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Ephera, do games w Romero Games reportedly met with Microsoft just a day before the publisher pulled funding for the studio, and there was 'no mention' of the decision that put over 100 people out of work

From what I know of large corporations, I’d honestly be surprised, if the Microsofties they met, knew that this was happening…

NastyNative, do games w Romero Games reportedly met with Microsoft just a day before the publisher pulled funding for the studio, and there was 'no mention' of the decision that put over 100 people out of work
@NastyNative@mander.xyz avatar

Tell em when they get back to their offices this way the issue takes care of it self! Scumbags

JTskulk, do games w What happened to the creator of Gunman Chronicles, Valve's forgotten FPS? 'My relationship with Gabe didn't really go that great'

Good article, I just wish it would say why the game still isn’t available. I never played this game but went down a little rabbit hole looking for it and ET: Quake Wars and it’s insane the hoops you have to jump through to play these games that used to sell. I still hope to jump through those hoops one day and try it out.

Vryoptic,

I'm unsure if you ever figured out how to play ETQW, but your comment inspired me to go find out for myself. In case you didn't, this discord looks to be the answer:

https://discord.gg/etqw

Instructions on how to download the game and connect to servers are provided.

JTskulk,

I watched some videos of ET:QW and it looked really dated and I lost interest haha. I bet having nostalgia for this is probably required. I still really want to play gunman chronicles, I can hang with a Half Life engine game!

ICastFist,
@ICastFist@programming.dev avatar

I just wish it would say why the game still isn’t available

Flower doesn’t know and the best guess is possibly what he said, a mess of rights across Valve and Vivendi (bought by Activision in 2008)

lefixxx, do games w Subnautica 2 studio begs rioting fans for benefit of the doubt after leadership axed by owner Krafton: 'The team that has been working on the game day-to-day ... remains completely unchanged'

Fuck off. Replacing the leadership is a clear sign of enshittification. If you want the benefit make a meaningful statement about monetization .

captain_aggravated, do games w Subnautica 2 studio begs rioting fans for benefit of the doubt after leadership axed by owner Krafton: 'The team that has been working on the game day-to-day ... remains completely unchanged'
@captain_aggravated@sh.itjust.works avatar

Corporate fuckery is not a good smell to gamers. Smells like month old genital pus.

Just starting an article by explaining “Unknown Worlds Entertainment has been acquired by Somebody Interactive, the parent company of Hunka Chunka Studios and Rumpy Pumpy Inc” and we’re already suspicious, because corporate acquisition means the game now has more parasites to fund - layers of upper management, investors, etc.

Then we hear about major names that are the people that had the vision for the original game being replaced “immediately” in a press release full of bullshit corpowank marketing boilerplate…it means this game is almost certainly going to be cancelled, the studio shut down and the staff laid off, probably after a lot of players have purchased the game in early access.

There’s quite a bit of overlap in Subnautica and KSP’s player bases, and we’ve already had our asses burned by Take Two Interactive.

So, I’m not going to be joining any early access campaign. I’m not paying for the game before it is finished, I’m not playtesting it for free, I’m not pre-ordering anything and I’m not buying any merch, and there’s a reasonable chance I’m not buying the game at all, because it has already been smeared with the aforementioned month old genital pus.

I don’t think I want to buy games from companies that have parent companies. Parent companies make everything fucking suck.

Adalast,

Absolutely. I won’t touch shit until I see the EULA. The fuckery with the ownership of mod code was enough to burn me for KSP. How the fuck do you seize ownership in completeness for an entire code base just because it happens to extend your product. That is like Pillsbury claiming ownership for your grandma’s cookie recipe because it contains their flower as the primary component.

“Wah wah DOTA wah wah.” So fucking what. It isn’t a stand alone, just because someone makes an entirely different game inside of your game and it is more popular than your game does not give you the right to claim their code and profiteer off someone else’s passion project without compensating them. You want to own the code, buy it. All of the players still have to buy your game to play the mods, so you are still making even more money you dillholes.

Cyberflunk, do games w Subnautica 2 studio begs rioting fans for benefit of the doubt after leadership axed by owner Krafton: 'The team that has been working on the game day-to-day ... remains completely unchanged'

I’ll trust you when you trust us bro. Remove drm, have an offline play mode.

No? Gtfo

SanguineBrah, do games w What happened to the creator of Gunman Chronicles, Valve's forgotten FPS? 'My relationship with Gabe didn't really go that great'

This game was fantastic. I bought it at launch and was so enraptured that I almost beat the whole thing in one sitting. I still have it on CD somewhere.

atticus88th, do games w What happened to the creator of Gunman Chronicles, Valve's forgotten FPS? 'My relationship with Gabe didn't really go that great'

I remember seeing it on the store shelf. Flipped it over and saw it looked like so many of the other FPS out at the time. Its reviews and place in history seem about right even if people are having nostalgia boners over it.

ICastFist, do games w What happened to the creator of Gunman Chronicles, Valve's forgotten FPS? 'My relationship with Gabe didn't really go that great'
@ICastFist@programming.dev avatar

Never heard of this game before and man, what a shitty situation the Rewolf team ended up in.

mhague, do games w Subnautica 2 studio begs rioting fans for benefit of the doubt after leadership axed by owner Krafton: 'The team that has been working on the game day-to-day ... remains completely unchanged'

I’d rather have another team try to execute Subnautica. Unforgivable to make a survival game where enemies go through walls, you can fall through your ship, and your save becomes corrupted if you build too much.

It’s a AA game that was rough around the edges. Not much there to make you think “without the original devs the game will be totally wrong.”

Modern_medicine_isnt, do games w Subnautica 2 studio begs rioting fans for benefit of the doubt after leadership axed by owner Krafton: 'The team that has been working on the game day-to-day ... remains completely unchanged'

Maybe if we stop paying for unfinished games we won’t have to care about the drama the comes before the release. We can just see the finished product. Then we don’t have to guess how crap like this might effect the game.

FelixCress, do games w Space Invaders creator recalls building arcade games with mirrors, making a prototype console that never saw release, and how short-sighted Taito's sales team was about videogames: 'These things will

In a real ‘what if’ moment for Taito he even “made a prototype for a new games console, but that was not approved by the sales team as they were purely focused on arcade games.”

The Taito sales team, as it was back then, hovers in the background of Nishikado’s recollections like a ghost: it clearly exerted great influence on what the company would allow the creatives to make.

Marketing people are bunch of idiots. They stop real creativity and replace it with copies of what succeed somewhere else.

the_crotch,

Considering the time period, axing the console may have actually been a good decision

en.m.wikipedia.org/wiki/Video_game_crash_of_1983

LorIps,
@LorIps@lemmy.world avatar

1983 was a uniquely American event. Japan and Europe were unaffected, and as no Japanese consoles had any success in the US at the time they wouldn’t have aimed for an American release anyway, while Europe only bought computers.

the_crotch,

Good point.

clot27, do games w Space Invaders creator recalls building arcade games with mirrors, making a prototype console that never saw release, and how short-sighted Taito's sales team was about videogames: 'These things will

I heard this games name after a long time, such nostalgia

raicon, do games w Vintage Story aims to save a piece of Hytale by hiring former Hypixel developers to create a new 'Adventure Mode' for the hardcore survival game

hytale was just hype, all the way around.

AllNewTypeFace, do games w Space Invaders creator recalls building arcade games with mirrors, making a prototype console that never saw release, and how short-sighted Taito's sales team was about videogames: 'These things will
@AllNewTypeFace@leminal.space avatar

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