as rare as they actually are in a game like Destiny or Warframe, which are my frame of reference for MMO lite games, because they have you spend most of your time in instances for only a few players.

Have you played Wayfinder before to say how much of the game up to this point was built on those larger scale random interactions as opposed to small instances with a few players?

illi,

Wayfinder had both. There were these randomly generated dungeons akin to Warframr instanced missions or Destiny strikes, but also had a open world zone with events and such for a more MMO feeling. New bigger zones were of course promised along with mounts. Raids were mentioned, as were guilds and guild housing and other social features.

I get the desire to have a game playable offline, it’s valid. And maybe the game will end up being enjoyable as single player. But that’s not what made me personally interested. But oh well, my bad for buying into early access, I was due to get burned on it I guess. At least I went for the lowest pack (I did try asking for a refund but I played a bit, so not having high hopes)

scala,

No more matchmaking/lobby’s. No more in-game store/MTX/battle pass Only solo/peer to peer/local game.

ampersandrew,
@ampersandrew@lemmy.world avatar

No, I meant things that people would miss. I guess matchmaking fits that bill, but we’ll have to see what it looks like outside of direct invites once this new version exists. Each platform provides free matchmaking services, so I’d be surprised if it didn’t exist at all.

Renacles,

That sounds great tbh

travelerthe01, do games w 7 Days to Die is leaving Early Access

I remember spending my last free summer playing this. Was 2016 and joined a server and even became mod. It’s been 7 years now, finally leaving the EA lol

trackcharlie, do games w The Coffin of Andy and Leyley Developer Sells Title And Leaves The Internet Entirely After Harassment Campaign

On a positive note the incompetent morons trying to harass this dev have now blown this game up a fair bit more than it would’ve gotten otherwise, so hopefully she’ll make enough money to be able to comfortably ignore the morons.

I’m going to look into it, not sure if I’ll buy or not but it certainly seems like an interesting game.

If anyone else is interested this is the games steam page: …steampowered.com/…/The_Coffin_of_Andy_and_Leyley…

Overwhelmingly positive so far, pretty good looking reviews as well.

Kraivo, do games w Looks like someone figured out a workaround for Tony Hawk's Pro Skater 1+2 offline mode on Windows

Now, this is cool. Gonna grav deck right now

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