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avater, do games w Redfall can be the next Cyberpunk 2077, if Microsoft wants it to be.
@avater@lemmy.world avatar

even Fallout 76 is now a decent game so why not…

Pixelle3D,

FO76 is great now.

1984, (edited ) do games w Counter-Strike 2 has a lower rating than any other Valve game, ever
@1984@lemmy.today avatar

I get so annoyed with the game. Constant stuttering and lagging.

And it’s completely wrong of them to merge the CS2 reviews into the cs go reviews and remove cs go. Not sure who thought that was a good idea.

whereBeWaldo,

Wait did they really merge the cs1 (meaning the game released in 2000) reviews or do you mean the csgo by cs1?

1984,
@1984@lemmy.today avatar

Ah sorry. They merged cs go reviews into cs 2.

And they removed cs go so it’s not possible to play it anymore. We are all forced to play cs 2 or nothing now. In my case, I can’t play since it’s so laggy so I just lost a game I paid for and had 1000 hours in.

whereBeWaldo,

Oh I see, I personally haven’t had any performance issues and think the game looks gorgeous right now but to be honest I only played CS2 for like an hour and haven’t been playing csgo since they removed Iris from the competitive matchmaking. So I am not really the best judge for the game’s quality.

Merging reviews is really dubious though, I can kinda understand it as they replaced csgo’s store page with CS2’s but adding CS2 as a seperate game and adding it to the libraries of csgo owners would’ve been the better solution imo. I guess they didn’t want to bother with making csgo inventory tab compatible with the cs2 game.

Rin,

are you on Linux? performance is absurdly bad on Linux…

glimse, do games w Payday 2 has three times the Payday 3 players right now

More power to you if you like it but man I cannot imagine wanting to play a game like this with strangers

ebenixo, do games w Starfield user score drops to "mostly positive" on steam

They should have made an arena shooter instead

cacheson, do gaming w Meet Diablo 4 and Path of Exile's biggest rival, an ARPG designed and built by Redditors
@cacheson@kbin.social avatar

Alright lemmings and kbinotaurs, you know what we need to do.

WHYAREWEALLCAPS,

I think so, but burlap chafes me so.

Oha, do games w Denuvo and DRM punish the consumer, legendary PC developer says
@Oha@lemmy.ohaa.xyz avatar

rws my beloved

demonsword, do gaming w Soulframe is Elden Ring meets Ghost of Tsushima, but with 'Disney princesses' - PCGamesN
@demonsword@lemmy.world avatar

I have a hard time believing that such a bland, empty review was written by an actual human being

maniel, do gaming w Soulframe is Elden Ring meets Ghost of Tsushima, but with 'Disney princesses' - PCGamesN
@maniel@lemmy.ml avatar

It looks so… medieval, I thought it’s placed in Warframe universe

Venicon, do gaming w New Steam RTS is basically a surprise Command and Conquer sequel
@Venicon@sopuli.xyz avatar

Nice one, I miss playing those games. Any idea of format?

ampersandrew,
@ampersandrew@kbin.social avatar

What do you mean by format? I played it at PAX.

smort,
@smort@lemmy.world avatar

How’d you like it?

ampersandrew,
@ampersandrew@kbin.social avatar

It's modern enough but old school. I had barely sampled C&C back in the day (this game, I'm told, is a lot like C&C3), but I played a ton of StarCraft, and the mission they gave on the show floor was definitely great for showing off the unit escalation and rock paper scissors of it all. If you're looking for another one of those, there's a good chance they nailed it. For me, however, I think I'd like to see a different take on the genre, at least for multiplayer. The fog of war would instill a sense of dread in me that no amount of scouting could ever alleviate, and while winning a game of an RTS is super empowering, losing felt so awful that I'm not sure I want to do it again. They're seemingly not changing anything drastic and just making another one of those, which is fine, because there aren't a lot of those. I'm much less interested in playing games with a mouse these days, but somehow this game has full controller support listed on the store page. I know AOE2 got updated with clever controller options, but like I said; they're not rocking the boat with this game, so it's surprising that they somehow have controller inputs working. When I played the demo, it was on a mouse and keyboard.

comic_zalgo_sans, (edited )

deleted_by_author

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  • ampersandrew,
    @ampersandrew@kbin.social avatar

    I'm also not familiar enough with C&C to know what this game is doing different from C&C. But a lot of old designs aren't broken and could just use modernization. Look at the last few games Mimimi has made, modernizing Commandos and Desperados. At this point, I'm desperate for "boomer shooters" to catch up to the 00s in design, because no one really makes FPS games like that anymore. A friend of mine was playing some TimeSplitters: Future Perfect on Discord, and I never played those games in their heyday, but I would absolutely be into them. There just aren't games made like that anymore, and I miss them. This game could be that for RTS or C&C fans.

    Side note. There are allegedly TimeSplitters and Perfect Dark games on the way. I fully expect Perfect Dark's campaign to not resemble that first game at all and for its multiplayer to be a live service extraction shooter, because that's what these big companies think people want. To be clear, this is based on nothing but feelings, conjecture, and cynicism, and I'm usually not very cynical. And if TimeSplitters ever does come back like they say it is, I expect it to be exactly what I want because they can't afford to build the thing that's going to ruin Perfect Dark.

    As for BG3, the way Larian makes those games systems driven, such that you can say, "I wonder if this works" and it usually does, is doing more than just playing on nostalgia, and it is doing things that video games excel at, even if it's still doing things outlined in the tabletop game.

    bermuda, do gaming w You can play Starfield on PC and Xbox even if you only buy it once

    the minecraft model

    XbSuper, do gaming w Fallout meets Cities Skylines in brutal new Steam strategy game

    Survive mars 2? It looks nearly identical, and this headline is misleading af.

    bionicjoey, do gaming w Fallout meets Cities Skylines in brutal new Steam strategy game

    I wish games wouldn’t claim to be like Cities: Skylines when they clearly aren’t. C:S is a city builder, not a colony sim. This game looks much more like Banished or Frostpunk.

    lath, do games w Ambitious new Crusader Kings 3 expansion All Under Heaven is a win for Paradox, right when it needed it most

    Disagree, but then again I’m not the intended audience.

    chunes, do games w Dead Cells dev says its controversial sunsetting was "a good thing for players"

    I stopped playing the game about 5 years ago and I wish they had stopped screwing with the game even then. They kept changing core aspects of the game and pulling the rug out from under players.

    tal, do games w Elon Musk reveals 2026 launch for his AI game alongside Grok-made garbage

    There are some existing video games that incorporate LLMs or diffusion models. So in one sense, that’s probably very doable.

    But I think that it’s probably going to be a slow process. There are probably going to be dead ends. I kind of suspect that early games, even if they’re technically-novel, probably will suffer the same problems that past video games did before they matured. End of the day, a video game needs to be fun, and just throwing a new technology like a powerful graphics card or a fancy natural-language parser or whatever at it doesn’t get you to that fun game. I think that it’s going to take quite some years of game developers iterating to incorporate generative AI stuff well.

    That being said, there are some things I’d like to see tried.

    • My guess is that it’s probably possible to create to develop some sort of social-media-based video game that generates a choose-your-own-adventure style video game, remembering story branches generated by other users to take advantage of human-assisted creation, and trying to show “top” story forks. Like, make the bar low, use voting or link tracking or something to determine what story branches people like, and show those.
    • I’d like to see some kind of system for tracking world state that isn’t purely based on having an LLM look at the entire preceding text for context. That’s a pretty inefficient way to store world state, and implementing game logic at the LLM level is, I think, going to be problematic. Think of something like, oh, a game system like Inform/TADS/glulx-based interactive fiction. You have objects and properties and a game engine that handles tracking them and their interactions. But you try to get an LLM to generate text for those objects.
    • There are some games that use diffusion models, either statically or at runtime, to generate illustrations, where the number of permutations would be impractical for a human artist. The ones I’ve seen have been adult-oriented; I don’t know how the field has developed, and there may well be a lot more out there now.
    • One thing that I think could be done today is to start using procedurally-generated voices. Generative AI can do pretty decent voice synthesis. Video games are good at doing procedurally-generated text, but if you do that, you don’t get voice audio. That’s not really a game genre, but it’s a way in which one could provide some neat added functionality. I think that to really take advantage of this, there’d need to be a training corpus of text annotated with emotional information and such, but I’ve seen people doing this in a usable form for game mods.
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