I’m one of those weirdos who actually preferred BF2142. There was some cool shit in that game, with some really innovative gameplay elements that encouraged the full range of classes, like one had senors for infantry and another had sensors for vehicles (although you had to buy all the expansions to get all the good shit). Also, hover tanks and AA mech robots.
Saying that though, BF2 had a bit of a bug in it where you could fly a helicopter straight towards any AA and it would consistently fall underneath you. I was lethal with that. Also, I really love the fact that DICE basically hired the developers of the BF1942 mod Desert Combat to make BF2
It’s why I went back to PC gaming. As an aging man with children, I am no longer interested in having a bleeding edge gaming machine so I went to consoles for a while. It was too painful keeping a subscription on something I don’t often play so I didn’t bother with a PS5 and got a steamdeck instead.
There’s a lot of gamers in this thread too young to remember how overloaded and miserable the free console game servers were.
Microsoft was like “chuck us like ~$5 per month and we will put up enough servers so the games are actually playable”. At the time, it was the best deal available for console gaming.
Honestly an argument could be made it was the most economical way to play online, in general, at the time. The console cost was subsidized, and the online servers were arguably at-cost, and you really only needed to buy one copy of Halo to join the fun.
Alternately, videogames now: I have a farm and it's the nicest farm of them all, and all the chickens have names and are demonstrably happy. Also I moonlight as an interior decorator for all my friends with whom I have deep personal relationships.
Just saying, we may be playing different types of games here.
I'ma be the devil's advocate - even if they were free, eventually someone would have made it a subscription-based model since PSN servers cost money. Sure, it's not a lot of money, but it's money.
I’m not so sure. Steam servers also cost money. They make way more money from their cut of sales. On console the same thing happens. If not requiring the subscription gets more users, then you make more money by not having it.
They aren’t charging because it costs money to run. They’re charging because it’s more profitable.
They’re both valid. It just depends on your mental model of the control scheme; whether you feel like you’re moving the crosshair, or your character’s head.
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