I’ve been playing only RPGs the past few months with BG3 and Starfield, so I’m not in a rush to play Phantom Liberty right away. Looking forward to trying the free 2.0 patch today and will probably do a vanilla playthrough before I think about getting the expansion.
Either way, looking forward to PC coverage coming out.
I think they were specifically referring to the "2.0" because it entirely overhauls the systems. They suggest restarting so your progression feels natural and you can decide how to allocate skills as you learn them.
I didn't see anything saying the actual expansion benefitted from starting over. I was under the impression that it's a mid/late game area/missions.
im going to respec a saved game a few times just to see how some of the abilities function. like air jump. then use that to plan out a build and then restart
How are you enjoying Starfield so far? I somehow managed to play for over 30 hours before I realized that the story isn’t very engaging and that I’m not having any fun. The only entertainment I’m getting is from looting a bunch of junk I’ll never use, but I can do that in literally any Bethesda game. Just curious what you think.
no who you were asking but I don't want to progress from where Im at without making a based and the base construction thing sorta deflates my enthusiasm to play.
It’s a Bethesda game through and through. You probably know that already if you’ve checked out the reviews, but if you liked Skyrim or FO4, and you can stomach the loadscreens, you know what you’re getting. Personally, I hoped for more but even what’s delivered has been worth it for me. The main story drags a bit in the collection of the artifacts, but seems to be picking up. Outside of that, there’s plenty of entertaining distractions.
Usually because they want to sell you cosmetics and other junk and the only way to ensure you don’t just mod it in for free is to make the game phone home and verify itself constantly.
I’m not much of a Ubisoft fan, but I just want Rayman and Prince of Persia to be saved. Growing up with both franchises since the 90s, ‘Rayman Legends’ and ‘The Lost Crown’ were incredible and these franchises deserve some respect.
It’s pretty much guaranteed that many AAA games out over the past 2 years had AI generated elements. Though finding these is not plausible. Telling about separate grass or tile textures if they are AI generated or taken from the asset store, or god forgive Ai generated assets taken from the asset store is basically impossible.
Alternatively imagine if an artist draws a concept art of an in game item & then uses image generation for creating the actual game assets. How will anyone find out?
the developers write that “our studio was mistakenly accused of using AI-generated art in our games, and every attempt to clarify our work only escalated the situation”. They say they’ve received a lot of insults and threats as a consequence.
Most modern roguelikes tend to only have the first two of these, tho. But those are the 4 main elements of the original game for which the genre derives its own, Rogue.
And Rogue-lites tend to make progression persist after death, at least partially. Such as with the unlockable weapons and things in Hades, while the boons and other abilities are pick ups you only have until death untill you pick them up again the next run.
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